Player Matchup

Eset
Eset
DamnitSHOTGUN
Eset
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 157L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
ShipwrecK1979
Heimdallr
Level 144
God Stats
2W - 2L
1,474 SR
Queue Stats
188W - 208L
1,480 Elo+
Solo
Hercules
Hercules
Ysn x Greenz
Hercules
Level 87
God Stats
1W - 3L
1,321 SR
Queue Stats
36W - 52L
1,406 Elo+
Party 2
Bastet
Bastet
Ysn x Papi
Bastet
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 107L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
ihoopsnagz
Cthulhu
Level 63
God Stats
3W - 0L
1,714 SR
Queue Stats
47W - 43L
1,482 Elo+
Party 2
Team Averages
Level 81
1,502 SR
1,447 Elo+

VS

Team Averages
Level 77
1,381 SR
1,404 Elo+
Atlas
Atlas
GoopyMite
Atlas
Level 124
God Stats
2W - 4L
1,400 SR
Queue Stats
73W - 109L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
HyperRex Ghost
Jormungandr
Level 109
God Stats
1W - 5L
1,166 SR
Queue Stats
98W - 126L
1,429 Elo+
Party 1
Achilles
Achilles
Jordino781
Achilles
Level 109
God Stats
0W - 1L
1,339 SR
Queue Stats
118W - 129L
1,440 Elo+
Party 1
Hou Yi
Hou Yi
MonstaKuchi
Hou Yi
Level 16
God Stats
1W - 7L
1,500 SR
Queue Stats
193W - 210L
1,452 Elo+
Solo
Arachne
Arachne
Timber Wolf7922
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
7,947
795
8,026
7,533
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ShipwrecK1979
Heimdallr
16
6 / 0 / 10
8,951
895
12,543
7,542
3,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Ysn x Greenz
Hercules
15
3 / 2 / 11
8,207
821
8,748
24,352
19,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Ysn x Papi
Bastet
15
7 / 1 / 8
8,889
889
15,612
10,793
4,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ihoopsnagz
Cthulhu
13
1 / 3 / 12
7,965
797
7,285
12,203
9,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GoopyMite
Atlas
13
0 / 6 / 5
6,738
674
8,706
13,521
8,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
HyperRex Ghost
Jormungandr
12
0 / 5 / 4
6,805
681
9,439
10,731
4,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Jordino781
Achilles
16
2 / 1 / 5
7,622
762
10,152
13,737
9,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
12
3 / 3 / 2
6,994
699
11,568
6,359
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 4
7,713
771
6,891
12,154
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
18
Kills
7
7
Deaths
18
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Atlas
GoopyMite
Atlas
0
6
5
0.42
L
Jormungandr
HyperRex Ghost
Jormungandr
0
5
4
0.4
L
Achilles
Jordino781
Achilles
2
1
5
4.5
L
Hou Yi
3
3
2
1.33
W
Heimdallr
ShipwrecK1979
Heimdallr
6
0
10
11
L
2
3
4
1.33
W
Hercules
Ysn x Greenz
Hercules
3
2
11
4.25
W
Bastet
Ysn x Papi
Bastet
7
1
8
11
W
Cthulhu
ihoopsnagz
Cthulhu
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,214
Damage
46,756
62,423
Taken
56,502
39,530
Mitigated
30,034
36,336
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,026
1,199
2,307
2,596
7,533
2,805
966
3,063
4,470
24,076
0
L
Atlas
GoopyMite
Atlas
8,706
2,193
1,031
659
13,521
8,679
0
3,375
9,483
16,873
0
L
Jormungandr
HyperRex Ghost
Jormungandr
9,439
1,313
553
622
10,731
4,375
0
4,032
6,272
25,367
0
L
Achilles
Jordino781
Achilles
10,152
1,280
1,061
5,817
13,737
9,919
0
4,086
8,969
0
20,253
L
Hou Yi
11,568
3,442
1,164
548
6,359
2,060
0
591
5,618
0
14,871
W
Heimdallr
ShipwrecK1979
Heimdallr
12,543
4,679
1,495
1,868
7,542
3,285
998
3,317
4,225
0
27,150
L
6,891
4,818
2,792
3,087
12,154
5,001
0
1,744
9,992
0
10,160
W
Hercules
Ysn x Greenz
Hercules
8,748
2,195
1,122
13,676
24,352
19,590
288
6,339
18,013
0
14,803
W
Bastet
Ysn x Papi
Bastet
15,612
1,428
5,244
3,858
10,793
4,471
513
2,930
7,863
0
24,369
W
Cthulhu
ihoopsnagz
Cthulhu
7,285
426
2,053
2,117
12,203
9,379
443
2,496
9,707
16,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,959
Gold Earned
35,872
151
Minions Killed
88
0
Camps Cleared
0
1,022,577
Distance Traveled
977,962
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,947
795
45
5
0
194,168
0
L
Atlas
6,738
674
10
1
0
183,207
0
L
Jormungandr
6,805
681
23
2
0
156,809
1
L
Achilles
7,622
762
16
2
0
233,082
1
L
Hou Yi
6,994
699
19
2
0
174,052
0
W
Heimdallr
8,951
895
44
4
0
172,033
0
L
Arachne
7,713
771
20
2
0
230,812
1
W
Hercules
8,207
821
13
1
0
204,082
0
W
Bastet
8,889
889
23
2
0
243,496
4
W
Cthulhu
7,965
797
26
3
0
208,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role