Player Matchup

Geb
Geb
Avicix
Geb
Level 131
God Stats
3W - 3L
1,800 SR
Queue Stats
110W - 85L
1,571 Elo+
Party 1
Hercules
Hercules
KeKARn
Hercules
Level 122
God Stats
3W - 2L
1,573 SR
Queue Stats
119W - 112L
1,548 Elo+
Party 1
Ullr
Ullr
Lech2244
Ullr
Level 108
God Stats
30W - 24L
1,733 SR
Queue Stats
40W - 35L
1,693 Elo+
Solo
Thanatos
Thanatos
Smigeu
Thanatos
Level 142
God Stats
20W - 26L
1,420 SR
Queue Stats
148W - 167L
1,539 Elo+
Solo
Yu Huang
Yu Huang
clubwortex
Yu Huang
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 202L
1,532 Elo+
Party 1
Team Averages
Level 128
1,605 SR
1,577 Elo+

VS

Team Averages
Level 127
1,608 SR
1,681 Elo+
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AiimToKill
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 170L
1,521 Elo+
Solo
Izanami
Izanami
Amaterasu丶
Izanami
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,838 Elo+
Solo
He Bo
He Bo
Telperinquaŗ
He Bo
Level 159
God Stats
0W - 2L
1,748 SR
Queue Stats
450W - 316L
1,732 Elo+
Party 2
Ah Puch
Ah Puch
Windicek
Ah Puch
Level 120
God Stats
1W - 2L
1,794 SR
Queue Stats
23W - 11L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Avicix
Geb
12
1 / 0 / 12
6,992
874
4,728
8,528
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
KeKARn
Hercules
13
5 / 3 / 7
7,034
879
7,406
9,578
5,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
13
3 / 1 / 5
7,158
895
7,084
6,664
2,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Smigeu
Thanatos
14
5 / 0 / 3
7,207
901
3,292
4,748
2,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yu Huang
clubwortex
Yu Huang
14
1 / 0 / 5
6,838
855
5,822
3,716
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 4 / 1
6,044
756
4,695
9,729
9,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 4 / 1
6,178
772
3,684
6,619
2,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Amaterasu丶
Izanami
10
0 / 1 / 1
5,613
702
1,329
2,974
920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 1
5,895
737
3,583
5,840
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Windicek
Ah Puch
14
2 / 3 / 0
7,082
885
7,523
7,138
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
15
Kills
4
4
Deaths
15
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
1
0.38
L
1
4
1
0.38
L
Izanami
Amaterasu丶
Izanami
0
1
1
0.5
W
Geb
Avicix
Geb
1
0
12
7
W
Hercules
KeKARn
Hercules
5
3
7
2.83
W
Ullr
3
1
5
5.5
W
Thanatos
Smigeu
Thanatos
5
0
3
6.5
L
0
3
1
0.17
L
Ah Puch
Windicek
Ah Puch
2
3
0
0.67
W
Yu Huang
clubwortex
Yu Huang
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,332
Damage
20,814
33,234
Taken
32,300
20,732
Mitigated
17,027
7,567
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,695
323
226
990
9,729
9,290
0
2,213
7,516
0
13,324
L
3,684
1,444
0
558
6,619
2,684
0
1,985
4,634
0
9,739
L
Izanami
Amaterasu丶
Izanami
1,329
867
0
593
2,974
920
0
543
2,431
0
8,812
W
Geb
Avicix
Geb
4,728
484
0
951
8,528
8,050
239
2,465
6,030
9,346
0
W
Hercules
KeKARn
Hercules
7,406
2,039
0
1,274
9,578
5,773
444
2,701
6,792
0
20,019
W
Ullr
7,084
2,173
0
440
6,664
2,823
167
2,578
4,086
0
27,133
W
Thanatos
Smigeu
Thanatos
3,292
338
0
4,201
4,748
2,757
0
1,025
3,690
0
17,445
L
3,583
272
0
721
5,840
1,608
0
2,425
3,415
13,828
0
L
Ah Puch
Windicek
Ah Puch
7,523
0
0
1,893
7,138
2,525
0
3,384
3,754
30,896
0
W
Yu Huang
clubwortex
Yu Huang
5,822
0
0
701
3,716
1,329
98
2,337
1,379
26,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,229
Gold Earned
30,812
189
Minions Killed
141
0
Camps Cleared
0
987,527
Distance Traveled
822,692
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,044
756
24
3
0
189,620
2
L
Set
6,178
772
10
1
0
176,786
0
L
Izanami
5,613
702
21
3
0
118,067
2
W
Geb
6,992
874
5
1
0
222,178
2
W
Hercules
7,034
879
33
4
0
180,981
2
W
Ullr
7,158
895
57
7
0
183,253
2
W
Thanatos
7,207
901
29
4
0
207,734
2
L
He Bo
5,895
737
28
4
0
172,909
5
L
Ah Puch
7,082
885
58
7
0
165,310
1
W
Yu Huang
6,838
855
65
8
0
193,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role