Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CheEeTah
Charybdis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
422W - 437L
1,466 Elo+
Solo
Athena
Athena
L1nc0ln
Athena
Level 153
God Stats
0W - 1L
1,523 SR
Queue Stats
44W - 39L
1,584 Elo+
Solo
Thoth
Thoth
Serayo010
Thoth
Level 120
God Stats
6W - 14L
1,121 SR
Queue Stats
859W - 827L
1,533 Elo+
Solo
Raijin
Raijin
klamydiasenter
Raijin
Level 119
God Stats
2W - 7L
1,164 SR
Queue Stats
262W - 266L
1,526 Elo+
Solo
Team Averages
Level 125
1,362 SR
1,522 Elo+

VS

Team Averages
Level 88
1,381 SR
1,511 Elo+
Persephone
Persephone
Averus13
Persephone
Level 127
God Stats
4W - 11L
1,114 SR
Queue Stats
563W - 576L
1,585 Elo+
Party 1
Izanami
Izanami
BudiPupu
Izanami
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 174L
1,438 Elo+
Solo
Sobek
Sobek
FAWSEY
Sobek
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Arachne
Arachne
Roitlam
Arachne
Level 28
God Stats
3W - 2L
1,289 SR
Queue Stats
155W - 117L
1,567 Elo+
Solo
Cliodhna
Cliodhna
mangust11
Cliodhna
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 58L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
4 / 9 / 10
11,489
766
6,937
18,491
9,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
CheEeTah
Charybdis
16
2 / 6 / 11
9,778
652
8,970
10,986
4,619
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
L1nc0ln
Athena
15
0 / 8 / 12
8,856
590
4,141
17,030
18,549
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Serayo010
Thoth
16
2 / 4 / 13
9,846
656
8,837
9,492
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 6 / 7
12,106
807
14,145
12,778
5,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Averus13
Persephone
20
9 / 3 / 14
13,621
908
20,700
8,218
3,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
BudiPupu
Izanami
20
7 / 3 / 15
12,755
850
16,654
10,032
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
FAWSEY
Sobek
15
1 / 4 / 18
10,249
683
4,507
13,806
14,650
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Roitlam
Arachne
20
13 / 3 / 12
12,825
855
14,471
14,211
10,554
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
mangust11
Cliodhna
16
3 / 4 / 13
10,489
699
8,385
11,151
4,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
105
17
Kills
33
33
Deaths
17
53
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
9
10
1
W
Persephone
Averus13
Persephone
9
3
14
5.33
W
Izanami
BudiPupu
Izanami
7
3
15
4.83
L
Charybdis
CheEeTah
Charybdis
2
6
11
1.25
W
Sobek
FAWSEY
Sobek
1
4
18
2.5
L
Athena
L1nc0ln
Athena
0
8
12
0.75
W
Arachne
Roitlam
Arachne
13
3
12
6.33
L
Thoth
Serayo010
Thoth
2
4
13
2.13
L
9
6
7
2.08
W
Cliodhna
mangust11
Cliodhna
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,030
Damage
64,717
68,777
Taken
57,418
42,289
Mitigated
37,281
16,141
Healing
20,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,937
494
1,128
5,156
18,491
9,506
149
8,868
9,623
26,780
0
W
Persephone
Averus13
Persephone
20,700
758
156
1,609
8,218
3,542
1,522
6,382
1,833
54,875
0
W
Izanami
BudiPupu
Izanami
16,654
6,926
1,443
3,044
10,032
4,198
2,591
6,284
3,748
0
46,655
L
Charybdis
CheEeTah
Charybdis
8,970
3,916
885
884
10,986
4,619
0
2,827
8,159
0
24,386
W
Sobek
FAWSEY
Sobek
4,507
403
43
2,335
13,806
14,650
78
8,198
5,608
6,581
0
L
Athena
L1nc0ln
Athena
4,141
698
1,011
1,109
17,030
18,549
0
5,124
11,906
7,916
0
W
Arachne
Roitlam
Arachne
14,471
7,847
1,544
5,876
14,211
10,554
626
6,721
7,490
0
19,932
L
Thoth
Serayo010
Thoth
8,837
1,178
1,056
1,094
9,492
3,944
40
2,642
6,850
21,049
0
L
14,145
1,353
1,746
2,072
12,778
5,671
55
5,746
7,032
43,269
0
W
Cliodhna
mangust11
Cliodhna
8,385
453
1,441
3,066
11,151
4,337
1,712
6,472
4,679
0
15,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,075
Gold Earned
59,939
192
Minions Killed
167
0
Camps Cleared
0
1,196,709
Distance Traveled
1,381,331
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,489
766
41
3
0
208,580
2
W
Persephone
13,621
908
85
6
0
298,171
4
W
Izanami
12,755
850
57
4
0
257,947
1
L
Charybdis
9,778
652
36
2
0
251,782
3
W
Sobek
10,249
683
1
0
0
254,457
0
L
Athena
8,856
590
10
1
0
250,872
0
W
Arachne
12,825
855
8
1
0
280,652
3
L
Thoth
9,846
656
25
2
0
271,125
1
L
Raijin
12,106
807
80
5
0
214,350
2
W
Cliodhna
10,489
699
16
1
0
290,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role