Player Matchup

Yu Huang
Yu Huang
BlueJJay0202
Yu Huang
Level 149
God Stats
4W - 3L
1,644 SR
Queue Stats
368W - 160L
1,742 Elo+
Party 2
Medusa
Medusa
FailingBerry630
Medusa
Level 86
God Stats
31W - 19L
1,695 SR
Queue Stats
576W - 260L
1,733 Elo+
Party 2
Ymir
Ymir
Want2Dye
Ymir
Level 27
God Stats
26W - 5L
1,851 SR
Queue Stats
74W - 23L
1,741 Elo+
Party 2
Team Averages
Level 87
1,730 SR
1,739 Elo+

VS

Team Averages
Level 20
1,663 SR
1,647 Elo+
Cthulhu
Cthulhu
CleBIS
Cthulhu
Level 4
God Stats
5W - 2L
1,723 SR
Queue Stats
5W - 3L
1,647 Elo+
Party 1
Janus
Janus
RYouJellyBrah
Janus
Level 48
God Stats
3W - 4L
1,486 SR
Queue Stats
5W - 6L
1,647 Elo+
Party 1
Hou Yi
Hou Yi
iloveFishing
Hou Yi
Level 7
God Stats
2W - 1L
1,781 SR
Queue Stats
5W - 3L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BlueJJay0202
Yu Huang
15
11 / 1 / 6
9,978
832
14,604
6,371
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
5 / 2 / 8
8,963
747
8,099
9,859
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
14
1 / 0 / 15
9,120
760
5,588
8,612
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CleBIS
Cthulhu
11
0 / 5 / 3
7,894
658
4,627
13,248
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 8 / 1
7,738
645
5,940
10,046
2,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
2 / 4 / 1
8,223
685
7,126
10,632
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
3
3
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BlueJJay0202
Yu Huang
11
1
6
14
L
Cthulhu
CleBIS
Cthulhu
0
5
3
0.3
W
5
2
8
4.5
L
1
8
1
0.19
W
Ymir
1
0
15
8.5
L
Hou Yi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,291
Damage
17,693
24,842
Taken
33,926
14,277
Mitigated
14,702
5,196
Healing
2,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BlueJJay0202
Yu Huang
14,604
1,514
0
330
6,371
2,376
0
2,537
3,834
35,090
0
L
Cthulhu
CleBIS
Cthulhu
4,627
420
325
1,184
13,248
8,892
0
8,885
4,363
15,277
0
W
8,099
3,850
0
2,837
9,859
3,359
783
4,123
5,736
0
38,453
L
5,940
409
0
789
10,046
2,607
0
6,514
3,532
21,923
0
W
Ymir
5,588
2,548
0
2,029
8,612
8,542
207
4,001
4,611
11,773
0
L
Hou Yi
7,126
2,667
0
574
10,632
3,203
0
5,777
4,855
0
26,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,061
Gold Earned
23,855
144
Minions Killed
107
8
Camps Cleared
3
647,089
Distance Traveled
597,017
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,978
832
41
3
2
217,180
4
L
Cthulhu
7,894
658
24
2
1
201,540
2
W
Medusa
8,963
747
88
7
5
212,143
0
L
Janus
7,738
645
40
3
1
210,275
2
W
Ymir
9,120
760
15
1
1
217,766
3
L
Hou Yi
8,223
685
43
4
1
185,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role