Player Matchup

Arachne
Arachne
Platinum III
TTVxFeeLPaiN
Arachne
Platinum III
Level 156
God Stats
4W - 1L
1,943 SR
Queue Stats
404W - 402L
1,806 MMR
Solo
King Arthur
King Arthur
Platinum II
Tanskuuu
King Arthur
Platinum II
Level 160
God Stats
19W - 11L
1,659 SR
Queue Stats
94W - 79L
1,962 MMR
Party 1
Sylvanus
Sylvanus
Gold I
VilchiroxHD
Sylvanus
Gold I
Level 109
God Stats
6W - 8L
1,611 SR
Queue Stats
424W - 404L
1,693 MMR
Solo
Persephone
Persephone
Platinum III
cex12
Persephone
Platinum III
Level 120
God Stats
11W - 11L
1,567 SR
Queue Stats
192W - 189L
1,761 MMR
Solo
Cupid
Cupid
Gold III
maikko
Cupid
Gold III
Level 154
God Stats
2W - 1L
1,854 SR
Queue Stats
124W - 122L
1,466 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,727 SR
1,738 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,505 SR
1,737 MMR
Tsukuyomi
Tsukuyomi
Platinum III
Megasegismon
Tsukuyomi
Platinum III
Level 160
God Stats
4W - 4L
1,468 SR
Queue Stats
252W - 249L
1,859 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
PrimiidoGM3x
Sun Wukong
Gold I
Level 152
God Stats
0W - 3L
1,157 SR
Queue Stats
198W - 197L
1,661 MMR
Solo
Rama
Rama
Platinum III
Prometheuskx
Rama
Platinum III
Level 158
God Stats
13W - 6L
1,714 SR
Queue Stats
177W - 162L
1,757 MMR
Solo
Nox
Nox
Gold II
Tengo23ComoMike
Nox
Gold II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 73L
1,628 MMR
Solo
Chronos
Chronos
Platinum III
VikinG4real
Chronos
Platinum III
Level 85
God Stats
19W - 14L
1,687 SR
Queue Stats
127W - 125L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TTVxFeeLPaiN
Arachne
20
4 / 7 / 6
14,286
549
12,193
27,812
17,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Tanskuuu
King Arthur
20
4 / 1 / 7
15,807
608
20,492
34,060
43,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
VilchiroxHD
Sylvanus
19
1 / 4 / 11
12,137
467
9,385
23,207
26,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
cex12
Persephone
20
4 / 4 / 4
15,109
581
10,779
16,260
5,639
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
maikko
Cupid
20
7 / 2 / 6
16,581
638
21,629
19,337
8,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AtlasThothGebBastet

VS

Bans
ShivaAh Muzen CabArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Megasegismon
Tsukuyomi
19
3 / 5 / 5
12,352
475
11,523
23,441
9,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PrimiidoGM3x
Sun Wukong
20
2 / 3 / 4
13,434
517
15,764
31,859
32,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

20
4 / 6 / 7
15,385
592
12,489
19,209
8,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 3 / 9
12,949
498
10,252
15,670
21,120
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
VikinG4real
Chronos
20
6 / 3 / 4
14,266
549
26,240
17,080
7,024
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
47
20
Kills
18
18
Deaths
20
34
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Megasegismon
Tsukuyomi
3
5
5
1.1
L
Sun Wukong
PrimiidoGM3x
Sun Wukong
2
3
4
1.33
L
4
6
7
1.25
W
Arachne
TTVxFeeLPaiN
Arachne
4
7
6
1
W
King Arthur
Tanskuuu
King Arthur
4
1
7
7.5
L
3
3
9
2.5
L
Chronos
VikinG4real
Chronos
6
3
4
2.67
W
Sylvanus
VilchiroxHD
Sylvanus
1
4
11
1.63
W
Persephone
cex12
Persephone
4
4
4
1.5
W
Cupid
maikko
Cupid
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,478
Damage
76,268
120,676
Taken
107,259
102,072
Mitigated
78,644
49,359
Healing
31,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Megasegismon
Tsukuyomi
11,523
1,154
0
5,549
23,441
9,618
0
4,622
18,819
0
98,697
L
Sun Wukong
PrimiidoGM3x
Sun Wukong
15,764
4,147
0
11,990
31,859
32,408
0
4,127
27,732
0
92,096
L
12,489
9,059
0
6,437
19,209
8,474
0
2,859
16,350
0
126,272
W
Arachne
TTVxFeeLPaiN
Arachne
12,193
6,746
0
11,001
27,812
17,548
2,460
8,972
18,840
0
133,726
W
King Arthur
Tanskuuu
King Arthur
20,492
2,523
0
9,447
34,060
43,948
533
10,453
23,607
0
124,477
L
10,252
782
2,031
2,315
15,670
21,120
0
5,638
9,899
43,477
0
L
Chronos
VikinG4real
Chronos
26,240
6,068
0
3,163
17,080
7,024
0
6,401
10,679
121,767
0
W
Sylvanus
VilchiroxHD
Sylvanus
9,385
2,214
3,442
7,569
23,207
26,101
566
10,373
12,834
30,665
9,414
W
Persephone
cex12
Persephone
10,779
293
327
4,187
16,260
5,639
887
6,683
9,573
117,959
0
W
Cupid
maikko
Cupid
21,629
17,568
1,575
11,811
19,337
8,836
7,086
3,385
15,952
0
142,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,920
Gold Earned
68,386
792
Minions Killed
841
0
Camps Cleared
0
2,481,885
Distance Traveled
2,535,844
23
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,352
475
129
5
0
564,710
15
L
Sun Wukong
13,434
517
181
7
0
469,342
8
L
Rama
15,385
592
239
9
0
449,494
9
W
Arachne
14,286
549
143
6
0
524,710
4
W
King Arthur
15,807
608
218
8
0
527,691
5
L
Nox
12,949
498
68
3
0
516,463
6
L
Chronos
14,266
549
224
9
0
535,835
9
W
Sylvanus
12,137
467
50
2
0
457,931
4
W
Persephone
15,109
581
187
7
0
483,464
9
W
Cupid
16,581
638
194
7
0
488,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role