Player Matchup

Ullr
Ullr
Brenadryll
Ullr
Level 126
God Stats
4W - 4L
1,498 SR
Queue Stats
147W - 84L
1,701 Elo+
Party 2
Sylvanus
Sylvanus
LeBlanc Forever
Sylvanus
Level 149
God Stats
5W - 8L
1,682 SR
Queue Stats
136W - 121L
1,590 Elo+
Party 2
The Morrigan
The Morrigan
Ludyoo
The Morrigan
Level 159
God Stats
7W - 3L
1,817 SR
Queue Stats
783W - 479L
1,740 Elo+
Party 2
Aphrodite
Aphrodite
Rip Togashi
Aphrodite
Level 138
God Stats
1W - 1L
1,677 SR
Queue Stats
404W - 287L
1,656 Elo+
Party 2
Izanami
Izanami
Zovoe
Izanami
Level 158
God Stats
0W - 1L
1,741 SR
Queue Stats
32W - 27L
1,636 Elo+
Party 2
Team Averages
Level 146
1,683 SR
1,665 Elo+

VS

Team Averages
Level 132
1,608 SR
1,556 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AssaultMain
Ares
Level 146
God Stats
3W - 3L
1,783 SR
Queue Stats
148W - 127L
1,684 Elo+
Party 1
Horus
Horus
Emersumbigens
Horus
Level 160
God Stats
4W - 1L
1,566 SR
Queue Stats
163W - 161L
1,555 Elo+
Solo
Amaterasu
Amaterasu
Neckmere
Amaterasu
Level 122
God Stats
6W - 3L
1,608 SR
Queue Stats
238W - 235L
1,479 Elo+
Party 1
Ullr
Ullr
ĵack
Ullr
Level 121
God Stats
9W - 7L
1,581 SR
Queue Stats
219W - 186L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,521
501
3,521
11,483
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
8
0 / 10 / 1
6,440
379
3,139
17,112
9,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
Ludyoo
The Morrigan
15
2 / 2 / 1
9,117
536
4,448
6,213
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Rip Togashi
Aphrodite
15
1 / 3 / 2
8,992
529
10,273
13,870
13,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Zovoe
Izanami
14
2 / 5 / 0
9,065
533
6,177
9,760
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 0 / 6
9,571
563
8,703
6,310
3,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 1 / 12
9,156
539
7,744
13,043
12,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 1 / 3
8,981
528
5,601
10,127
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Neckmere
Amaterasu
15
2 / 4 / 2
8,660
509
7,499
17,017
12,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
ĵack
Ullr
17
6 / 1 / 9
10,834
637
11,237
9,747
4,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
7
Kills
23
23
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
6
8
W
4
1
12
10
L
2
3
2
1
W
6
1
3
7.5
L
Sylvanus
0
10
1
0.05
L
The Morrigan
Ludyoo
The Morrigan
2
2
1
1.25
W
Amaterasu
Neckmere
Amaterasu
2
4
2
0.75
L
Aphrodite
Rip Togashi
Aphrodite
1
3
2
0.67
L
Izanami
Zovoe
Izanami
2
5
0
0.4
W
Ullr
ĵack
Ullr
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,558
Damage
40,784
58,438
Taken
56,244
31,567
Mitigated
36,210
20,800
Healing
20,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,703
1,809
0
3,346
6,310
3,388
517
2,820
3,490
86,053
0
W
7,744
606
0
2,103
13,043
12,560
0
1,637
11,406
22,714
1,334
L
3,521
924
0
4,015
11,483
3,813
0
3,871
7,612
0
45,885
W
5,601
2,522
922
4,616
10,127
4,151
393
1,755
8,372
0
47,532
L
Sylvanus
3,139
284
1,973
2,070
17,112
9,209
0
6,404
10,708
9,629
0
L
The Morrigan
Ludyoo
The Morrigan
4,448
609
0
1,594
6,213
2,303
29
1,818
4,248
68,695
0
W
Amaterasu
Neckmere
Amaterasu
7,499
4,147
0
9,086
17,017
12,087
286
10,035
6,982
0
47,685
L
Aphrodite
Rip Togashi
Aphrodite
10,273
2,503
169
8,563
13,870
13,423
58
1,550
12,320
58,988
0
L
Izanami
Zovoe
Izanami
6,177
3,134
0
2,416
9,760
2,819
0
2,609
7,151
0
60,577
W
Ullr
ĵack
Ullr
11,237
4,404
0
819
9,747
4,024
0
1,613
8,134
0
89,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,135
Gold Earned
47,202
491
Minions Killed
520
0
Camps Cleared
0
1,590,454
Distance Traveled
1,667,415
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,571
563
144
8
0
325,572
9
W
Ares
9,156
539
23
1
0
352,932
7
L
Ullr
8,521
501
88
5
0
350,937
11
W
Horus
8,981
528
85
5
0
359,326
2
L
Sylvanus
6,440
379
10
1
0
310,398
8
L
The Morrigan
9,117
536
148
9
0
351,771
1
W
Amaterasu
8,660
509
98
6
0
297,960
0
L
Aphrodite
8,992
529
113
7
0
260,619
1
L
Izanami
9,065
533
132
8
0
316,729
7
W
Ullr
10,834
637
170
10
0
331,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role