Player Matchup

Aphrodite
Aphrodite
MazuTheDemiGod
Aphrodite
Level 29
God Stats
33W - 35L
1,557 SR
Queue Stats
54W - 53L
1,496 Elo+
Party 2
Odin
Odin
OoDerWoWHundoO
Odin
Level 120
God Stats
1W - 0L
1,341 SR
Queue Stats
48W - 34L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
RagingCurrywurst
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
Vampmiyu
Cernunnos
Level 128
God Stats
1W - 0L
1,746 SR
Queue Stats
28W - 33L
1,483 Elo+
Solo
Hera
Hera
aquasit
Hera
Level 116
God Stats
3W - 1L
1,557 SR
Queue Stats
103W - 100L
1,528 Elo+
Party 2
Team Averages
Level 88
1,540 SR
1,520 Elo+

VS

Team Averages
Level 80
1,649 SR
1,538 Elo+
Thoth
Thoth
 
Thoth
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Funkу
Ullr
Level 98
God Stats
3W - 5L
1,634 SR
Queue Stats
16W - 19L
1,536 Elo+
Party 3
Atlas
Atlas
NxggerTim
Atlas
Level 14
God Stats
28W - 14L
1,787 SR
Queue Stats
28W - 14L
1,702 Elo+
Party 3
Danzaburou
Danzaburou
ceramic-rennet4
Danzaburou
Level 79
God Stats
2W - 1L
1,891 SR
Queue Stats
96W - 135L
1,431 Elo+
Solo
Fenrir
Fenrir
йцкК
Fenrir
Level 95
God Stats
3W - 4L
1,431 SR
Queue Stats
124W - 121L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MazuTheDemiGod
Aphrodite
17
0 / 2 / 7
11,341
667
3,374
10,458
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 3 / 4
12,066
710
7,826
18,364
23,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
19
3 / 6 / 6
12,600
741
12,512
19,970
18,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Vampmiyu
Cernunnos
18
0 / 7 / 4
11,159
656
7,923
15,979
6,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hera
aquasit
Hera
20
6 / 8 / 7
12,972
763
28,954
18,455
7,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
5 / 3 / 12
11,988
705
9,380
12,729
5,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Funkу
Ullr
20
9 / 4 / 11
12,600
741
22,018
15,851
9,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
NxggerTim
Atlas
20
3 / 1 / 18
11,727
690
18,102
19,042
18,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ceramic-rennet4
Danzaburou
17
1 / 2 / 12
10,563
621
5,681
9,468
5,500
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
йцкК
Fenrir
20
8 / 4 / 8
12,363
727
10,138
14,914
7,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
14
Kills
26
26
Deaths
14
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
3
12
3.67
L
Ullr
Funkу
Ullr
9
4
11
3.63
W
Aphrodite
MazuTheDemiGod
Aphrodite
0
2
7
1.75
L
Atlas
NxggerTim
Atlas
3
1
18
12
W
5
3
4
2.33
W
Gilgamesh
3
6
6
1
W
Cernunnos
Vampmiyu
Cernunnos
0
7
4
0.29
W
Hera
aquasit
Hera
6
8
7
1.19
L
Danzaburou
ceramic-rennet4
Danzaburou
1
2
12
3.5
L
Fenrir
йцкК
Fenrir
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,589
Damage
65,319
83,226
Taken
72,004
64,355
Mitigated
46,354
19,877
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,380
467
0
4,480
12,729
5,475
0
5,455
7,274
60,736
0
L
Ullr
Funkу
Ullr
22,018
7,209
0
580
15,851
9,619
1,697
7,020
8,831
0
64,979
W
Aphrodite
MazuTheDemiGod
Aphrodite
3,374
0
7,321
5,609
10,458
8,480
211
5,463
4,995
15,355
0
L
Atlas
NxggerTim
Atlas
18,102
5,213
749
4,897
19,042
18,717
0
8,599
10,443
51,039
0
W
7,826
1,204
0
1,024
18,364
23,068
196
5,016
13,348
623
22,914
W
Gilgamesh
12,512
3,217
0
2,511
19,970
18,918
84
5,521
14,449
0
57,841
W
Cernunnos
Vampmiyu
Cernunnos
7,923
1,981
311
3,080
15,979
6,221
3,643
5,117
10,862
0
49,096
W
Hera
aquasit
Hera
28,954
8,590
0
21
18,455
7,668
351
6,365
12,090
72,839
0
L
Danzaburou
ceramic-rennet4
Danzaburou
5,681
1,764
48
2,481
9,468
5,500
144
5,692
3,776
0
22,981
L
Fenrir
йцкК
Fenrir
10,138
1,230
0
4,075
14,914
7,043
0
6,185
8,729
0
32,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,138
Gold Earned
59,241
351
Minions Killed
323
0
Camps Cleared
0
1,662,614
Distance Traveled
1,708,812
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,988
705
83
5
0
301,202
2
L
Ullr
12,600
741
98
6
0
357,207
2
W
Aphrodite
11,341
667
38
2
0
332,787
1
L
Atlas
11,727
690
54
3
0
340,855
4
W
Odin
12,066
710
30
2
0
363,562
0
W
Gilgamesh
12,600
741
85
5
0
338,177
2
W
Cernunnos
11,159
656
87
5
0
310,076
3
W
Hera
12,972
763
111
7
0
318,012
0
L
Danzaburou
10,563
621
40
2
0
307,860
4
L
Fenrir
12,363
727
48
3
0
401,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role