Player Matchup

Thanatos
Thanatos
Alkee
Thanatos
Level 55
God Stats
54W - 56L
1,463 SR
Queue Stats
261W - 247L
1,532 Elo+
Party 4
Medusa
Medusa
Embxsic
Medusa
Level 38
God Stats
6W - 2L
1,538 SR
Queue Stats
130W - 113L
1,559 Elo+
Party 4
Ra
Ra
Jos18081
Ra
Level 88
God Stats
12W - 9L
1,544 SR
Queue Stats
372W - 376L
1,455 Elo+
Party 2
Yu Huang
Yu Huang
TMGAngelic
Yu Huang
Level 121
God Stats
4W - 2L
1,341 SR
Queue Stats
446W - 461L
1,508 Elo+
Party 2
Nike
Nike
TsuyuNatsuni
Nike
Level 62
God Stats
12W - 6L
1,398 SR
Queue Stats
100W - 125L
1,363 Elo+
Solo
Team Averages
Level 73
1,457 SR
1,483 Elo+

VS

Team Averages
Level 70
1,577 SR
1,518 Elo+
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Brady327
Vulcan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,478 Elo+
Party 3
Awilix
Awilix
Dragoonale
Awilix
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,431 Elo+
Party 3
Cupid
Cupid
Kamura123
Cupid
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
SenorStacheMan
Baron Samedi
Level 30
God Stats
9W - 9L
1,883 SR
Queue Stats
13W - 19L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alkee
Thanatos
20
25 / 3 / 7
15,790
658
24,729
26,570
10,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Embxsic
Medusa
19
1 / 7 / 9
11,940
498
9,178
14,069
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 4 / 13
11,888
495
8,342
19,645
19,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
TMGAngelic
Yu Huang
20
10 / 4 / 16
13,875
578
27,477
14,191
5,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 2 / 9
13,595
566
8,872
20,265
16,668
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 1
7,242
302
3,026
6,092
4,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Brady327
Vulcan
17
2 / 11 / 5
11,240
468
16,074
20,541
5,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Dragoonale
Awilix
19
8 / 11 / 4
12,685
529
12,066
23,792
6,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Kamura123
Cupid
17
5 / 7 / 6
11,270
470
16,363
21,409
6,083
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SenorStacheMan
Baron Samedi
15
3 / 7 / 3
9,632
401
5,163
23,656
14,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
39
Kills
18
20
Deaths
39
54
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
W
Thanatos
Alkee
Thanatos
25
3
7
9.5
L
Vulcan
Brady327
Vulcan
2
11
5
0.41
L
Awilix
Dragoonale
Awilix
8
11
4
0.91
W
Medusa
Embxsic
Medusa
1
7
9
0.79
W
2
4
13
2.13
L
Cupid
Kamura123
Cupid
5
7
6
1.14
L
Baron Samedi
SenorStacheMan
Baron Samedi
3
7
3
0.64
W
Yu Huang
TMGAngelic
Yu Huang
10
4
16
4.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,598
Damage
52,692
94,740
Taken
95,490
57,072
Mitigated
37,211
45,676
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,026
630
0
1,942
6,092
4,651
0
389
5,703
11,507
0
W
Thanatos
Alkee
Thanatos
24,729
6,937
0
23,700
26,570
10,699
1,771
4,654
19,548
0
92,513
L
Vulcan
Brady327
Vulcan
16,074
3,895
77
1,709
20,541
5,508
652
9,057
11,484
64,136
0
L
Awilix
Dragoonale
Awilix
12,066
3,915
0
840
23,792
6,758
0
7,746
16,046
0
59,325
W
Medusa
Embxsic
Medusa
9,178
4,066
0
3,277
14,069
4,787
2,673
1,767
12,290
0
71,462
W
8,342
795
1,432
6,525
19,645
19,010
767
6,337
13,164
70,955
0
L
Cupid
Kamura123
Cupid
16,363
10,297
355
5,293
21,409
6,083
857
7,175
14,234
0
80,852
L
Baron Samedi
SenorStacheMan
Baron Samedi
5,163
494
490
3,215
23,656
14,211
170
11,452
12,204
30,330
0
W
Yu Huang
TMGAngelic
Yu Huang
27,477
1,412
905
3,836
14,191
5,908
2,515
4,664
9,291
106,883
0
W
8,872
855
0
6,001
20,265
16,668
2,869
6,078
14,008
0
96,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,088
Gold Earned
52,069
698
Minions Killed
399
0
Camps Cleared
0
2,324,551
Distance Traveled
1,730,704
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,242
302
20
1
0
247,536
5
W
Thanatos
15,790
658
127
5
0
510,925
3
L
Vulcan
11,240
468
117
5
0
375,209
2
L
Awilix
12,685
529
86
4
0
383,756
0
W
Medusa
11,940
498
132
6
0
435,404
2
W
Ra
11,888
495
110
5
0
442,649
10
L
Cupid
11,270
470
130
5
0
351,462
3
L
Baron Samedi
9,632
401
46
2
0
372,741
6
W
Yu Huang
13,875
578
139
6
0
459,207
3
W
Nike
13,595
566
190
8
0
476,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role