Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Gigilamoroso999
Kukulkan
Level 119
God Stats
3W - 10L
1,512 SR
Queue Stats
79W - 130L
1,317 Elo+
Solo
Fenrir
Fenrir
Pchivas2
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 64
1,504 SR
1,439 Elo+

VS

Team Averages
Level 113
1,526 SR
1,673 Elo+
Thanatos
Thanatos
BodyByBurgerKing
Thanatos
Level 155
God Stats
1W - 1L
1,579 SR
Queue Stats
41W - 41L
1,636 Elo+
Solo
Hou Yi
Hou Yi
Pyroicus
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,691 Elo+
Party 1
Sol
Sol
SaintCP
Sol
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 66L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 11 / 5
8,651
786
7,789
14,855
4,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
12
2 / 7 / 2
8,249
750
7,397
12,421
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Pchivas2
Fenrir
11
4 / 10 / 3
9,032
821
9,140
17,303
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 15
10,391
945
14,156
10,395
10,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
Pyroicus
Hou Yi
14
12 / 2 / 6
10,597
963
14,249
13,141
4,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
15
6 / 3 / 17
10,247
932
10,663
10,780
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
7
Kills
28
28
Deaths
7
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
11
5
0.32
W
10
2
15
8.75
L
Kukulkan
2
7
2
0.43
L
Fenrir
Pchivas2
Fenrir
4
10
3
0.55
W
Hou Yi
Pyroicus
Hou Yi
12
2
6
7.5
W
Sol
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,326
Damage
39,068
44,579
Taken
34,316
16,520
Mitigated
18,398
3,903
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,789
5,456
0
1,194
14,855
4,556
0
3,439
11,416
0
24,238
W
14,156
3,967
0
9,594
10,395
10,208
72
1,412
8,791
0
34,832
L
Kukulkan
7,397
548
338
421
12,421
3,920
0
2,567
9,854
26,641
0
L
Fenrir
Pchivas2
Fenrir
9,140
2,029
11
1,939
17,303
8,044
0
4,205
13,098
0
16,000
W
Hou Yi
Pyroicus
Hou Yi
14,249
7,882
0
4,222
13,141
4,381
2,063
2,297
10,723
0
32,207
W
Sol
10,663
3,356
0
1,802
10,780
3,809
915
4,386
6,247
28,209
2,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
31,235
88
Minions Killed
129
2
Camps Cleared
9
556,910
Distance Traveled
624,389
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,651
786
39
4
0
156,186
0
W
Thanatos
10,391
945
42
4
5
227,404
3
L
Kukulkan
8,249
750
35
3
1
219,453
1
L
Fenrir
9,032
821
14
1
1
181,271
2
W
Hou Yi
10,597
963
37
3
1
197,950
2
W
Sol
10,247
932
50
5
3
199,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role