Player Matchup

Nu Wa
Nu Wa
BloodDesiple
Nu Wa
Level 119
God Stats
1W - 2L
1,733 SR
Queue Stats
477W - 359L
1,611 Elo+
Solo
Fenrir
Fenrir
Ducknut33
Fenrir
Level 76
God Stats
2W - 6L
1,320 SR
Queue Stats
134W - 148L
1,373 Elo+
Solo
Tyr
Tyr
StylezzXO
Tyr
Level 67
God Stats
12W - 18L
1,420 SR
Queue Stats
428W - 418L
1,565 Elo+
Solo
Team Averages
Level 87
1,491 SR
1,517 Elo+

VS

Team Averages
Level 127
1,603 SR
1,544 Elo+
Achilles
Achilles
DonCheto10edd
Achilles
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 84L
1,604 Elo+
Party 1
Anubis
Anubis
KUNGxFUUxPANDA
Anubis
Level 128
God Stats
20W - 6L
1,815 SR
Queue Stats
124W - 79L
1,672 Elo+
Party 1
Chernobog
Chernobog
Wondering GATO
Chernobog
Level 127
God Stats
5W - 9L
1,494 SR
Queue Stats
54W - 90L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,986
635
2,589
5,089
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Ducknut33
Fenrir
12
4 / 10 / 2
8,228
748
7,005
14,885
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 6 / 4
8,023
729
6,952
15,630
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DonCheto10edd
Achilles
15
8 / 0 / 10
10,205
928
11,200
10,050
10,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
8 / 2 / 10
10,025
911
12,493
9,431
4,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Wondering GATO
Chernobog
13
3 / 4 / 10
8,691
790
5,301
7,786
2,404
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
19
20
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Achilles
DonCheto10edd
Achilles
8
0
10
13
L
Fenrir
Ducknut33
Fenrir
4
10
2
0.5
W
8
2
10
6.5
L
2
6
4
0.67
W
Chernobog
Wondering GATO
Chernobog
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,546
Damage
28,994
35,604
Taken
27,267
17,541
Mitigated
16,877
4,385
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,589
1,377
0
789
5,089
1,366
0
1,882
3,122
16,997
2,165
W
Achilles
DonCheto10edd
Achilles
11,200
4,860
0
3,404
10,050
10,176
937
1,302
8,208
0
27,257
L
Fenrir
Ducknut33
Fenrir
7,005
730
0
752
14,885
5,723
0
5,674
8,807
0
11,948
W
12,493
868
225
4,480
9,431
4,297
402
764
8,383
33,799
0
L
6,952
1,390
0
2,844
15,630
10,452
0
5,287
9,977
0
19,519
W
Chernobog
Wondering GATO
Chernobog
5,301
2,981
0
652
7,786
2,404
1,064
702
6,878
0
33,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,237
Gold Earned
28,921
68
Minions Killed
135
3
Camps Cleared
6
506,140
Distance Traveled
575,640
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,986
635
30
3
2
116,502
0
W
Achilles
10,205
928
28
3
4
216,834
3
L
Fenrir
8,228
748
11
1
0
185,902
0
W
Anubis
10,025
911
44
4
2
170,010
2
L
Tyr
8,023
729
27
2
1
203,736
3
W
Chernobog
8,691
790
63
6
0
188,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role