Player Matchup

Fenrir
Fenrir
Silver I
ArcaneDeamon
Fenrir
Silver I
Level 159
God Stats
0W - 6L
1,199 SR
Queue Stats
597W - 694L
1,080 MMR
Solo
Anhur
Anhur
Silver IV
SM0KEYSKYWALKER
Anhur
Silver IV
Level 89
God Stats
1W - 5L
1,226 SR
Queue Stats
88W - 128L
805 MMR
Solo
Chaac
Chaac
Silver IV
merciful_module2
Chaac
Silver IV
Level 62
God Stats
17W - 19L
1,451 SR
Queue Stats
163W - 202L
811 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,292 SR
899 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,474 SR
951 MMR
Sobek
Sobek
Silver III
Chip-Choco
Sobek
Silver III
Level 102
God Stats
6W - 5L
1,639 SR
Queue Stats
69W - 96L
996 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Itzitop
Baron Samedi
Bronze III
Level 103
God Stats
1W - 6L
1,455 SR
Queue Stats
12W - 37L
502 MMR
Solo
Xbalanque
Xbalanque
Silver II
RedfouSkyblue
Xbalanque
Silver II
Level 66
God Stats
2W - 3L
1,328 SR
Queue Stats
60W - 74L
1,355 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 10 / 0
10,573
622
12,227
17,962
10,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 2 / 5
9,863
580
11,100
13,676
5,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 4 / 3
10,499
618
16,098
22,257
24,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AtlasBastetShivaVulcanGilgamesh

VS

Bans
MedusaZeusJormungandrScyllaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
6 / 0 / 9
12,289
723
16,540
25,442
44,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Itzitop
Baron Samedi
17
4 / 1 / 10
11,675
687
11,069
11,548
12,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
RedfouSkyblue
Xbalanque
15
6 / 4 / 7
11,955
703
14,393
13,313
8,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
16
16
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
10
0
0.5
W
Sobek
6
0
9
10.5
W
Baron Samedi
Itzitop
Baron Samedi
4
1
10
9
W
Xbalanque
RedfouSkyblue
Xbalanque
6
4
7
2.38
L
0
2
5
1.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,425
Damage
42,002
53,895
Taken
50,303
39,860
Mitigated
65,114
14,862
Healing
18,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,227
2,701
0
1,613
17,962
10,509
0
7,969
9,993
0
31,682
W
Sobek
16,540
2,121
0
11,308
25,442
44,631
335
753
24,689
44,019
0
W
Baron Samedi
Itzitop
Baron Samedi
11,069
287
2,134
4,229
11,548
12,336
392
108
11,440
34,093
0
W
Xbalanque
RedfouSkyblue
Xbalanque
14,393
5,561
0
1,059
13,313
8,147
1,828
186
13,127
0
41,717
L
11,100
7,160
0
5,730
13,676
5,155
0
9,347
4,329
0
31,730
L
16,098
1,573
304
7,215
22,257
24,196
0
10,945
11,312
1,123
52,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,935
Gold Earned
35,919
156
Minions Killed
157
8
Camps Cleared
3
873,840
Distance Traveled
870,180
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,573
622
28
2
4
266,539
1
W
Sobek
12,289
723
56
3
2
325,343
4
W
Baron Samedi
11,675
687
38
2
1
304,285
2
W
Xbalanque
11,955
703
63
4
0
240,552
0
L
Anhur
9,863
580
60
4
3
283,791
0
L
Chaac
10,499
618
68
4
1
323,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role