Player Matchup

Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CamusCorpse
Mercury
Level 159
God Stats
7W - 5L
1,241 SR
Queue Stats
194W - 194L
1,513 Elo+
Solo
Ullr
Ullr
CraterMaker007
Ullr
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
792W - 861L
1,476 Elo+
Solo
Scylla
Scylla
Forgotten7060
Scylla
Level 18
God Stats
7W - 12L
1,463 SR
Queue Stats
79W - 87L
1,466 Elo+
Solo
Danzaburou
Danzaburou
redrocketracer6
Danzaburou
Level 107
God Stats
9W - 15L
1,289 SR
Queue Stats
197W - 201L
1,517 Elo+
Solo
Team Averages
Level 95
1,399 SR
1,494 Elo+

VS

Team Averages
Level 92
1,458 SR
1,457 Elo+
Shiva
Shiva
HD Cuervo
Shiva
Level 87
God Stats
8W - 11L
1,502 SR
Queue Stats
30W - 57L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
HD HUGOT
Cthulhu
Level 89
God Stats
12W - 15L
1,507 SR
Queue Stats
41W - 58L
1,433 Elo+
Party 1
Artemis
Artemis
MartinChilaKill
Artemis
Level 137
God Stats
10W - 10L
1,615 SR
Queue Stats
43W - 62L
1,474 Elo+
Party 1
Cerberus
Cerberus
MikioShirato
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheChaoticLuis
Morgan Le Fay
Level 143
God Stats
1W - 1L
1,168 SR
Queue Stats
63W - 93L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 3 / 6
7,565
757
14,754
5,946
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
CamusCorpse
Mercury
15
5 / 2 / 2
8,404
840
5,047
8,306
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
6,192
619
398
2,722
726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 5
7,562
756
7,027
6,252
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
redrocketracer6
Danzaburou
15
2 / 3 / 5
7,880
788
6,532
7,489
2,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
HD Cuervo
Shiva
13
1 / 2 / 4
7,181
718
3,895
7,928
6,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cthulhu
HD HUGOT
Cthulhu
14
2 / 3 / 4
7,268
727
6,197
9,519
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 1 / 6
8,600
860
5,066
7,157
2,602
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MikioShirato
Cerberus
13
0 / 3 / 4
7,073
707
2,278
10,159
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
TheChaoticLuis
Morgan Le Fay
16
3 / 3 / 4
8,379
838
5,867
8,908
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
12
Kills
11
12
Deaths
12
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
3
6
2.33
L
Mercury
CamusCorpse
Mercury
5
2
2
3
L
0
2
0
0
L
1
2
5
1.75
W
Shiva
HD Cuervo
Shiva
1
2
4
1.5
W
Cthulhu
HD HUGOT
Cthulhu
2
3
4
1.33
W
5
1
6
8
W
Cerberus
MikioShirato
Cerberus
0
3
4
0.67
W
Morgan Le Fay
TheChaoticLuis
Morgan Le Fay
3
3
4
1.67
L
Danzaburou
redrocketracer6
Danzaburou
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,758
Damage
23,303
30,715
Taken
43,671
10,669
Mitigated
27,027
2,731
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,754
352
0
309
5,946
2,020
0
2,758
3,012
23,020
0
L
Mercury
CamusCorpse
Mercury
5,047
1,426
0
470
8,306
3,208
609
2,300
5,850
0
27,506
L
398
150
0
0
2,722
726
0
1,742
874
0
5,797
L
7,027
1,315
0
605
6,252
1,988
0
3,262
2,719
26,414
0
W
Shiva
HD Cuervo
Shiva
3,895
764
0
982
7,928
6,890
144
4,378
3,285
0
8,566
W
Cthulhu
HD HUGOT
Cthulhu
6,197
234
498
836
9,519
7,121
0
4,700
4,491
17,633
0
W
5,066
2,129
0
2,078
7,157
2,602
2,236
3,802
3,143
0
24,966
W
Cerberus
MikioShirato
Cerberus
2,278
321
0
985
10,159
6,975
0
4,242
5,649
8,439
0
W
Morgan Le Fay
TheChaoticLuis
Morgan Le Fay
5,867
353
0
1,432
8,908
3,439
45
3,406
5,322
34,564
0
L
Danzaburou
redrocketracer6
Danzaburou
6,532
934
0
1,347
7,489
2,727
0
3,327
3,918
0
26,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,603
Gold Earned
38,501
196
Minions Killed
167
0
Camps Cleared
0
921,441
Distance Traveled
1,026,493
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,565
757
20
2
0
186,231
2
L
Mercury
8,404
840
62
6
0
238,797
2
L
Ullr
6,192
619
11
1
0
95,652
1
L
Scylla
7,562
756
51
5
0
203,164
3
W
Shiva
7,181
718
9
1
0
215,707
1
W
Cthulhu
7,268
727
29
3
0
219,013
2
W
Artemis
8,600
860
48
5
0
196,310
3
W
Cerberus
7,073
707
17
2
0
192,571
1
W
Morgan Le Fay
8,379
838
64
6
0
202,892
4
L
Danzaburou
7,880
788
52
5
0
197,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role