Player Matchup

Jing Wei
Jing Wei
Aspx890
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Bastet
Bastet
IcyWendigo
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Bellona
Bellona
SkaryXSkull
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Janus
Janus
papanick
Janus
Level 123
God Stats
18W - 15L
1,543 SR
Queue Stats
228W - 188L
1,653 Elo+
Party 1
Artio
Artio
santiagorasta
Artio
Level 44
God Stats
1W - 2L
1,554 SR
Queue Stats
61W - 39L
1,688 Elo+
Party 1
Team Averages
Level 50
1,519 SR
1,568 Elo+

VS

Team Averages
Level 108
1,459 SR
1,522 Elo+
Ymir
Ymir
Guathox
Ymir
Level 126
God Stats
38W - 37L
1,454 SR
Queue Stats
533W - 519L
1,557 Elo+
Party 3
Charybdis
Charybdis
ItzPyroN
Charybdis
Level 49
God Stats
3W - 3L
1,272 SR
Queue Stats
81W - 87L
1,465 Elo+
Party 2
Ullr
Ullr
Pozol
Ullr
Level 122
God Stats
34W - 37L
1,473 SR
Queue Stats
455W - 426L
1,552 Elo+
Party 3
Mercury
Mercury
TheFirstAquarius
Mercury
Level 144
God Stats
2W - 0L
1,428 SR
Queue Stats
31W - 36L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
itsNdub
Baron Samedi
Level 100
God Stats
4W - 3L
1,666 SR
Queue Stats
57W - 57L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aspx890
Jing Wei
5
0 / 7 / 0
3,663
458
2,352
5,652
860
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bastet
IcyWendigo
Bastet
4
0 / 4 / 0
3,674
459
1,232
4,495
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SkaryXSkull
Bellona
7
0 / 3 / 0
3,963
495
1,255
6,492
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
papanick
Janus
6
0 / 1 / 0
4,037
505
1,718
2,523
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
3,229
404
228
3,031
853
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Guathox
Ymir
8
2 / 0 / 7
5,349
669
2,933
5,714
3,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
ItzPyroN
Charybdis
9
6 / 0 / 2
5,765
721
3,672
3,530
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Pozol
Ullr
10
0 / 0 / 4
5,513
689
2,378
3,699
1,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 0 / 1
5,572
697
1,407
5,280
1,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
itsNdub
Baron Samedi
11
4 / 0 / 0
6,049
756
3,888
3,312
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
16
16
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aspx890
Jing Wei
0
7
0
0
W
Ymir
Guathox
Ymir
2
0
7
5.5
L
Bastet
IcyWendigo
Bastet
0
4
0
0
W
Charybdis
ItzPyroN
Charybdis
6
0
2
7
W
Ullr
Pozol
Ullr
0
0
4
2
L
Bellona
SkaryXSkull
Bellona
0
3
0
0
W
4
0
1
4.5
W
Baron Samedi
itsNdub
Baron Samedi
4
0
0
4
L
Janus
papanick
Janus
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,785
Damage
14,278
22,193
Taken
21,535
6,128
Mitigated
9,845
4,950
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aspx890
Jing Wei
2,352
1,811
0
0
5,652
860
0
1,620
4,032
0
8,423
W
Ymir
Guathox
Ymir
2,933
1,101
193
665
5,714
3,513
505
52
5,662
11,639
0
L
Bastet
IcyWendigo
Bastet
1,232
220
0
933
4,495
962
0
136
4,359
0
10,363
W
Charybdis
ItzPyroN
Charybdis
3,672
2,371
0
1,809
3,530
972
1,582
13
3,517
0
27,942
W
Ullr
Pozol
Ullr
2,378
492
0
858
3,699
1,205
0
1,432
2,131
0
30,910
L
Bellona
SkaryXSkull
Bellona
1,255
80
0
2,177
6,492
2,958
0
4,230
2,262
0
13,100
W
1,407
1,082
0
797
5,280
1,475
0
303
4,967
0
31,787
W
Baron Samedi
itsNdub
Baron Samedi
3,888
485
167
1,691
3,312
2,680
689
0
3,312
28,378
0
L
Janus
papanick
Janus
1,718
34
0
750
2,523
495
0
0
2,523
15,848
0
L
228
35
0
1,090
3,031
853
0
835
2,196
1,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,566
Gold Earned
28,248
103
Minions Killed
260
0
Camps Cleared
0
633,409
Distance Traveled
862,501
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,663
458
15
2
0
141,796
0
W
Ymir
5,349
669
23
3
0
164,048
2
L
Bastet
3,674
459
24
3
0
147,831
1
W
Charybdis
5,765
721
53
7
0
166,209
1
W
Ullr
5,513
689
54
7
0
184,556
1
L
Bellona
3,963
495
23
3
0
151,989
2
W
Mercury
5,572
697
67
8
0
215,484
1
W
Baron Samedi
6,049
756
63
8
0
132,204
1
L
Janus
4,037
505
35
4
0
117,248
3
L
Artio
3,229
404
6
1
0
74,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role