Player Matchup

Fenrir
Fenrir
JustWinSmokey94
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Sildragg
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
m9xs4le__
Hercules
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,500 Elo+

VS

Team Averages
Level 75
1,427 SR
1,423 Elo+
Danzaburou
Danzaburou
GingerMan126
Danzaburou
Level 103
God Stats
26W - 30L
1,412 SR
Queue Stats
253W - 313L
1,420 Elo+
Party 1
Hel
Hel
Ki11 Terminator
Hel
Level 54
God Stats
12W - 17L
1,345 SR
Queue Stats
94W - 128L
1,358 Elo+
Party 1
Bacchus
Bacchus
TheGoonies55
Bacchus
Level 67
God Stats
47W - 61L
1,524 SR
Queue Stats
122W - 169L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 1
9,676
880
7,542
11,520
5,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Sildragg
Danzaburou
11
0 / 8 / 5
7,302
664
4,407
11,571
3,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
m9xs4le__
Hercules
12
2 / 6 / 5
8,008
728
5,060
11,994
7,513

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GingerMan126
Danzaburou
14
15 / 2 / 5
11,016
1,001
15,413
11,056
4,433
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 4 / 14
9,181
835
5,164
8,542
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
TheGoonies55
Bacchus
13
1 / 3 / 18
9,278
843
7,314
14,556
15,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
9
Kills
20
20
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GingerMan126
Danzaburou
15
2
5
8.75
L
7
6
1
1.25
W
4
4
14
2.75
L
Danzaburou
Sildragg
Danzaburou
0
8
5
0.31
W
Bacchus
TheGoonies55
Bacchus
1
3
18
3.33
L
Hercules
m9xs4le__
Hercules
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,009
Damage
27,891
35,085
Taken
34,154
16,351
Mitigated
25,238
2,864
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GingerMan126
Danzaburou
15,413
6,842
0
3,356
11,056
4,433
1,726
0
10,823
0
43,721
L
7,542
1,161
0
890
11,520
5,077
0
3,508
8,012
0
24,904
W
5,164
1,104
3,324
2,743
8,542
5,336
406
538
7,915
24,522
0
L
Danzaburou
Sildragg
Danzaburou
4,407
954
0
875
11,571
3,761
63
5,688
5,883
0
17,449
W
Bacchus
TheGoonies55
Bacchus
7,314
878
0
3,251
14,556
15,469
259
156
13,050
20,443
0
L
Hercules
m9xs4le__
Hercules
5,060
1,603
0
1,099
11,994
7,513
0
3,735
8,259
0
14,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,986
Gold Earned
29,475
76
Minions Killed
116
2
Camps Cleared
7
527,577
Distance Traveled
595,708
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,016
1,001
44
4
2
177,714
3
L
Fenrir
9,676
880
32
3
2
198,670
0
W
Hel
9,181
835
52
5
5
189,138
0
L
Danzaburou
7,302
664
27
2
0
149,148
0
W
Bacchus
9,278
843
20
2
0
228,856
4
L
Hercules
8,008
728
17
2
0
179,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role