Player Matchup

Bellona
Bellona
Bignative75
Bellona
Level 141
God Stats
17W - 10L
1,574 SR
Queue Stats
456W - 338L
1,587 Elo+
Party 1
Artio
Artio
Demon_Slayer_THS
Artio
Level 63
God Stats
50W - 38L
1,500 SR
Queue Stats
51W - 42L
1,480 Elo+
Party 1
The Morrigan
The Morrigan
Dragon_Slayer_Cy
The Morrigan
Level 112
God Stats
4W - 2L
1,728 SR
Queue Stats
107W - 111L
1,469 Elo+
Party 1
Hachiman
Hachiman
Giant_slayor
Hachiman
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 39L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
KnighttHood
Nu Wa
Level 122
God Stats
8W - 3L
1,711 SR
Queue Stats
256W - 175L
1,624 Elo+
Party 1
Team Averages
Level 108
1,603 SR
1,520 Elo+

VS

Team Averages
Level 104
1,433 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CielHernande
Neith
Level 125
God Stats
8W - 6L
1,166 SR
Queue Stats
120W - 117L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
Russell1100
Baron Samedi
Level 99
God Stats
11W - 9L
1,513 SR
Queue Stats
245W - 268L
1,411 Elo+
Solo
Nu Wa
Nu Wa
Urbane-level1
Nu Wa
Level 109
God Stats
6W - 4L
1,564 SR
Queue Stats
186W - 188L
1,472 Elo+
Solo
Bastet
Bastet
pilage_king
Bastet
Level 76
God Stats
10W - 5L
1,423 SR
Queue Stats
778W - 760L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bignative75
Bellona
18
6 / 1 / 2
10,745
632
12,921
12,356
12,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 2 / 7
8,113
477
3,680
14,733
11,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Dragon_Slayer_Cy
The Morrigan
15
5 / 1 / 8
8,929
525
8,191
9,660
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Giant_slayor
Hachiman
16
3 / 0 / 4
8,859
521
8,345
12,770
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 0 / 7
9,292
547
10,207
8,773
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 4 / 1
8,658
509
3,994
13,454
4,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 1
7,182
422
7,209
10,016
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Russell1100
Baron Samedi
12
0 / 5 / 0
7,273
428
3,946
12,558
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 1
6,945
409
11,350
8,941
3,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
13
2 / 4 / 1
8,104
477
8,075
12,441
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
20
Kills
4
4
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
1
0.13
W
Bellona
Bignative75
Bellona
6
1
2
7
L
1
4
1
0.38
W
1
2
7
2.25
W
The Morrigan
Dragon_Slayer_Cy
The Morrigan
5
1
8
9
W
Hachiman
Giant_slayor
Hachiman
3
0
4
5
W
5
0
7
8.5
L
Baron Samedi
Russell1100
Baron Samedi
0
5
0
0
L
1
4
1
0.38
L
Bastet
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,344
Damage
34,574
58,292
Taken
57,410
33,940
Mitigated
18,127
26,934
Healing
20,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,994
2,652
0
5,049
13,454
4,995
781
956
12,498
0
54,399
W
Bellona
Bignative75
Bellona
12,921
3,282
0
6,098
12,356
12,215
530
1,126
11,230
0
79,938
L
7,209
1,938
0
3,271
10,016
1,737
1,022
2,266
7,750
0
40,906
W
3,680
33
1,432
6,050
14,733
11,038
45
4,541
9,392
24,775
7,418
W
The Morrigan
Dragon_Slayer_Cy
The Morrigan
8,191
818
0
2,641
9,660
3,568
0
2,175
7,485
50,474
3,835
W
Hachiman
Giant_slayor
Hachiman
8,345
3,677
0
6,895
12,770
4,065
0
3,615
9,155
0
65,412
W
10,207
2,716
0
3,818
8,773
3,054
243
3,839
4,934
72,277
0
L
Baron Samedi
Russell1100
Baron Samedi
3,946
239
395
3,597
12,558
4,377
216
8,071
4,487
50,393
0
L
11,350
4,586
0
2,464
8,941
3,091
840
3,931
5,010
44,259
0
L
Bastet
8,075
1,360
0
6,090
12,441
3,927
0
3,750
8,691
0
61,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,938
Gold Earned
38,162
547
Minions Killed
462
0
Camps Cleared
0
1,722,165
Distance Traveled
1,483,651
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,658
509
121
7
0
300,060
4
W
Bellona
10,745
632
166
10
0
369,468
3
L
Neith
7,182
422
72
4
0
243,374
6
W
Artio
8,113
477
65
4
0
367,787
1
W
The Morrigan
8,929
525
98
6
0
345,225
3
W
Hachiman
8,859
521
101
6
0
297,493
2
W
Nu Wa
9,292
547
117
7
0
342,192
6
L
Baron Samedi
7,273
428
88
5
0
284,225
3
L
Nu Wa
6,945
409
70
4
0
276,255
0
L
Bastet
8,104
477
111
7
0
379,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role