Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
J0hnKing
Nu Wa
Level 126
God Stats
27W - 32L
1,513 SR
Queue Stats
237W - 258L
1,480 Elo+
Party 1
Thanatos
Thanatos
KingofHollywood
Thanatos
Level 85
God Stats
1W - 3L
1,300 SR
Queue Stats
21W - 42L
1,409 Elo+
Party 1
Ra
Ra
SergeyMishkin
Ra
Level 153
God Stats
9W - 7L
1,619 SR
Queue Stats
136W - 118L
1,694 Elo+
Solo
Team Averages
Level 133
1,487 SR
1,517 Elo+

VS

Team Averages
Level 120
1,607 SR
1,508 Elo+
Izanami
Izanami
Agash-91
Izanami
Level 86
God Stats
7W - 4L
1,598 SR
Queue Stats
40W - 40L
1,505 Elo+
Solo
Yu Huang
Yu Huang
Armendall
Yu Huang
Level 141
God Stats
25W - 11L
1,673 SR
Queue Stats
143W - 123L
1,548 Elo+
Solo
He Bo
He Bo
ShiroiHana
He Bo
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,409 Elo+
Solo
Vamana
Vamana
basior2014
Vamana
Level 143
God Stats
19W - 8L
1,783 SR
Queue Stats
131W - 104L
1,626 Elo+
Solo
Serqet
Serqet
caulets
Serqet
Level 101
God Stats
4W - 4L
1,479 SR
Queue Stats
40W - 50L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 3 / 1
7,506
834
5,783
13,476
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
 
Artemis
11
0 / 7 / 1
6,159
684
3,727
7,617
2,112
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
J0hnKing
Nu Wa
10
0 / 3 / 1
6,210
690
2,714
3,854
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
12
2 / 6 / 0
6,723
747
5,377
8,846
3,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 1 / 0
7,586
843
5,303
4,620
1,915
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Agash-91
Izanami
15
4 / 1 / 12
8,095
899
6,300
6,051
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Armendall
Yu Huang
16
9 / 1 / 9
8,765
974
9,037
4,543
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
14
2 / 2 / 7
7,452
828
5,288
6,343
1,891
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
basior2014
Vamana
14
2 / 1 / 13
7,695
855
8,236
9,577
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
caulets
Serqet
14
3 / 2 / 7
7,789
865
4,433
5,898
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
7
Kills
20
20
Deaths
7
3
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
1
0.83
L
Artemis
 
Artemis
0
7
1
0.07
W
Izanami
Agash-91
Izanami
4
1
12
10
W
Yu Huang
Armendall
Yu Huang
9
1
9
13.5
L
Nu Wa
J0hnKing
Nu Wa
0
3
1
0.17
L
Thanatos
2
6
0
0.33
L
3
1
0
3
W
He Bo
2
2
7
2.75
W
Vamana
basior2014
Vamana
2
1
13
8.5
W
Serqet
caulets
Serqet
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,904
Damage
33,294
38,413
Taken
32,412
20,808
Mitigated
15,822
7,610
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,783
570
0
3,074
13,476
12,737
0
3,542
9,827
17,927
0
L
Artemis
 
Artemis
3,727
808
0
0
7,617
2,112
0
3,013
4,541
0
9,989
W
Izanami
Agash-91
Izanami
6,300
3,365
0
2,107
6,051
2,561
951
3,808
2,243
0
27,980
W
Yu Huang
Armendall
Yu Huang
9,037
1,045
0
445
4,543
1,637
879
2,513
2,030
31,629
0
L
Nu Wa
J0hnKing
Nu Wa
2,714
272
0
0
3,854
935
13
1,314
2,199
10,841
0
L
Thanatos
5,377
1,037
0
2,959
8,846
3,109
508
3,365
5,423
0
13,180
L
5,303
841
759
818
4,620
1,915
0
3,091
1,323
28,369
0
W
He Bo
5,288
150
0
1,170
6,343
1,891
0
1,455
4,888
22,296
0
W
Vamana
basior2014
Vamana
8,236
3,414
0
2,806
9,577
6,475
1,383
3,856
5,721
0
23,187
W
Serqet
caulets
Serqet
4,433
590
0
732
5,898
3,258
357
2,168
3,730
0
11,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,184
Gold Earned
39,796
153
Minions Killed
221
0
Camps Cleared
0
839,251
Distance Traveled
1,010,777
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,506
834
24
3
0
206,730
4
L
Artemis
6,159
684
21
2
0
116,710
1
W
Izanami
8,095
899
57
6
0
176,628
3
W
Yu Huang
8,765
974
52
6
0
193,354
2
L
Nu Wa
6,210
690
17
2
0
113,859
1
L
Thanatos
6,723
747
18
2
0
189,856
2
L
Ra
7,586
843
73
8
0
212,096
3
W
He Bo
7,452
828
40
4
0
196,250
3
W
Vamana
7,695
855
48
5
0
212,774
3
W
Serqet
7,789
865
24
3
0
231,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role