Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cyvleon
Ah Muzen Cab
Level 97
God Stats
3W - 1L
1,585 SR
Queue Stats
408W - 412L
1,599 Elo+
Party 2
Chronos
Chronos
DEMON THE 7TH
Chronos
Level 157
God Stats
7W - 2L
1,682 SR
Queue Stats
287W - 245L
1,565 Elo+
Party 2
Ganesha
Ganesha
Jimothay
Ganesha
Level 113
God Stats
6W - 4L
1,216 SR
Queue Stats
266W - 279L
1,579 Elo+
Party 2
Fenrir
Fenrir
ihumanoidtyphoon
Fenrir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,538 Elo+
Party 2
Chaac
Chaac
stangbrandon02
Chaac
Level 153
God Stats
2W - 2L
1,761 SR
Queue Stats
178W - 103L
1,654 Elo+
Party 2
Team Averages
Level 121
1,549 SR
1,587 Elo+

VS

Team Averages
Level 131
1,393 SR
1,542 Elo+
Chernobog
Chernobog
DOPYKING21
Chernobog
Level 105
God Stats
1W - 4L
1,268 SR
Queue Stats
164W - 87L
1,622 Elo+
Party 1
Odin
Odin
Eigene
Odin
Level 146
God Stats
1W - 4L
1,483 SR
Queue Stats
226W - 256L
1,506 Elo+
Solo
Janus
Janus
JehuLid
Janus
Level 149
God Stats
6W - 5L
1,162 SR
Queue Stats
435W - 478L
1,522 Elo+
Solo
Anubis
Anubis
Yluisv
Anubis
Level 127
God Stats
7W - 11L
1,248 SR
Queue Stats
640W - 687L
1,488 Elo+
Solo
Ares
Ares
sknypiin1030
Ares
Level 129
God Stats
4W - 3L
1,806 SR
Queue Stats
156W - 101L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cyvleon
Ah Muzen Cab
18
11 / 3 / 13
10,675
890
17,816
11,780
5,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
17
4 / 1 / 18
9,890
824
13,887
9,743
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Jimothay
Ganesha
15
0 / 4 / 23
9,171
764
6,997
11,278
13,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 5 / 7
8,768
731
6,450
8,872
3,787
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
13 / 2 / 18
11,883
990
21,665
16,549
15,511
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DOPYKING21
Chernobog
14
3 / 8 / 4
8,375
698
10,727
14,802
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
Eigene
Odin
13
1 / 6 / 9
8,615
718
6,063
21,288
17,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
JehuLid
Janus
14
3 / 6 / 6
9,271
773
10,338
9,263
3,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Yluisv
Anubis
17
3 / 4 / 7
10,496
875
9,436
9,901
6,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 7 / 3
9,403
784
9,192
22,667
25,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
43
31
Kills
14
15
Deaths
31
79
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cyvleon
Ah Muzen Cab
11
3
13
5.83
W
Chronos
4
1
18
13
L
Chernobog
DOPYKING21
Chernobog
3
8
4
0.63
L
Odin
Eigene
Odin
1
6
9
0.92
L
Janus
JehuLid
Janus
3
6
6
1
W
Ganesha
Jimothay
Ganesha
0
4
23
2.88
L
Anubis
Yluisv
Anubis
3
4
7
1.63
W
3
5
7
1.3
L
4
7
3
0.79
W
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,815
Damage
45,756
58,222
Taken
77,921
41,620
Mitigated
59,421
21,996
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cyvleon
Ah Muzen Cab
17,816
4,787
1,564
4,806
11,780
5,103
666
6,301
5,479
0
36,997
W
Chronos
13,887
3,051
937
3,010
9,743
4,054
1,876
4,803
4,940
25,605
0
L
Chernobog
DOPYKING21
Chernobog
10,727
4,326
356
1,349
14,802
7,023
2,381
4,073
10,729
0
24,160
L
Odin
Eigene
Odin
6,063
1,217
366
5,298
21,288
17,418
253
7,013
14,275
0
8,281
L
Janus
JehuLid
Janus
10,338
694
244
87
9,263
3,422
0
1,532
7,731
18,631
0
W
Ganesha
Jimothay
Ganesha
6,997
366
1,077
990
11,278
13,165
393
5,915
5,363
13,834
0
L
Anubis
Yluisv
Anubis
9,436
150
138
2,734
9,901
6,058
229
2,362
7,539
32,071
0
W
6,450
1,289
419
683
8,872
3,787
1,556
5,176
3,696
0
11,970
L
9,192
671
625
5,310
22,667
25,500
0
5,904
16,763
11,746
0
W
21,665
5,897
1,089
7,421
16,549
15,511
813
6,771
9,778
0
37,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,387
Gold Earned
46,160
129
Minions Killed
113
0
Camps Cleared
0
1,239,128
Distance Traveled
1,032,490
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,675
890
48
4
0
228,557
0
W
Chronos
9,890
824
40
3
0
262,391
0
L
Chernobog
8,375
698
28
2
0
207,336
0
L
Odin
8,615
718
8
1
0
225,453
1
L
Janus
9,271
773
20
2
0
202,181
0
W
Ganesha
9,171
764
1
0
0
240,258
3
L
Anubis
10,496
875
55
5
0
183,455
2
W
Fenrir
8,768
731
11
1
0
261,154
0
L
Ares
9,403
784
2
0
0
214,065
1
W
Chaac
11,883
990
29
2
0
246,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role