Player Matchup

Cthulhu
Cthulhu
Obermuss
Cthulhu
Level 109
God Stats
11W - 10L
1,532 SR
Queue Stats
154W - 135L
1,552 Elo+
Party 2
Ra
Ra
PeachIcePuffa
Ra
Level 21
God Stats
29W - 21L
1,562 SR
Queue Stats
43W - 28L
1,478 Elo+
Party 2
Izanami
Izanami
T-Flex-K
Izanami
Level 100
God Stats
36W - 42L
1,505 SR
Queue Stats
443W - 421L
1,555 Elo+
Party 2
Team Averages
Level 77
1,533 SR
1,529 Elo+

VS

Team Averages
Level 84
1,611 SR
1,435 Elo+
Aphrodite
Aphrodite
DirtyHeathen104
Aphrodite
Level 123
God Stats
11W - 14L
1,534 SR
Queue Stats
902W - 1,042L
1,469 Elo+
Solo
Hercules
Hercules
En Claireity
Hercules
Level 101
God Stats
5W - 9L
1,721 SR
Queue Stats
166W - 195L
1,410 Elo+
Party 1
Hachiman
Hachiman
o ROY AK47
Hachiman
Level 28
God Stats
13W - 20L
1,579 SR
Queue Stats
138W - 162L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Obermuss
Cthulhu
20
3 / 1 / 5
16,026
641
27,584
28,348
42,880
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 1 / 6
15,134
605
16,844
18,184
9,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
T-Flex-K
Izanami
20
3 / 2 / 4
15,294
612
19,739
19,133
8,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DirtyHeathen104
Aphrodite
20
1 / 4 / 2
15,337
613
24,494
27,631
12,634
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
En Claireity
Hercules
18
1 / 3 / 1
13,973
559
14,308
29,417
25,997
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
o ROY AK47
Hachiman
20
2 / 2 / 2
14,759
590
19,617
22,990
8,626
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
4
4
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DirtyHeathen104
Aphrodite
1
4
2
0.5
L
Hercules
En Claireity
Hercules
1
3
1
0.5
W
Cthulhu
Obermuss
Cthulhu
3
1
5
5.5
W
2
1
6
5
W
Izanami
T-Flex-K
Izanami
3
2
4
2.5
L
Hachiman
o ROY AK47
Hachiman
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,167
Damage
58,419
65,665
Taken
80,038
61,065
Mitigated
47,257
25,862
Healing
51,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DirtyHeathen104
Aphrodite
24,494
298
14,134
19,800
27,631
12,634
1,158
16,710
10,921
107,603
0
L
Hercules
En Claireity
Hercules
14,308
2,899
771
12,452
29,417
25,997
0
15,561
13,856
0
25,140
W
Cthulhu
Obermuss
Cthulhu
27,584
180
2,090
7,576
28,348
42,880
0
10,126
18,222
75,200
0
W
16,844
119
3,968
7,936
18,184
9,398
344
6,460
11,724
67,561
0
W
Izanami
T-Flex-K
Izanami
19,739
7,466
0
4,292
19,133
8,787
2,411
8,580
10,553
0
89,607
L
Hachiman
o ROY AK47
Hachiman
19,617
13,872
141
4,187
22,990
8,626
988
12,973
10,017
0
72,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,454
Gold Earned
44,069
305
Minions Killed
259
16
Camps Cleared
7
1,518,632
Distance Traveled
1,410,674
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
15,337
613
160
6
3
482,011
4
L
Hercules
13,973
559
15
1
0
461,228
8
W
Cthulhu
16,026
641
80
3
4
497,381
2
W
Ra
15,134
605
103
4
3
565,279
5
W
Izanami
15,294
612
122
5
9
455,972
5
L
Hachiman
14,759
590
84
3
4
467,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role