Player Matchup

Bellona
Bellona
ABLITERATE
Bellona
Level 69
God Stats
3W - 9L
1,127 SR
Queue Stats
32W - 78L
1,270 Elo+
Party 1
Vulcan
Vulcan
RainBowBoi21
Vulcan
Level 99
God Stats
1W - 0L
1,206 SR
Queue Stats
53W - 91L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
Thee Holiday
Cthulhu
Level 67
God Stats
2W - 2L
1,446 SR
Queue Stats
28W - 71L
1,250 Elo+
Party 1
Discordia
Discordia
aaronr601
Discordia
Level 130
God Stats
26W - 21L
1,692 SR
Queue Stats
52W - 53L
1,568 Elo+
Solo
Da Ji
Da Ji
lhazy dreams
Da Ji
Level 127
God Stats
4W - 6L
1,225 SR
Queue Stats
43W - 81L
1,299 Elo+
Party 1
Team Averages
Level 98
1,339 SR
1,352 Elo+

VS

Team Averages
Level 63
1,440 SR
1,525 Elo+
Ne Zha
Ne Zha
ItsSet69
Ne Zha
Level 122
God Stats
12W - 15L
1,432 SR
Queue Stats
310W - 326L
1,469 Elo+
Solo
Zeus
Zeus
Skrelp41
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 2
Cerberus
Cerberus
Srefe
Cerberus
Level 64
God Stats
2W - 2L
1,266 SR
Queue Stats
48W - 54L
1,323 Elo+
Solo
Hachiman
Hachiman
Tr1st0n
Hachiman
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,568 Elo+
Party 2
Zhong Kui
Zhong Kui
houndchicken
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ABLITERATE
Bellona
20
12 / 4 / 12
12,697
846
24,622
17,147
17,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
19
2 / 2 / 12
11,312
754
8,205
6,844
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Thee Holiday
Cthulhu
19
2 / 5 / 12
11,606
774
11,838
13,481
9,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
aaronr601
Discordia
19
1 / 2 / 15
11,639
776
11,398
8,129
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
20 / 3 / 6
13,893
926
17,796
13,719
5,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ItsSet69
Ne Zha
18
4 / 6 / 5
11,408
761
9,038
17,314
7,326
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
18
3 / 7 / 1
10,852
723
10,695
12,257
4,146
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Srefe
Cerberus
17
1 / 9 / 7
11,049
737
6,237
26,433
25,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
Tr1st0n
Hachiman
18
5 / 6 / 2
11,424
762
11,805
14,323
5,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
houndchicken
Zhong Kui
16
2 / 9 / 6
10,041
669
7,650
15,783
8,362
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
37
Kills
15
16
Deaths
37
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
ABLITERATE
Bellona
12
4
12
4.5
L
Ne Zha
ItsSet69
Ne Zha
4
6
5
1.08
W
Vulcan
2
2
12
4
L
Zeus
3
7
1
0.5
L
Cerberus
Srefe
Cerberus
1
9
7
0.5
W
Cthulhu
Thee Holiday
Cthulhu
2
5
12
1.6
L
Hachiman
Tr1st0n
Hachiman
5
6
2
1
W
Discordia
aaronr601
Discordia
1
2
15
4.25
L
Zhong Kui
houndchicken
Zhong Kui
2
9
6
0.56
W
20
3
6
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,859
Damage
45,425
59,320
Taken
86,110
38,623
Mitigated
50,956
8,474
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ABLITERATE
Bellona
24,622
8,557
317
2,216
17,147
17,686
1,255
6,910
10,237
0
35,869
L
Ne Zha
ItsSet69
Ne Zha
9,038
1,803
0
2,350
17,314
7,326
0
5,611
11,345
0
37,119
W
Vulcan
8,205
3,672
0
306
6,844
3,269
1,533
1,566
5,278
32,504
0
L
Zeus
10,695
2,566
281
1,134
12,257
4,146
0
4,951
7,004
52,930
0
L
Cerberus
Srefe
Cerberus
6,237
1,158
194
3,024
26,433
25,968
0
7,048
18,651
30,017
0
W
Cthulhu
Thee Holiday
Cthulhu
11,838
384
190
2,274
13,481
9,463
654
7,958
5,523
45,824
0
L
Hachiman
Tr1st0n
Hachiman
11,805
5,763
0
419
14,323
5,154
0
6,635
7,406
0
29,431
W
Discordia
aaronr601
Discordia
11,398
234
534
1,668
8,129
2,667
715
1,980
5,267
53,990
0
L
Zhong Kui
houndchicken
Zhong Kui
7,650
450
174
1,419
15,783
8,362
0
6,343
8,952
17,848
0
W
17,796
5,741
0
969
13,719
5,538
2,303
6,168
7,551
0
47,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,147
Gold Earned
54,774
269
Minions Killed
278
0
Camps Cleared
0
1,542,860
Distance Traveled
1,313,214
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,697
846
19
1
0
331,717
1
L
Ne Zha
11,408
761
47
3
0
281,890
1
W
Vulcan
11,312
754
61
4
0
298,850
0
L
Zeus
10,852
723
102
7
0
267,622
0
L
Cerberus
11,049
737
64
4
0
255,114
0
W
Cthulhu
11,606
774
74
5
0
295,232
2
L
Hachiman
11,424
762
41
3
0
279,088
1
W
Discordia
11,639
776
69
5
0
313,636
1
L
Zhong Kui
10,041
669
24
2
0
229,500
1
W
Da Ji
13,893
926
46
3
0
303,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role