Player Matchup

Chernobog
Chernobog
Classic_Vijil
Chernobog
Level 78
God Stats
8W - 10L
1,363 SR
Queue Stats
88W - 97L
1,288 Elo+
Solo
Yemoja
Yemoja
DrHamBurgLar_
Yemoja
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
Jojomyers97
Kukulkan
Level 14
God Stats
1W - 1L
1,719 SR
Queue Stats
6W - 9L
1,367 Elo+
Party 4
Hou Yi
Hou Yi
Kresky_
Hou Yi
Level 104
God Stats
0W - 1L
1,265 SR
Queue Stats
3W - 4L
1,594 Elo+
Party 2
Set
Set
TheTruth3613
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,324 Elo+
Party 4
Team Averages
Level 61
1,470 SR
1,433 Elo+

VS

Team Averages
Level 51
1,482 SR
1,314 Elo+
Khepri
Khepri
Atomic-_-Sweat
Khepri
Level 56
God Stats
18W - 5L
1,500 SR
Queue Stats
592W - 578L
1,303 Elo+
Party 1
Izanami
Izanami
BULLDOG1633
Izanami
Level 42
God Stats
8W - 5L
1,499 SR
Queue Stats
555W - 517L
1,252 Elo+
Party 1
Poseidon
Poseidon
CryptoFuzion
Poseidon
Level 38
God Stats
1W - 0L
1,133 SR
Queue Stats
44W - 58L
1,249 Elo+
Party 3
Shiva
Shiva
TheJackSparks
Shiva
Level 45
God Stats
3W - 2L
1,801 SR
Queue Stats
30W - 38L
1,498 Elo+
Solo
Nemesis
Nemesis
jitarleton
Nemesis
Level 72
God Stats
46W - 51L
1,476 SR
Queue Stats
348W - 470L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Classic_Vijil
Chernobog
13
0 / 2 / 1
7,914
440
4,915
16,767
6,145
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
7,571
421
4,868
10,691
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Jojomyers97
Kukulkan
14
1 / 4 / 1
8,533
474
7,498
7,476
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Kresky_
Hou Yi
13
1 / 3 / 1
7,667
426
7,756
13,597
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 0
7,092
394
4,533
15,406
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
9,201
511
5,292
11,135
11,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
BULLDOG1633
Izanami
14
1 / 0 / 1
8,340
463
7,675
9,889
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
CryptoFuzion
Poseidon
15
6 / 2 / 0
9,282
516
7,377
8,971
3,289
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 0 / 3
10,508
584
15,565
12,151
11,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
jitarleton
Nemesis
15
3 / 0 / 6
8,924
496
5,696
8,439
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
17
17
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Izanami
BULLDOG1633
Izanami
1
0
1
1.5
L
Chernobog
Classic_Vijil
Chernobog
0
2
1
0.25
W
Poseidon
CryptoFuzion
Poseidon
6
2
0
3
L
1
2
1
0.75
L
Kukulkan
Jojomyers97
Kukulkan
1
4
1
0.38
L
Hou Yi
Kresky_
Hou Yi
1
3
1
0.5
W
4
0
3
5.5
L
0
6
0
0
W
Nemesis
jitarleton
Nemesis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
41,605
63,937
Taken
50,585
26,439
Mitigated
34,791
18,275
Healing
18,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,292
413
324
3,336
11,135
11,697
0
3,876
7,259
27,364
0
W
Izanami
BULLDOG1633
Izanami
7,675
4,183
85
4,602
9,889
4,011
564
3,627
6,262
0
67,405
L
Chernobog
Classic_Vijil
Chernobog
4,915
3,034
0
6,246
16,767
6,145
0
771
15,996
0
47,410
W
Poseidon
CryptoFuzion
Poseidon
7,377
470
24
1,774
8,971
3,289
1,320
3,404
5,567
42,410
0
L
4,868
1,435
2,005
2,252
10,691
8,214
0
3,310
7,381
21,860
0
L
Kukulkan
Jojomyers97
Kukulkan
7,498
489
0
528
7,476
2,499
0
3,107
4,369
53,323
0
L
Hou Yi
Kresky_
Hou Yi
7,756
2,319
3
4,601
13,597
3,985
0
2,965
10,632
0
49,369
W
15,565
5,066
0
5,190
12,151
11,147
1,880
34
12,117
0
69,570
L
4,533
2,211
0
2,640
15,406
5,596
0
2,516
12,890
0
39,500
W
Nemesis
jitarleton
Nemesis
5,696
1,692
196
2,646
8,439
4,647
0
1,425
7,014
0
57,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,777
Gold Earned
46,255
377
Minions Killed
449
0
Camps Cleared
0
1,613,817
Distance Traveled
1,758,041
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,201
511
40
2
0
344,618
3
W
Izanami
8,340
463
107
6
0
330,780
3
L
Chernobog
7,914
440
104
6
0
371,106
5
W
Poseidon
9,282
516
91
5
0
309,303
1
L
Yemoja
7,571
421
23
1
0
279,264
1
L
Kukulkan
8,533
474
101
6
0
311,152
5
L
Hou Yi
7,667
426
83
5
0
340,998
9
W
Shiva
10,508
584
130
7
0
373,456
3
L
Set
7,092
394
66
4
0
311,297
0
W
Nemesis
8,924
496
81
5
0
399,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role