Player Matchup

Jormungandr
Jormungandr
Cold4you_
Jormungandr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 89L
1,222 Elo+
Party 2
Poseidon
Poseidon
GrandDizerMixer
Poseidon
Level 48
God Stats
6W - 5L
1,500 SR
Queue Stats
206W - 246L
1,279 Elo+
Party 2
Medusa
Medusa
JustHabak
Medusa
Level 18
God Stats
1W - 1L
1,834 SR
Queue Stats
16W - 36L
1,189 Elo+
Party 2
Achilles
Achilles
Scrimzo
Achilles
Level 69
God Stats
5W - 1L
1,890 SR
Queue Stats
188W - 192L
1,478 Elo+
Party 1
Awilix
Awilix
ZweithroneYT
Awilix
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,432 Elo+
Party 1
Team Averages
Level 42
1,645 SR
1,320 Elo+

VS

Team Averages
Level 70
1,545 SR
1,358 Elo+
Persephone
Persephone
BatCurglar
Persephone
Level 41
God Stats
7W - 6L
1,653 SR
Queue Stats
170W - 163L
1,339 Elo+
Party 3
Achilles
Achilles
ElCerdoAlm
Achilles
Level 98
God Stats
5W - 9L
1,377 SR
Queue Stats
253W - 278L
1,366 Elo+
Party 3
Izanami
Izanami
Lil Syco259
Izanami
Level 59
God Stats
7W - 3L
1,700 SR
Queue Stats
193W - 212L
1,382 Elo+
Party 3
Geb
Geb
Luchens87_bruno
Geb
Level 64
God Stats
3W - 8L
1,195 SR
Queue Stats
210W - 264L
1,315 Elo+
Solo
Mercury
Mercury
ThirtyAnd7
Mercury
Level 88
God Stats
16W - 10L
1,799 SR
Queue Stats
201W - 230L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cold4you_
Jormungandr
17
3 / 8 / 4
10,639
426
9,478
25,784
11,508
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
18
7 / 6 / 1
13,050
522
14,588
18,787
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
JustHabak
Medusa
15
4 / 8 / 1
10,008
400
7,544
18,524
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Scrimzo
Achilles
17
2 / 2 / 1
10,898
436
8,089
16,773
18,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
17
1 / 7 / 4
11,038
442
5,645
23,382
9,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BatCurglar
Persephone
20
6 / 4 / 6
14,496
580
18,223
12,687
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
ElCerdoAlm
Achilles
19
2 / 3 / 15
12,914
517
12,361
25,388
25,746
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Lil Syco259
Izanami
19
8 / 2 / 8
12,581
503
15,181
9,177
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 4 / 11
10,656
426
9,480
16,921
8,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
ThirtyAnd7
Mercury
20
15 / 4 / 8
15,173
607
23,199
17,895
6,937
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
17
Kills
31
31
Deaths
17
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Persephone
BatCurglar
Persephone
6
4
6
2.25
L
Jormungandr
Cold4you_
Jormungandr
3
8
4
0.63
W
Achilles
ElCerdoAlm
Achilles
2
3
15
3.17
L
Poseidon
7
6
1
1.25
L
Medusa
JustHabak
Medusa
4
8
1
0.56
W
Izanami
Lil Syco259
Izanami
8
2
8
6
W
0
4
11
1.38
L
Achilles
Scrimzo
Achilles
2
2
1
1.25
W
Mercury
ThirtyAnd7
Mercury
15
4
8
4.75
L
Awilix
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,344
Damage
78,444
103,250
Taken
82,068
50,859
Mitigated
48,797
20,390
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BatCurglar
Persephone
18,223
374
114
3,071
12,687
4,266
430
6,029
6,567
99,181
0
L
Jormungandr
Cold4you_
Jormungandr
9,478
3,441
140
2,418
25,784
11,508
252
7,470
18,314
43,716
0
W
Achilles
ElCerdoAlm
Achilles
12,361
2,819
0
3,817
25,388
25,746
0
4,462
20,062
0
81,358
L
Poseidon
14,588
1,935
117
4,519
18,787
5,965
766
7,797
10,990
81,336
0
L
Medusa
JustHabak
Medusa
7,544
4,239
0
2,466
18,524
5,123
700
4,531
13,993
0
43,133
W
Izanami
Lil Syco259
Izanami
15,181
7,813
0
3,630
9,177
2,952
2,528
2,221
6,956
0
76,028
W
9,480
1,158
252
4,390
16,921
8,896
1,918
7,852
9,069
52,374
0
L
Achilles
Scrimzo
Achilles
8,089
1,095
83
3,899
16,773
18,938
620
4,092
12,681
0
61,040
W
Mercury
ThirtyAnd7
Mercury
23,199
12,543
0
2,010
17,895
6,937
1,774
3,499
14,396
0
110,721
L
Awilix
5,645
1,484
0
6,748
23,382
9,325
0
3,813
19,569
0
62,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,633
Gold Earned
65,820
521
Minions Killed
598
0
Camps Cleared
0
2,095,942
Distance Traveled
2,354,282
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,496
580
169
7
0
477,597
3
L
Jormungandr
10,639
426
65
3
0
374,329
4
W
Achilles
12,914
517
126
5
0
488,555
9
L
Poseidon
13,050
522
144
6
0
427,119
4
L
Medusa
10,008
400
68
3
0
377,830
0
W
Izanami
12,581
503
121
5
0
458,702
1
W
Geb
10,656
426
60
2
0
411,922
2
L
Achilles
10,898
436
127
5
0
446,770
1
W
Mercury
15,173
607
122
5
0
517,506
10
L
Awilix
11,038
442
117
5
0
469,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role