Player Matchup

Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Leaning_0gKush
Yemoja
Level 84
God Stats
10W - 10L
1,429 SR
Queue Stats
416W - 534L
1,424 Elo+
Solo
Atlas
Atlas
LiQouR_B4_BeeR
Atlas
Level 89
God Stats
369W - 381L
1,548 SR
Queue Stats
633W - 759L
1,520 Elo+
Solo
Team Averages
Level 107
1,492 SR
1,481 Elo+

VS

Team Averages
Level 71
1,521 SR
1,636 Elo+
Shiva
Shiva
Benihimeh
Shiva
Level 160
God Stats
12W - 11L
1,690 SR
Queue Stats
343W - 227L
1,715 Elo+
Party 1
Artemis
Artemis
Vinni3BoomBatz
Artemis
Level 4
God Stats
1W - 1L
1,297 SR
Queue Stats
4W - 1L
1,673 Elo+
Party 1
Kukulkan
Kukulkan
daxlore2517
Kukulkan
Level 48
God Stats
0W - 1L
1,575 SR
Queue Stats
3W - 3L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 3 / 3
11,989
749
10,383
14,115
6,436
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 5
10,942
684
7,442
12,352
5,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 6
11,534
721
3,875
15,718
16,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Benihimeh
Shiva
18
7 / 2 / 2
12,230
764
21,898
19,458
19,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 2
10,119
632
7,521
9,247
3,093
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
daxlore2517
Kukulkan
6
0 / 2 / 0
7,797
487
176
1,787
500
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
7
Kills
9
9
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
3
1.83
L
Shiva
Benihimeh
Shiva
7
2
2
4
W
2
3
5
1.5
W
1
3
6
1.33
L
2
3
2
1
L
Kukulkan
daxlore2517
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,700
Damage
29,595
42,185
Taken
30,492
28,676
Mitigated
23,322
13,233
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,383
5,045
0
3,173
14,115
6,436
1,840
575
13,540
0
71,021
L
Shiva
Benihimeh
Shiva
21,898
3,881
76
3,166
19,458
19,729
0
6,338
12,656
0
70,667
W
7,442
1,325
2,733
2,234
12,352
5,918
1,082
60
12,292
30,537
0
W
3,875
1,536
851
4,242
15,718
16,322
262
637
15,081
15,169
0
L
7,521
4,100
0
921
9,247
3,093
0
4,185
4,864
0
23,231
L
Kukulkan
daxlore2517
Kukulkan
176
36
0
270
1,787
500
0
554
1,199
3,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,465
Gold Earned
30,146
164
Minions Killed
137
8
Camps Cleared
4
796,412
Distance Traveled
491,944
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,989
749
92
6
7
284,370
2
L
Shiva
12,230
764
101
6
1
299,768
3
W
Yemoja
10,942
684
59
4
0
277,396
1
W
Atlas
11,534
721
13
1
1
234,646
1
L
Artemis
10,119
632
30
2
1
155,889
0
L
Kukulkan
7,797
487
6
0
2
36,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role