Player Matchup

Jormungandr
Jormungandr
ClassyGarbaj
Jormungandr
Level 24
God Stats
0W - 4L
1,289 SR
Queue Stats
31W - 44L
1,464 Elo+
Solo
Raijin
Raijin
TheDawg12
Raijin
Level 159
God Stats
5W - 3L
1,601 SR
Queue Stats
200W - 209L
1,417 Elo+
Solo
Zeus
Zeus
TransFemGirl
Zeus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 39L
1,435 Elo+
Solo
Mulan
Mulan
aot12
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,690 Elo+
Party 1
Anubis
Anubis
jzd97
Anubis
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 66L
1,772 Elo+
Party 1
Team Averages
Level 59
1,478 SR
1,555 Elo+

VS

Team Averages
Level 74
1,482 SR
1,564 Elo+
Amaterasu
Amaterasu
ITakeshi
Amaterasu
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 57L
1,546 Elo+
Solo
Discordia
Discordia
SCRAGNASTY
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,613 Elo+
Party 2
Hun Batz
Hun Batz
ToasterBath3942
Hun Batz
Level 148
God Stats
5W - 1L
1,548 SR
Queue Stats
216W - 159L
1,548 Elo+
Party 2
Fenrir
Fenrir
asdfasfdasdfasdf
Fenrir
Level 157
God Stats
4W - 5L
1,361 SR
Queue Stats
371W - 295L
1,532 Elo+
Party 2
Janus
Janus
valube
Janus
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
262W - 236L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ClassyGarbaj
Jormungandr
19
4 / 4 / 14
11,724
733
17,415
15,568
18,656
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
TheDawg12
Raijin
17
5 / 8 / 12
10,871
679
17,762
13,185
6,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 8 / 5
10,128
633
11,967
10,152
4,072
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
aot12
Mulan
20
6 / 6 / 11
11,740
734
18,462
16,796
18,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
jzd97
Anubis
19
6 / 9 / 10
11,222
701
8,116
15,588
9,056
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ITakeshi
Amaterasu
20
7 / 5 / 21
12,543
784
14,160
23,473
24,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SCRAGNASTY
Discordia
15
0 / 8 / 12
9,938
621
6,190
10,611
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
20
11 / 4 / 14
14,182
886
16,302
31,900
33,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 7 / 9
11,710
732
8,972
19,446
21,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Janus
valube
Janus
20
10 / 3 / 17
13,471
842
19,489
11,497
5,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
108
25
Kills
35
35
Deaths
27
52
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ClassyGarbaj
Jormungandr
4
4
14
2.75
W
Amaterasu
ITakeshi
Amaterasu
7
5
21
3.5
W
Discordia
SCRAGNASTY
Discordia
0
8
12
0.75
L
Raijin
TheDawg12
Raijin
5
8
12
1.38
W
Hun Batz
11
4
14
4.5
L
4
8
5
0.81
L
Mulan
aot12
Mulan
6
6
11
1.92
W
7
7
9
1.64
L
Anubis
jzd97
Anubis
6
9
10
1.22
W
Janus
valube
Janus
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,722
Damage
65,113
71,289
Taken
96,927
57,021
Mitigated
88,700
14,026
Healing
34,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ClassyGarbaj
Jormungandr
17,415
1,369
1,537
3,029
15,568
18,656
0
6,188
9,229
38,029
0
W
Amaterasu
ITakeshi
Amaterasu
14,160
5,078
1,560
10,484
23,473
24,972
1,624
14,110
9,195
0
24,365
W
Discordia
SCRAGNASTY
Discordia
6,190
592
0
73
10,611
3,753
699
8,350
2,155
15,837
0
L
Raijin
TheDawg12
Raijin
17,762
2,284
1,622
866
13,185
6,266
0
2,570
10,383
30,161
0
W
Hun Batz
16,302
3,651
308
13,354
31,900
33,351
1,045
19,025
12,390
0
41,408
L
11,967
1,310
314
29
10,152
4,072
0
3,096
6,898
20,907
0
L
Mulan
aot12
Mulan
18,462
3,590
648
2,444
16,796
18,971
0
6,975
9,568
8,246
17,938
W
8,972
1,406
2,374
1,980
19,446
21,434
1,440
10,038
8,353
0
13,157
L
Anubis
jzd97
Anubis
8,116
298
698
2,839
15,588
9,056
0
6,850
8,584
23,161
0
W
Janus
valube
Janus
19,489
1,706
1,479
2,691
11,497
5,190
1,666
6,681
4,730
50,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,685
Gold Earned
61,844
152
Minions Killed
170
0
Camps Cleared
0
1,243,437
Distance Traveled
1,431,694
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,724
733
30
2
0
283,846
0
W
Amaterasu
12,543
784
19
1
0
297,931
1
W
Discordia
9,938
621
15
1
0
250,449
0
L
Raijin
10,871
679
35
2
0
234,004
0
W
Hun Batz
14,182
886
60
4
0
302,138
0
L
Zeus
10,128
633
26
2
0
256,002
1
L
Mulan
11,740
734
24
2
0
256,011
0
W
Fenrir
11,710
732
5
0
0
257,916
0
L
Anubis
11,222
701
37
2
0
213,574
0
W
Janus
13,471
842
71
4
0
323,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role