Player Matchup

King Arthur
King Arthur
FGCental
King Arthur
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
268W - 316L
1,402 Elo+
Solo
Sylvanus
Sylvanus
lx Grant xl
Sylvanus
Level 89
God Stats
8W - 11L
1,544 SR
Queue Stats
46W - 51L
1,508 Elo+
Party 2
Scylla
Scylla
papichulloricky
Scylla
Level 64
God Stats
4W - 6L
1,501 SR
Queue Stats
40W - 47L
1,476 Elo+
Party 2
Team Averages
Level 80
1,515 SR
1,462 Elo+

VS

Team Averages
Level 89
1,475 SR
1,408 Elo+
Neith
Neith
Missymishap
Neith
Level 68
God Stats
4W - 14L
1,525 SR
Queue Stats
26W - 38L
1,341 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pocketnomicon
Morgan Le Fay
Level 112
God Stats
0W - 1L
1,623 SR
Queue Stats
5W - 6L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
QEnsija
Sun Wukong
Level 88
God Stats
0W - 2L
1,278 SR
Queue Stats
24W - 38L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FGCental
King Arthur
17
10 / 4 / 5
12,686
793
16,165
19,066
8,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
lx Grant xl
Sylvanus
16
2 / 3 / 11
11,666
729
6,535
18,570
22,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 1 / 7
10,607
663
7,723
5,555
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
9,505
594
8,558
10,154
3,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Pocketnomicon
Morgan Le Fay
14
2 / 6 / 4
9,516
595
12,895
12,455
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
QEnsija
Sun Wukong
15
4 / 4 / 3
10,573
661
9,644
14,866
13,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
8
8
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FGCental
King Arthur
10
4
5
3.13
L
2
5
5
0.9
L
Morgan Le Fay
Pocketnomicon
Morgan Le Fay
2
6
4
0.67
L
Sun Wukong
QEnsija
Sun Wukong
4
4
3
1.38
W
Sylvanus
lx Grant xl
Sylvanus
2
3
11
2.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,423
Damage
31,097
43,191
Taken
37,475
33,155
Mitigated
20,376
15,367
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FGCental
King Arthur
16,165
2,287
0
3,368
19,066
8,871
60
6,725
11,898
0
53,951
L
8,558
4,746
0
889
10,154
3,226
904
4,509
5,645
0
27,747
L
Morgan Le Fay
Pocketnomicon
Morgan Le Fay
12,895
861
92
1,308
12,455
3,458
248
3,910
8,545
32,373
0
L
Sun Wukong
QEnsija
Sun Wukong
9,644
1,195
0
1,506
14,866
13,692
8
6,194
8,672
155
33,662
W
Sylvanus
lx Grant xl
Sylvanus
6,535
1,478
2,957
7,529
18,570
22,143
365
5,365
12,732
18,138
0
W
7,723
897
467
1,046
5,555
2,141
1,644
1,645
3,784
43,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,959
Gold Earned
29,594
147
Minions Killed
140
8
Camps Cleared
5
857,257
Distance Traveled
773,597
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,686
793
61
4
7
300,528
1
L
Neith
9,505
594
48
3
3
222,985
0
L
Morgan Le Fay
9,516
595
54
3
0
241,302
1
L
Sun Wukong
10,573
661
38
2
2
309,310
0
W
Sylvanus
11,666
729
24
2
0
273,724
1
W
Scylla
10,607
663
62
4
1
283,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role