Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Julian44
Ymir
Level 158
God Stats
7W - 11L
1,375 SR
Queue Stats
118W - 148L
1,405 Elo+
Party 1
Thor
Thor
MadMacTho
Thor
Level 119
God Stats
4W - 3L
1,763 SR
Queue Stats
87W - 84L
1,542 Elo+
Solo
Medusa
Medusa
Onlyonethatleft
Medusa
Level 81
God Stats
3W - 1L
1,587 SR
Queue Stats
23W - 33L
1,393 Elo+
Solo
Hera
Hera
locosmashto
Hera
Level 109
God Stats
26W - 38L
1,427 SR
Queue Stats
428W - 485L
1,422 Elo+
Party 1
Team Averages
Level 117
1,531 SR
1,453 Elo+

VS

Team Averages
Level 95
1,474 SR
1,482 Elo+
Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BabyLiciousKB
Hel
Level 133
God Stats
7W - 10L
1,297 SR
Queue Stats
332W - 341L
1,490 Elo+
Solo
Yemoja
Yemoja
Cl0ckB0ne
Yemoja
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 143L
1,451 Elo+
Party 2
Izanami
Izanami
L0neW0lf98
Izanami
Level 100
God Stats
42W - 42L
1,574 SR
Queue Stats
79W - 88L
1,463 Elo+
Solo
Cthulhu
Cthulhu
U6LY WRLD
Cthulhu
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
141W - 141L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 1 / 0
4,018
670
1,521
3,863
1,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
6
0 / 0 / 1
3,847
641
699
2,570
926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
6
1 / 0 / 1
3,738
623
1,175
2,084
1,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 0 / 1
4,232
705
1,220
2,631
549
8
1 / 1 / 0
4,066
678
707
1,782
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 0 / 1
4,097
683
1,425
3,686
1,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
4,189
698
751
2,342
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Cl0ckB0ne
Yemoja
6
0 / 1 / 0
3,625
604
1,177
3,086
1,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
L0neW0lf98
Izanami
2
0 / 1 / 0
2,824
471
655
878
66
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
U6LY WRLD
Cthulhu
8
0 / 0 / 1
4,162
694
1,754
4,120
2,029
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
0
0
L
Thanatos
 
Thanatos
1
0
1
1.5
L
1
1
0
1
L
Yemoja
Cl0ckB0ne
Yemoja
0
1
0
0
W
Ymir
0
0
1
0.5
L
Izanami
L0neW0lf98
Izanami
0
1
0
0
W
Thor
1
0
1
1.5
W
1
0
1
1.5
L
Cthulhu
U6LY WRLD
Cthulhu
0
0
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,322
Damage
5,762
12,930
Taken
14,112
4,612
Mitigated
5,665
4,095
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,521
354
0
665
3,863
1,629
0
1,663
2,200
0
15,173
L
Thanatos
 
Thanatos
1,425
482
0
2,836
3,686
1,262
0
219
3,439
0
16,125
L
751
0
311
1,053
2,342
681
0
1,052
1,290
22,705
0
L
Yemoja
Cl0ckB0ne
Yemoja
1,177
114
111
1,320
3,086
1,627
0
0
3,086
11,237
0
W
Ymir
699
159
0
1,897
2,570
926
0
228
2,342
17,277
0
L
Izanami
L0neW0lf98
Izanami
655
578
0
112
878
66
0
0
878
0
2,758
W
Thor
1,175
447
0
678
2,084
1,109
0
799
1,285
0
7,729
W
1,220
477
0
290
2,631
549
0
505
2,126
0
16,744
L
Cthulhu
U6LY WRLD
Cthulhu
1,754
136
0
2,167
4,120
2,029
0
135
3,858
18,309
0
W
707
93
0
565
1,782
399
0
487
1,295
21,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,901
Gold Earned
18,897
169
Minions Killed
164
0
Camps Cleared
0
635,408
Distance Traveled
522,534
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,018
670
35
6
0
128,637
3
L
Thanatos
4,097
683
39
7
0
121,089
0
L
Hel
4,189
698
46
8
0
145,165
3
L
Yemoja
3,625
604
26
4
0
106,453
0
W
Ymir
3,847
641
46
8
0
125,320
0
L
Izanami
2,824
471
6
1
0
22,033
0
W
Thor
3,738
623
13
2
0
125,270
1
W
Medusa
4,232
705
31
5
0
126,467
1
L
Cthulhu
4,162
694
47
8
0
127,794
2
W
Hera
4,066
678
44
7
0
129,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role