Player Matchup

Hercules
Hercules
Bronze IV
Hundredth GSR
Hercules
Bronze IV
Level 129
God Stats
1W - 6L
1,501 SR
Queue Stats
33W - 48L
1,318 MMR
Solo
Ares
Ares
Silver I
TheSmileKiller
Ares
Silver I
Level 122
God Stats
6W - 4L
1,600 SR
Queue Stats
269W - 277L
1,238 MMR
Solo
Artemis
Artemis
Gold V
ToxicCooper80
Artemis
Gold V
Level 160
God Stats
0W - 2L
1,756 SR
Queue Stats
43W - 44L
1,588 MMR
Solo
Hera
Hera
Silver I
Victorioso22542
Hera
Silver I
Level 128
God Stats
0W - 2L
1,354 SR
Queue Stats
8W - 8L
1,575 MMR
Solo
Mulan
Mulan
Silver IV
XxRUFIEEEEEEOxX
Mulan
Silver IV
Level 108
God Stats
15W - 13L
1,513 SR
Queue Stats
197W - 230L
762 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,545 SR
1,296 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,437 SR
1,324 MMR
Odin
Odin
Gold V
 
Odin
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
CoffinFlu
Geb
Silver II
Level 119
God Stats
1W - 0L
1,825 SR
Queue Stats
30W - 18L
1,500 MMR
Solo
Nemesis
Nemesis
Silver V
HakariGambler
Nemesis
Silver V
Level 109
God Stats
1W - 6L
1,120 SR
Queue Stats
324W - 334L
491 MMR
Solo
Cupid
Cupid
Silver II
Legit No Smoke
Cupid
Silver II
Level 72
God Stats
6W - 1L
1,450 SR
Queue Stats
19W - 20L
1,501 MMR
Solo
Zeus
Zeus
Gold V
whyusomad5983
Zeus
Gold V
Level 107
God Stats
1W - 1L
1,291 SR
Queue Stats
45W - 39L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hundredth GSR
Hercules
10
2 / 0 / 0
5,448
681
3,472
5,297
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 3
4,706
588
2,144
7,176
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
9
5 / 1 / 1
5,335
667
6,055
3,667
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

1
0 / 0 / 0
1,626
203
0
0
0
7
0 / 3 / 0
4,300
538
1,952
6,081
3,435
Bans
IzanamiBastetPoseidonCliodhna

VS

Bans
ShivaAchillesMorgan Le FayArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
3 / 0 / 1
5,577
697
2,642
3,320
2,146
7
2 / 2 / 2
4,829
604
2,265
6,986
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
8
0 / 0 / 2
4,540
568
1,204
5,341
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 2
4,606
576
2,648
6,081
905
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 1
5,165
646
3,523
2,151
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
8
Kills
6
6
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
1
3.5
W
2
2
2
1.5
W
Nemesis
0
0
2
1
L
Hercules
Hundredth GSR
Hercules
2
0
0
2
W
0
5
2
0.2
L
1
2
3
1.25
L
Artemis
5
1
1
5.5
L
0
0
0
0
L
0
3
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,623
Damage
12,282
22,221
Taken
23,879
10,182
Mitigated
7,309
6,518
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,642
472
0
1,027
3,320
2,146
0
80
3,240
0
24,654
W
2,265
723
193
2,480
6,986
2,465
0
996
5,990
7,777
0
W
Nemesis
1,204
409
0
2,946
5,341
1,327
0
350
4,991
0
17,506
L
Hercules
Hundredth GSR
Hercules
3,472
839
0
2,372
5,297
1,914
0
2,135
3,162
0
26,420
W
2,648
1,207
0
772
6,081
905
0
718
5,363
0
19,259
L
2,144
86
0
1,907
7,176
3,781
0
1,902
5,274
11,166
0
L
Artemis
6,055
2,795
0
1,401
3,667
1,052
800
818
2,849
0
26,102
L
0
0
0
0
0
0
0
0
0
0
0
L
1,952
523
0
838
6,081
3,435
0
933
5,148
0
15,493
W
3,523
858
0
515
2,151
466
0
0
2,151
27,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,415
Gold Earned
24,717
150
Minions Killed
208
0
Camps Cleared
0
642,625
Distance Traveled
843,945
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,577
697
58
7
0
160,445
2
W
Geb
4,829
604
11
1
0
160,329
5
W
Nemesis
4,540
568
46
6
0
209,994
3
L
Hercules
5,448
681
57
7
0
199,535
1
W
Cupid
4,606
576
35
4
0
154,084
1
L
Ares
4,706
588
8
1
0
151,614
1
L
Artemis
5,335
667
43
5
0
141,877
2
L
Hera
1,626
203
0
0
0
0
0
L
Mulan
4,300
538
42
5
0
149,599
0
W
Zeus
5,165
646
58
7
0
159,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role