Player Matchup

Ah Puch
Ah Puch
BeckoningMenaCe
Ah Puch
Level 37
God Stats
3W - 12L
1,332 SR
Queue Stats
5W - 14L
1,213 Elo+
Solo
Shiva
Shiva
Ovelt112
Shiva
Level 91
God Stats
0W - 1L
1,671 SR
Queue Stats
76W - 71L
1,500 Elo+
Party 1
Ares
Ares
Ronnie jack1891
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
SL REV4N
Baron Samedi
Level 95
God Stats
6W - 3L
1,949 SR
Queue Stats
107W - 105L
1,298 Elo+
Party 1
Chiron
Chiron
Sean sunset
Chiron
Level 64
God Stats
3W - 2L
1,963 SR
Queue Stats
117W - 114L
1,451 Elo+
Party 3
Team Averages
Level 58
1,683 SR
1,392 Elo+

VS

Team Averages
Level 55
1,407 SR
1,281 Elo+
Ao Kuang
Ao Kuang
Cold4you_
Ao Kuang
Level 30
God Stats
4W - 7L
1,111 SR
Queue Stats
64W - 89L
1,208 Elo+
Party 2
Cabrakan
Cabrakan
GrandDizerMixer
Cabrakan
Level 48
God Stats
5W - 3L
1,510 SR
Queue Stats
206W - 246L
1,269 Elo+
Party 2
Medusa
Medusa
JustHabak
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 36L
1,173 Elo+
Party 2
Hera
Hera
demonteizer
Hera
Level 84
God Stats
4W - 2L
1,464 SR
Queue Stats
252W - 288L
1,346 Elo+
Solo
Set
Set
dzllzd
Set
Level 96
God Stats
4W - 2L
1,452 SR
Queue Stats
171W - 171L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
10,665
344
4,560
12,042
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
Ovelt112
Shiva
20
10 / 5 / 4
15,395
497
26,806
29,390
15,286
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 9 / 1
8,463
273
1,570
10,885
3,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
SL REV4N
Baron Samedi
20
4 / 3 / 7
16,281
525
25,444
36,341
50,397
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
14
2 / 1 / 0
10,454
337
11,366
8,929
2,984
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cold4you_
Ao Kuang
20
2 / 6 / 4
15,099
487
6,351
30,214
14,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
20
10 / 2 / 6
16,014
517
28,288
29,908
22,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
JustHabak
Medusa
20
7 / 2 / 6
15,267
492
13,959
19,623
7,344
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 2 / 2
12,790
413
2,939
8,066
5,540
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Set
dzllzd
Set
20
4 / 6 / 4
15,708
507
16,067
28,658
25,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
17
Kills
23
23
Deaths
18
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Ao Kuang
Cold4you_
Ao Kuang
2
6
4
0.67
W
Cabrakan
10
2
6
6.5
W
Medusa
JustHabak
Medusa
7
2
6
5
L
Shiva
Ovelt112
Shiva
10
5
4
2.4
L
0
9
1
0.06
L
Baron Samedi
SL REV4N
Baron Samedi
4
3
7
2.5
L
Chiron
2
1
0
2
W
0
2
2
0.5
W
Set
dzllzd
Set
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,746
Damage
67,604
97,587
Taken
116,469
77,539
Mitigated
75,398
34,478
Healing
35,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,560
446
0
2,417
12,042
5,067
350
6,089
5,953
44,081
0
W
Ao Kuang
Cold4you_
Ao Kuang
6,351
2,311
0
12,688
30,214
14,408
5,072
8,403
21,571
95,481
21,271
W
Cabrakan
28,288
2,659
0
13,231
29,908
22,744
3,464
6,917
22,282
101,560
0
W
Medusa
JustHabak
Medusa
13,959
7,273
0
4,097
19,623
7,344
5,301
5,627
13,386
0
90,590
L
Shiva
Ovelt112
Shiva
26,806
4,120
507
8,472
29,390
15,286
692
9,916
19,474
0
105,033
L
1,570
639
0
0
10,885
3,805
0
5,832
5,053
8,871
0
L
Baron Samedi
SL REV4N
Baron Samedi
25,444
4,385
1,316
18,712
36,341
50,397
99
12,332
24,009
133,191
0
L
Chiron
11,366
2,744
403
2,651
8,929
2,984
530
2,874
6,055
0
56,258
W
2,939
596
0
0
8,066
5,540
810
3,823
4,243
46,308
0
W
Set
dzllzd
Set
16,067
6,937
0
5,444
28,658
25,362
2,024
10,810
17,357
0
110,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,258
Gold Earned
74,878
549
Minions Killed
690
0
Camps Cleared
0
2,046,742
Distance Traveled
2,623,577
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,665
344
76
2
0
283,755
2
W
Ao Kuang
15,099
487
161
5
0
590,421
0
W
Cabrakan
16,014
517
150
5
0
590,422
6
W
Medusa
15,267
492
132
4
0
617,542
0
L
Shiva
15,395
497
147
5
0
639,085
4
L
Ares
8,463
273
18
1
0
286,294
0
L
Baron Samedi
16,281
525
222
7
0
506,434
5
L
Chiron
10,454
337
86
3
0
331,174
1
W
Hera
12,790
413
81
3
0
305,574
2
W
Set
15,708
507
166
5
0
519,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role