Player Matchup

Xing Tian
Xing Tian
Ironic-Rugrat
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,521 Elo+
Solo
Yemoja
Yemoja
OmarChacon73
Yemoja
Level 82
God Stats
2W - 4L
1,337 SR
Queue Stats
527W - 545L
1,554 Elo+
Party 3
Serqet
Serqet
Sks xPuppetx
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,272 Elo+
Party 3
Ymir
Ymir
TheWitchesCourt
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,178 Elo+
Party 2
Hou Yi
Hou Yi
slimquick260
Hou Yi
Level 144
God Stats
4W - 3L
1,595 SR
Queue Stats
147W - 140L
1,480 Elo+
Party 2
Team Averages
Level 58
1,486 SR
1,401 Elo+

VS

Team Averages
Level 86
1,538 SR
1,461 Elo+
Cerberus
Cerberus
BarbarousPlink
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 41L
1,178 Elo+
Party 1
Chaac
Chaac
ImehxFuture
Chaac
Level 119
God Stats
5W - 3L
1,487 SR
Queue Stats
182W - 210L
1,359 Elo+
Solo
Hel
Hel
R4KIEN
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,750 Elo+
Solo
Heimdallr
Heimdallr
m4ruz57
Heimdallr
Level 103
God Stats
2W - 1L
1,702 SR
Queue Stats
94W - 101L
1,487 Elo+
Party 1
Amaterasu
Amaterasu
zandersoul
Amaterasu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ironic-Rugrat
Xing Tian
17
2 / 8 / 13
10,589
623
6,549
24,464
19,978
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
19
2 / 3 / 10
9,975
587
13,778
12,914
7,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
15
3 / 7 / 6
9,400
553
5,416
13,051
5,275
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 3 / 12
10,266
604
6,796
21,280
28,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
19
6 / 5 / 7
10,516
619
24,337
17,570
7,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
3 / 5 / 12
11,229
661
9,546
22,086
19,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 4 / 15
10,715
630
11,612
19,801
21,586
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
R4KIEN
Hel
18
6 / 4 / 9
11,801
694
16,487
10,890
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
m4ruz57
Heimdallr
20
15 / 2 / 9
14,846
873
34,857
15,389
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
zandersoul
Amaterasu
17
1 / 1 / 17
11,575
681
5,556
12,604
11,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
88
15
Kills
26
26
Deaths
16
48
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
5
12
1.8
W
1
4
15
2.13
L
Xing Tian
Ironic-Rugrat
Xing Tian
2
8
13
1.06
L
Yemoja
2
3
10
2.33
W
Hel
R4KIEN
Hel
6
4
9
2.63
L
Serqet
3
7
6
0.86
L
2
3
12
2.67
W
Heimdallr
m4ruz57
Heimdallr
15
2
9
9.75
L
Hou Yi
6
5
7
1.9
W
Amaterasu
zandersoul
Amaterasu
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,876
Damage
78,058
89,279
Taken
80,770
69,297
Mitigated
63,301
24,925
Healing
40,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,546
553
31
4,174
22,086
19,762
29
7,319
14,767
26,614
0
W
11,612
895
2,017
6,280
19,801
21,586
356
4,944
14,633
0
29,064
L
Xing Tian
Ironic-Rugrat
Xing Tian
6,549
1,000
1,135
1,374
24,464
19,978
0
6,750
17,249
16,366
0
L
Yemoja
13,778
1,493
11,002
2,032
12,914
7,514
0
4,195
8,601
37,313
0
W
Hel
R4KIEN
Hel
16,487
3,513
9,911
4,409
10,890
3,451
601
3,768
7,122
31,583
0
L
Serqet
5,416
1,080
1,398
586
13,051
5,275
0
2,996
9,943
0
8,934
L
6,796
1,072
766
1,597
21,280
28,543
0
5,957
15,173
15,641
0
W
Heimdallr
m4ruz57
Heimdallr
34,857
13,745
1,072
4,100
15,389
6,946
3,209
6,065
9,324
0
72,689
L
Hou Yi
24,337
9,091
1,717
3,318
17,570
7,987
0
5,139
12,265
0
44,769
W
Amaterasu
zandersoul
Amaterasu
5,556
1,608
1,911
6,290
12,604
11,556
622
5,027
7,577
0
8,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,746
Gold Earned
60,166
131
Minions Killed
190
0
Camps Cleared
0
1,483,439
Distance Traveled
1,534,780
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,229
661
49
3
0
268,301
0
W
Chaac
10,715
630
26
2
0
316,050
0
L
Xing Tian
10,589
623
20
1
0
281,389
2
L
Yemoja
9,975
587
54
3
0
278,090
0
W
Hel
11,801
694
27
2
0
289,842
0
L
Serqet
9,400
553
7
0
0
307,074
1
L
Ymir
10,266
604
12
1
0
319,499
0
W
Heimdallr
14,846
873
85
5
0
300,706
0
L
Hou Yi
10,516
619
38
2
0
297,387
0
W
Amaterasu
11,575
681
3
0
0
359,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role