Player Matchup

Chaac
Chaac
BMRGamiing
Chaac
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,408 Elo+
Party 1
Vulcan
Vulcan
MorbidlyThiccc
Vulcan
Level 58
God Stats
12W - 21L
1,343 SR
Queue Stats
62W - 87L
1,412 Elo+
Party 1
Ymir
Ymir
RayshullSlurs
Ymir
Level 54
God Stats
11W - 6L
1,870 SR
Queue Stats
228W - 224L
1,403 Elo+
Party 3
Apollo
Apollo
YourOmegaChad
Apollo
Level 109
God Stats
10W - 9L
1,282 SR
Queue Stats
392W - 358L
1,280 Elo+
Party 3
Bellona
Bellona
シACMシ
Bellona
Level 103
God Stats
18W - 14L
1,531 SR
Queue Stats
341W - 371L
1,483 Elo+
Party 1
Team Averages
Level 69
1,505 SR
1,397 Elo+

VS

Team Averages
Level 67
1,420 SR
1,399 Elo+
Jormungandr
Jormungandr
DoubleTale
Jormungandr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,380 Elo+
Solo
Anhur
Anhur
JayXDarkness
Anhur
Level 53
God Stats
3W - 7L
1,344 SR
Queue Stats
107W - 129L
1,372 Elo+
Party 2
Thoth
Thoth
JokerzWilde8058
Thoth
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 92L
1,381 Elo+
Party 2
Thanatos
Thanatos
maxwell123ee
Thanatos
Level 43
God Stats
13W - 13L
1,423 SR
Queue Stats
140W - 171L
1,418 Elo+
Solo
Cernunnos
Cernunnos
xXIngram99Xx
Cernunnos
Level 114
God Stats
4W - 14L
1,335 SR
Queue Stats
227W - 254L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 5 / 3
7,287
455
2,081
11,555
4,604
15
9 / 4 / 5
9,607
600
12,387
8,948
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 11
9,168
573
13,077
11,655
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 5
8,294
518
4,799
9,163
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
シACMシ
Bellona
14
5 / 1 / 6
8,212
513
6,715
12,464
10,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoubleTale
Jormungandr
14
4 / 1 / 4
8,625
539
8,665
9,582
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 4
7,549
472
6,128
11,269
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 9 / 5
7,002
438
5,193
12,133
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
maxwell123ee
Thanatos
12
4 / 7 / 2
8,047
503
6,333
11,769
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
xXIngram99Xx
Cernunnos
12
3 / 4 / 2
7,552
472
5,786
13,139
7,571
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
25
Kills
13
14
Deaths
26
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
5
3
0.3
L
Jormungandr
DoubleTale
Jormungandr
4
1
4
6
L
2
5
4
0.8
L
0
9
5
0.28
W
9
4
5
2.88
W
7
0
11
12.5
W
4
4
5
1.63
L
Thanatos
maxwell123ee
Thanatos
4
7
2
0.71
L
Cernunnos
xXIngram99Xx
Cernunnos
3
4
2
1
W
Bellona
シACMシ
Bellona
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,059
Damage
32,105
53,785
Taken
57,892
24,613
Mitigated
25,944
8,844
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
2,081
844
0
1,447
11,555
4,604
952
2,485
8,900
0
29,058
L
Jormungandr
DoubleTale
Jormungandr
8,665
1,901
0
911
9,582
8,170
390
4,846
4,736
49,756
0
L
6,128
1,918
0
2,218
11,269
2,469
941
3,751
7,518
0
36,936
L
5,193
492
0
1,811
12,133
3,128
0
8,544
3,589
30,699
0
W
12,387
4,611
0
1,280
8,948
2,926
1,855
3,221
5,581
54,070
0
W
13,077
2,752
0
220
11,655
5,009
454
4,035
7,444
56,388
0
W
4,799
2,192
0
2,480
9,163
1,867
555
1,274
7,889
0
40,011
L
Thanatos
maxwell123ee
Thanatos
6,333
1,439
0
6,450
11,769
4,606
0
3,381
8,388
0
36,327
L
Cernunnos
xXIngram99Xx
Cernunnos
5,786
1,959
769
1,307
13,139
7,571
163
4,942
8,197
0
30,463
W
Bellona
シACMシ
Bellona
6,715
1,743
0
3,417
12,464
10,207
765
2,250
10,113
0
39,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,568
Gold Earned
38,775
399
Minions Killed
299
0
Camps Cleared
0
1,483,892
Distance Traveled
1,399,872
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,287
455
57
4
0
245,750
2
L
Jormungandr
8,625
539
83
5
0
293,145
2
L
Anhur
7,549
472
70
4
0
278,455
0
L
Thoth
7,002
438
56
4
0
255,713
1
W
Vulcan
9,607
600
109
7
0
265,748
3
W
Ymir
9,168
573
88
6
0
331,190
2
W
Apollo
8,294
518
84
5
0
304,190
1
L
Thanatos
8,047
503
58
4
0
250,942
0
L
Cernunnos
7,552
472
32
2
0
321,617
3
W
Bellona
8,212
513
61
4
0
337,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role