Player Matchup

Bastet
Bastet
Platinum IV
Cheez
Bastet
Platinum IV
Level 156
God Stats
4W - 2L
1,814 SR
Queue Stats
27W - 20L
2,071 MMR
Party 1
Ganesha
Ganesha
Diamond III
IamFinnaNut
Ganesha
Diamond III
Level 133
God Stats
5W - 3L
1,916 SR
Queue Stats
125W - 109L
2,386 MMR
Solo
Jing Wei
Jing Wei
Diamond II
TheeCook
Jing Wei
Diamond II
Level 160
God Stats
2W - 3L
1,552 SR
Queue Stats
168W - 151L
2,383 MMR
Solo
Achilles
Achilles
Diamond IV
WelDisciplinedVC
Achilles
Diamond IV
Level 128
God Stats
28W - 20L
1,709 SR
Queue Stats
318W - 300L
2,114 MMR
Solo
Eset
Eset
Platinum V
suppоrt
Eset
Platinum V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,913 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,698 SR
2,173 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,572 SR
2,065 MMR
Ares
Ares
Platinum I
 
Ares
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
Jaggi
Hachiman
Masters
Level 160
God Stats
13W - 16L
1,526 SR
Queue Stats
512W - 505L
2,272 MMR
Party 2
Bakasura
Bakasura
Masters
Vampora
Bakasura
Masters
Level 160
God Stats
2W - 6L
1,461 SR
Queue Stats
197W - 197L
2,381 MMR
Party 2
Janus
Janus
Diamond V
sweetdaddyusef
Janus
Diamond V
Level 128
God Stats
1W - 5L
1,756 SR
Queue Stats
268W - 263L
2,002 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
xOvervold
Cu Chulainn
Diamond III
Level 126
God Stats
8W - 10L
1,619 SR
Queue Stats
116W - 108L
2,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cheez
Bastet
19
6 / 4 / 7
11,954
598
9,038
14,306
5,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
IamFinnaNut
Ganesha
16
0 / 2 / 17
11,078
554
7,683
23,567
26,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
TheeCook
Jing Wei
18
7 / 6 / 11
12,477
624
14,686
17,476
6,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 3 / 6
13,417
671
21,255
20,284
15,967
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
18
4 / 2 / 7
12,404
620
10,564
9,730
5,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThothAgniCliodhnaShiva

VS

Bans
PersephoneAtlasGilgameshUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 6 / 8
8,731
437
6,750
19,476
19,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Jaggi
Hachiman
16
4 / 6 / 6
10,599
530
15,164
19,038
8,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Vampora
Bakasura
18
8 / 6 / 4
11,156
558
18,053
21,334
10,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 3 / 8
10,476
524
9,077
8,384
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
xOvervold
Cu Chulainn
14
2 / 6 / 3
9,606
480
10,211
19,893
17,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
46
26
Kills
17
17
Deaths
27
48
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
8
0.83
W
Bastet
Cheez
Bastet
6
4
7
2.38
W
Ganesha
IamFinnaNut
Ganesha
0
2
17
4.25
L
Hachiman
Jaggi
Hachiman
4
6
6
1.17
W
Jing Wei
TheeCook
Jing Wei
7
6
11
2.08
L
Bakasura
Vampora
Bakasura
8
6
4
1.67
W
9
3
6
4
W
Eset
4
2
7
3.75
L
2
3
8
2
L
Cu Chulainn
xOvervold
Cu Chulainn
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,226
Damage
59,255
85,363
Taken
88,125
61,265
Mitigated
58,285
29,122
Healing
18,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,750
309
0
1,975
19,476
19,175
0
8,018
11,339
19,862
0
W
Bastet
Cheez
Bastet
9,038
2,704
0
3,283
14,306
5,881
551
3,127
10,711
0
80,648
W
Ganesha
IamFinnaNut
Ganesha
7,683
1,452
0
5,955
23,567
26,933
213
4,595
17,208
31,100
7,420
L
Hachiman
Jaggi
Hachiman
15,164
8,860
0
7,161
19,038
8,090
0
3,826
15,077
0
89,428
W
Jing Wei
TheeCook
Jing Wei
14,686
11,551
0
5,916
17,476
6,824
6,544
1,418
15,491
0
76,812
L
Bakasura
Vampora
Bakasura
18,053
12,190
0
5,277
21,334
10,012
96
3,775
17,344
0
83,757
W
21,255
8,804
0
9,282
20,284
15,967
644
5,178
14,243
0
69,757
W
Eset
10,564
904
2,483
2,203
9,730
5,660
1,890
1,773
7,397
89,123
0
L
9,077
104
0
763
8,384
3,249
0
1,657
6,602
93,183
0
L
Cu Chulainn
xOvervold
Cu Chulainn
10,211
1,575
0
3,472
19,893
17,759
0
3,079
16,338
0
53,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,330
Gold Earned
50,568
556
Minions Killed
591
0
Camps Cleared
0
2,094,356
Distance Traveled
2,041,591
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,731
437
16
1
0
394,385
3
W
Bastet
11,954
598
125
6
0
468,961
5
W
Ganesha
11,078
554
15
1
0
422,847
6
L
Hachiman
10,599
530
131
7
0
360,537
6
W
Jing Wei
12,477
624
111
6
0
388,249
1
L
Bakasura
11,156
558
159
8
0
430,768
2
W
Achilles
13,417
671
123
6
0
400,964
3
W
Eset
12,404
620
182
9
0
413,335
4
L
Janus
10,476
524
179
9
0
479,686
5
L
Cu Chulainn
9,606
480
106
5
0
376,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role