Player Matchup

Ullr
Ullr
CarryDiff
Ullr
Level 83
God Stats
2W - 3L
1,517 SR
Queue Stats
18W - 25L
1,431 Elo+
Party 1
Hel
Hel
HeartSparkles
Hel
Level 103
God Stats
3W - 5L
1,771 SR
Queue Stats
14W - 32L
1,687 Elo+
Party 2
Khepri
Khepri
Spencer223863
Khepri
Level 98
God Stats
2W - 2L
1,771 SR
Queue Stats
16W - 34L
1,687 Elo+
Party 2
Chang'e
Chang'e
Zantowchicken
Chang'e
Level 82
God Stats
3W - 3L
1,771 SR
Queue Stats
12W - 19L
1,687 Elo+
Party 2
Aphrodite
Aphrodite
Zelumaron
Aphrodite
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,444 Elo+
Party 1
Team Averages
Level 105
1,666 SR
1,587 Elo+

VS

Team Averages
Level 89
1,456 SR
1,482 Elo+
Vamana
Vamana
 
Vamana
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
MRxSKITTLEZ7128
Neith
Level 66
God Stats
0W - 3L
1,478 SR
Queue Stats
133W - 132L
1,479 Elo+
Solo
Zeus
Zeus
Mattchaz87
Zeus
Level 109
God Stats
8W - 7L
1,444 SR
Queue Stats
16W - 17L
1,380 Elo+
Solo
Ares
Ares
TheWuTangWolf
Ares
Level 123
God Stats
3W - 4L
1,388 SR
Queue Stats
493W - 422L
1,667 Elo+
Party 3
Hou Yi
Hou Yi
t0mcatx
Hou Yi
Level 51
God Stats
2W - 3L
1,471 SR
Queue Stats
20W - 29L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
6 / 2 / 0
7,164
896
8,105
9,195
3,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 1 / 5
6,003
750
3,254
5,751
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 5
6,213
777
1,329
4,682
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chang'e
12
1 / 1 / 2
6,277
785
3,478
5,380
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Zelumaron
Aphrodite
12
1 / 0 / 6
6,179
772
3,702
6,894
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 0 / 2
6,712
839
8,162
8,299
6,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 4 / 1
6,092
762
4,092
5,723
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 3 / 1
6,449
806
6,588
5,029
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 3
5,953
744
5,122
8,361
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
t0mcatx
Hou Yi
8
0 / 0 / 0
4,993
624
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
8
Kills
4
4
Deaths
8
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
0
2
3
W
Ullr
6
2
0
3
W
0
1
5
2.5
L
1
4
1
0.38
L
1
3
1
0.5
W
0
0
5
2.5
L
0
1
3
1.5
W
Chang'e
1
1
2
2
W
Aphrodite
Zelumaron
Aphrodite
1
0
6
4
L
Hou Yi
t0mcatx
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,868
Damage
23,964
31,902
Taken
27,412
14,757
Mitigated
19,289
19,940
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,162
3,691
894
3,149
8,299
6,821
0
3,713
4,374
0
22,951
W
Ullr
8,105
2,926
0
2,141
9,195
3,346
1,009
2,436
6,759
0
21,106
W
3,254
157
3,745
2,227
5,751
2,081
265
1,713
4,038
14,326
0
L
4,092
1,881
0
584
5,723
2,519
0
2,129
3,508
0
16,954
L
6,588
219
267
545
5,029
1,683
0
844
4,185
25,062
0
W
1,329
191
210
783
4,682
3,471
196
1,818
2,864
4,065
0
L
5,122
179
102
2,279
8,361
8,266
0
4,546
3,582
10,427
0
W
Chang'e
3,478
250
1,081
2,050
5,380
2,031
282
2,752
2,628
17,969
0
W
Aphrodite
Zelumaron
Aphrodite
3,702
560
3,676
4,027
6,894
3,828
129
2,991
3,903
10,693
0
L
Hou Yi
t0mcatx
Hou Yi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,836
Gold Earned
30,199
129
Minions Killed
128
0
Camps Cleared
0
886,067
Distance Traveled
659,539
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,712
839
44
6
0
187,421
3
W
Ullr
7,164
896
36
5
0
182,006
0
W
Hel
6,003
750
28
4
0
164,333
0
L
Neith
6,092
762
27
3
0
146,816
0
L
Zeus
6,449
806
46
6
0
162,840
2
W
Khepri
6,213
777
11
1
0
184,695
0
L
Ares
5,953
744
11
1
0
162,462
0
W
Chang'e
6,277
785
29
4
0
171,646
1
W
Aphrodite
6,179
772
25
3
0
183,387
2
L
Hou Yi
4,993
624
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role