Player Matchup

Hou Yi
Hou Yi
ASTREAKJ
Hou Yi
Level 52
God Stats
13W - 12L
1,400 SR
Queue Stats
145W - 146L
1,417 Elo+
Party 1
Susano
Susano
Essence_Darker
Susano
Level 40
God Stats
5W - 6L
1,706 SR
Queue Stats
73W - 87L
1,336 Elo+
Party 1
Ymir
Ymir
ISSUES75
Ymir
Level 26
God Stats
4W - 6L
1,544 SR
Queue Stats
49W - 63L
1,281 Elo+
Party 1
Chaac
Chaac
N_505-Shadowgun
Chaac
Level 23
God Stats
3W - 2L
1,507 SR
Queue Stats
4W - 3L
1,541 Elo+
Party 1
Thoth
Thoth
x_Shadow_LopEz_x
Thoth
Level 49
God Stats
4W - 9L
1,372 SR
Queue Stats
86W - 110L
1,348 Elo+
Party 1
Team Averages
Level 38
1,506 SR
1,385 Elo+

VS

Team Averages
Level 79
1,442 SR
1,351 Elo+
Fenrir
Fenrir
Cecond1
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 21L
1,277 Elo+
Party 2
Neith
Neith
Havoc_Thor
Neith
Level 98
God Stats
27W - 30L
1,505 SR
Queue Stats
133W - 179L
1,405 Elo+
Party 2
Olorun
Olorun
Houston_Ninja-_-
Olorun
Level 49
God Stats
2W - 2L
1,555 SR
Queue Stats
13W - 23L
1,257 Elo+
Party 3
Atlas
Atlas
anthonycookerly1
Atlas
Level 102
God Stats
33W - 39L
1,495 SR
Queue Stats
158W - 192L
1,425 Elo+
Party 2
Erlang Shen
Erlang Shen
reaper195020
Erlang Shen
Level 118
God Stats
1W - 1L
1,155 SR
Queue Stats
25W - 29L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ASTREAKJ
Hou Yi
2
0 / 1 / 0
2,645
529
702
1,067
168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 0 / 1
3,519
704
2,129
3,946
1,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
3
0 / 5 / 0
2,776
555
543
5,189
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 1 / 0
2,950
590
655
1,934
664
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 1 / 1
3,411
682
1,030
1,493
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cecond1
Fenrir
6
1 / 1 / 0
3,499
700
1,385
3,467
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
6
5 / 0 / 2
4,305
861
3,491
2,921
695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
3,447
689
1,488
1,673
569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 0 / 5
4,068
814
1,638
3,786
1,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
reaper195020
Erlang Shen
6
1 / 1 / 1
3,623
725
1,301
4,049
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ASTREAKJ
Hou Yi
0
1
0
0
W
Fenrir
Cecond1
Fenrir
1
1
0
1
L
1
0
1
1.5
W
Neith
5
0
2
6
W
0
0
1
0.5
L
Ymir
0
5
0
0
L
0
1
0
0
W
1
0
5
3.5
W
Erlang Shen
reaper195020
Erlang Shen
1
1
1
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,059
Damage
9,303
13,629
Taken
15,896
4,247
Mitigated
4,958
1,852
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ASTREAKJ
Hou Yi
702
550
0
298
1,067
168
0
330
737
0
2,139
W
Fenrir
Cecond1
Fenrir
1,385
402
0
1,464
3,467
904
0
321
3,146
0
9,729
L
2,129
277
0
1,060
3,946
1,333
0
697
3,249
0
12,365
W
Neith
3,491
1,985
0
1,795
2,921
695
752
325
2,596
0
13,723
W
1,488
487
81
162
1,673
569
36
369
1,304
11,873
1,708
L
Ymir
543
305
0
148
5,189
1,678
0
1,308
3,881
1,852
0
L
655
469
0
346
1,934
664
0
0
1,934
0
6,265
W
1,638
751
135
1,319
3,786
1,473
304
218
3,568
9,268
0
W
Erlang Shen
reaper195020
Erlang Shen
1,301
710
0
2,178
4,049
1,317
84
340
3,709
0
11,794
L
1,030
127
0
0
1,493
404
140
638
855
9,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,301
Gold Earned
18,942
62
Minions Killed
116
0
Camps Cleared
0
427,941
Distance Traveled
519,641
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
2,645
529
5
1
0
32,964
0
W
Fenrir
3,499
700
22
4
0
108,439
1
L
Susano
3,519
704
27
5
0
118,066
2
W
Neith
4,305
861
21
4
0
91,527
0
W
Olorun
3,447
689
27
5
0
102,426
0
L
Ymir
2,776
555
4
1
0
106,399
0
L
Chaac
2,950
590
13
3
0
77,282
0
W
Atlas
4,068
814
19
4
0
124,620
0
W
Erlang Shen
3,623
725
27
5
0
92,629
1
L
Thoth
3,411
682
13
3
0
93,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role