Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ELISREVENGE
Sol
Level 125
God Stats
3W - 2L
1,729 SR
Queue Stats
99W - 107L
1,478 Elo+
Party 1
Bastet
Bastet
Hogrell
Bastet
Level 87
God Stats
2W - 2L
1,485 SR
Queue Stats
205W - 227L
1,445 Elo+
Party 1
Shiva
Shiva
ZekeMill
Shiva
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,480 Elo+
Solo
Anubis
Anubis
splenidant3402
Anubis
Level 64
God Stats
1W - 2L
1,378 SR
Queue Stats
14W - 27L
1,395 Elo+
Party 1
Team Averages
Level 94
1,519 SR
1,460 Elo+

VS

Team Averages
Level 109
1,528 SR
1,647 Elo+
Charybdis
Charybdis
BIGxDANKxRIGZ
Charybdis
Level 47
God Stats
10W - 13L
1,432 SR
Queue Stats
58W - 65L
1,407 Elo+
Solo
Fafnir
Fafnir
SC TactualFall
Fafnir
Level 159
God Stats
18W - 17L
1,571 SR
Queue Stats
314W - 186L
1,731 Elo+
Party 2
Bellona
Bellona
Segi Adrian
Bellona
Level 46
God Stats
139W - 84L
1,832 SR
Queue Stats
593W - 512L
1,635 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SusChigga
Tsukuyomi
Level 146
God Stats
2W - 3L
1,304 SR
Queue Stats
271W - 150L
1,754 Elo+
Party 2
Chang'e
Chang'e
Vegeta78Goku
Chang'e
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 104L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 0
7,041
542
3,196
9,319
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 3 / 1
6,471
498
4,630
9,960
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Hogrell
Bastet
7
0 / 3 / 0
4,977
383
1,924
5,993
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shiva
ZekeMill
Shiva
11
0 / 2 / 0
6,205
477
4,898
10,490
8,767
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 0
6,492
499
4,590
9,376
3,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BIGxDANKxRIGZ
Charybdis
12
0 / 3 / 2
6,781
522
4,430
9,130
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 7
6,990
538
4,117
8,807
7,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Segi Adrian
Bellona
14
0 / 0 / 2
8,195
630
5,285
8,348
9,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
SusChigga
Tsukuyomi
13
11 / 1 / 2
8,388
645
7,783
10,188
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Vegeta78Goku
Chang'e
12
2 / 1 / 6
7,788
599
6,715
6,852
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
14
14
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
0
0
2
W
Charybdis
BIGxDANKxRIGZ
Charybdis
0
3
2
0.33
L
1
3
1
0.5
L
Bastet
Hogrell
Bastet
0
3
0
0
W
1
0
7
4.5
W
Bellona
Segi Adrian
Bellona
0
0
2
1
W
Tsukuyomi
SusChigga
Tsukuyomi
11
1
2
12
W
Chang'e
Vegeta78Goku
Chang'e
2
1
6
5
L
Shiva
ZekeMill
Shiva
0
2
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,238
Damage
28,330
45,138
Taken
43,325
22,187
Mitigated
24,745
14,785
Healing
17,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,196
553
0
2,425
9,319
5,952
0
2,416
6,903
0
24,585
W
Charybdis
BIGxDANKxRIGZ
Charybdis
4,430
2,463
0
4,484
9,130
2,447
278
2,779
6,351
0
45,655
L
4,630
2,061
0
4,412
9,960
2,218
288
1,628
8,332
38,427
0
L
Bastet
Hogrell
Bastet
1,924
471
0
1,968
5,993
1,546
0
2,086
3,907
0
13,806
W
4,117
1,006
187
2,079
8,807
7,663
0
1,938
6,869
13,797
5,718
W
Bellona
Segi Adrian
Bellona
5,285
1,507
0
3,182
8,348
9,254
0
0
8,348
0
52,032
W
Tsukuyomi
SusChigga
Tsukuyomi
7,783
2,212
0
3,019
10,188
3,535
0
2,240
7,948
0
35,591
W
Chang'e
Vegeta78Goku
Chang'e
6,715
515
1,935
2,894
6,852
1,846
635
2,263
4,589
53,475
0
L
Shiva
ZekeMill
Shiva
4,898
1,167
0
2,949
10,490
8,767
0
188
10,302
0
35,180
L
4,590
454
0
3,031
9,376
3,704
0
4,270
5,106
40,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
38,142
316
Minions Killed
396
0
Camps Cleared
0
1,110,399
Distance Traveled
1,317,603
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,041
542
36
3
0
247,076
1
W
Charybdis
6,781
522
65
5
0
225,076
1
L
Sol
6,471
498
81
6
0
240,986
3
L
Bastet
4,977
383
35
3
0
193,143
0
W
Fafnir
6,990
538
20
2
0
250,998
2
W
Bellona
8,195
630
119
9
0
262,224
1
W
Tsukuyomi
8,388
645
67
5
0
313,040
1
W
Chang'e
7,788
599
125
10
0
266,265
2
L
Shiva
6,205
477
78
6
0
208,386
0
L
Anubis
6,492
499
86
7
0
220,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role