Player Matchup

Awilix
Awilix
Diamond I
 
Awilix
Diamond I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Masters
Kοdy
He Bo
Masters
Level 144
God Stats
15W - 13L
1,751 SR
Queue Stats
208W - 147L
2,748 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond III
PIGSAW
Kumbhakarna
Diamond III
Level 159
God Stats
12W - 11L
1,296 SR
Queue Stats
519W - 521L
2,240 MMR
Solo
Terra
Terra
Diamond II
S5ebastian22
Terra
Diamond II
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
687W - 665L
2,368 MMR
Solo
Xbalanque
Xbalanque
Masters
Tímebomb
Xbalanque
Masters
Level 120
God Stats
17W - 9L
1,732 SR
Queue Stats
413W - 362L
2,355 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,556 SR
2,242 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,642 SR
2,251 MMR
Zhong Kui
Zhong Kui
Diamond III
 
Zhong Kui
Diamond III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cupid
Cupid
Diamond III
Genius
Cupid
Diamond III
Level 160
God Stats
20W - 10L
1,752 SR
Queue Stats
124W - 92L
2,194 MMR
Party 2
Fenrir
Fenrir
Masters
Rukinder
Fenrir
Masters
Level 146
God Stats
20W - 14L
1,726 SR
Queue Stats
933W - 780L
2,715 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
Thеm
Baron Samedi
Diamond I
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
2,682 MMR
Party 3
Cabrakan
Cabrakan
Diamond IV
Tubnuts
Cabrakan
Diamond IV
Level 156
God Stats
3W - 2L
1,734 SR
Queue Stats
84W - 60L
2,161 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 4 / 1
6,027
603
4,596
8,791
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Kοdy
He Bo
9
0 / 1 / 0
4,967
497
3,274
3,679
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
PIGSAW
Kumbhakarna
9
0 / 1 / 0
5,184
518
3,057
6,103
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 1
4,948
495
2,126
8,832
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Tímebomb
Xbalanque
8
1 / 5 / 0
5,078
508
2,967
6,750
1,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
MedusaBacchusAgni

VS

Bans
CliodhnaTsukuyomiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 0 / 3
6,837
684
4,948
6,053
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
Genius
Cupid
11
3 / 1 / 5
6,722
672
6,820
5,456
1,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Rukinder
Fenrir
13
8 / 0 / 2
7,128
713
6,336
6,470
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Thеm
Baron Samedi
12
0 / 0 / 3
6,500
650
3,011
4,479
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
Tubnuts
Cabrakan
9
1 / 1 / 7
5,941
594
3,143
6,941
4,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
14
14
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
4
1
0.38
W
Zhong Kui
 
Zhong Kui
2
0
3
3.5
W
Cupid
Genius
Cupid
3
1
5
5.5
L
He Bo
Kοdy
He Bo
0
1
0
0
L
Kumbhakarna
PIGSAW
Kumbhakarna
0
1
0
0
W
Fenrir
Rukinder
Fenrir
8
0
2
9
L
0
3
1
0.17
W
Baron Samedi
Thеm
Baron Samedi
0
0
3
1.5
W
Cabrakan
Tubnuts
Cabrakan
1
1
7
4.5
L
Xbalanque
Tímebomb
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,020
Damage
24,258
34,155
Taken
29,399
12,320
Mitigated
15,404
8,027
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,596
2,000
0
993
8,791
2,639
0
2,216
6,575
0
37,513
W
Zhong Kui
 
Zhong Kui
4,948
1,006
0
3,916
6,053
4,406
116
2,624
3,373
47,899
0
W
Cupid
Genius
Cupid
6,820
3,420
0
2,763
5,456
1,671
0
537
4,919
0
36,955
L
He Bo
Kοdy
He Bo
3,274
291
0
990
3,679
1,153
0
2,461
1,218
27,014
0
L
Kumbhakarna
PIGSAW
Kumbhakarna
3,057
103
0
1,553
6,103
2,338
0
3,518
2,585
23,505
0
W
Fenrir
Rukinder
Fenrir
6,336
1,799
0
3,130
6,470
2,321
0
1,203
5,267
0
37,325
L
2,126
622
218
2,542
8,832
4,838
0
2,305
6,527
9,382
0
W
Baron Samedi
Thеm
Baron Samedi
3,011
725
230
3,101
4,479
2,573
0
2,200
2,090
37,375
0
W
Cabrakan
Tubnuts
Cabrakan
3,143
458
1,189
1,623
6,941
4,433
0
1,648
5,293
11,343
0
L
Xbalanque
Tímebomb
Xbalanque
2,967
1,220
0
1,731
6,750
1,352
0
602
6,148
0
28,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,204
Gold Earned
33,128
264
Minions Killed
364
0
Camps Cleared
0
1,031,466
Distance Traveled
1,023,471
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,027
603
79
8
0
232,133
0
W
Zhong Kui
6,837
684
114
11
0
204,405
3
W
Cupid
6,722
672
82
8
0
193,597
3
L
He Bo
4,967
497
63
6
0
205,152
8
L
Kumbhakarna
5,184
518
54
5
0
193,891
3
W
Fenrir
7,128
713
73
7
0
246,268
2
L
Terra
4,948
495
6
1
0
205,604
3
W
Baron Samedi
6,500
650
79
8
0
174,489
2
W
Cabrakan
5,941
594
16
2
0
204,712
2
L
Xbalanque
5,078
508
62
6
0
194,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role