Player Matchup

Baron Samedi
Baron Samedi
Aeradox
Baron Samedi
Level 79
God Stats
4W - 3L
1,759 SR
Queue Stats
98W - 99L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
Tiny Itachi
Ao Kuang
Level 102
God Stats
0W - 1L
1,361 SR
Queue Stats
128W - 154L
1,456 Elo+
Party 2
Freya
Freya
badcats24
Freya
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 121L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
cswikoski
Gilgamesh
Level 107
God Stats
7W - 14L
1,316 SR
Queue Stats
190W - 173L
1,557 Elo+
Solo
Loki
Loki
lokito008
Loki
Level 160
God Stats
49W - 40L
1,675 SR
Queue Stats
782W - 795L
1,554 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,523 Elo+

VS

Team Averages
Level 58
1,669 SR
1,616 Elo+
Pele
Pele
Bobatemycake
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,618 Elo+
Party 1
Medusa
Medusa
V10L3NC3
Medusa
Level 13
God Stats
14W - 8L
1,799 SR
Queue Stats
20W - 18L
1,553 Elo+
Party 1
Ymir
Ymir
Womparoni
Ymir
Level 125
God Stats
2W - 1L
1,413 SR
Queue Stats
111W - 65L
1,686 Elo+
Party 1
Shiva
Shiva
tractorhands
Shiva
Level 57
God Stats
2W - 0L
1,741 SR
Queue Stats
49W - 36L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
vvsGreedy
Baron Samedi
Level 82
God Stats
4W - 1L
1,891 SR
Queue Stats
193W - 168L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aeradox
Baron Samedi
12
2 / 3 / 2
6,284
698
5,281
5,560
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Tiny Itachi
Ao Kuang
13
0 / 4 / 5
6,489
721
2,817
8,808
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
badcats24
Freya
14
4 / 1 / 2
7,028
781
5,698
7,217
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
cswikoski
Gilgamesh
12
0 / 4 / 4
6,586
732
6,265
12,943
5,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
13
2 / 4 / 4
6,829
759
6,673
8,784
2,912
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 10
6,740
749
6,102
6,974
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
V10L3NC3
Medusa
13
2 / 2 / 9
7,005
778
4,774
7,097
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
13
2 / 2 / 7
7,238
804
7,055
10,286
4,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 2 / 7
7,238
804
7,297
7,729
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
vvsGreedy
Baron Samedi
15
7 / 0 / 5
7,775
864
10,111
5,087
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
8
Kills
16
16
Deaths
8
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aeradox
Baron Samedi
2
3
2
1
W
1
2
10
3
L
Ao Kuang
Tiny Itachi
Ao Kuang
0
4
5
0.63
W
Medusa
V10L3NC3
Medusa
2
2
9
3.25
W
Ymir
2
2
7
2.75
L
Freya
badcats24
Freya
4
1
2
5
L
Gilgamesh
cswikoski
Gilgamesh
0
4
4
0.5
L
Loki
2
4
4
1
W
4
2
7
3.75
W
Baron Samedi
vvsGreedy
Baron Samedi
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,734
Damage
35,339
43,312
Taken
37,173
16,445
Mitigated
17,961
8,635
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aeradox
Baron Samedi
5,281
112
849
1,038
5,560
2,239
0
2,523
2,976
11,212
0
W
6,102
917
0
1,221
6,974
3,106
368
3,002
3,972
0
11,268
L
Ao Kuang
Tiny Itachi
Ao Kuang
2,817
640
0
1,306
8,808
3,147
0
4,434
4,261
16,259
0
W
Medusa
V10L3NC3
Medusa
4,774
1,424
0
1,574
7,097
2,420
694
2,280
4,817
0
18,510
W
Ymir
7,055
2,501
0
2,363
10,286
4,447
0
4,155
6,131
21,856
0
L
Freya
badcats24
Freya
5,698
1,732
0
2,696
7,217
2,643
0
2,906
4,206
18,277
0
L
Gilgamesh
cswikoski
Gilgamesh
6,265
1,497
749
1,542
12,943
5,504
0
3,977
8,604
0
18,723
L
Loki
6,673
1,242
0
455
8,784
2,912
138
3,326
5,237
0
20,030
W
7,297
1,177
308
2,595
7,729
5,934
189
2,801
4,928
0
16,037
W
Baron Samedi
vvsGreedy
Baron Samedi
10,111
1,570
1,914
2,462
5,087
2,054
421
1,558
3,529
26,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
35,996
140
Minions Killed
135
0
Camps Cleared
0
889,077
Distance Traveled
954,838
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,284
698
13
1
0
146,979
0
W
Pele
6,740
749
21
2
0
195,495
0
L
Ao Kuang
6,489
721
40
4
0
176,098
0
W
Medusa
7,005
778
26
3
0
188,823
0
W
Ymir
7,238
804
31
3
0
185,091
3
L
Freya
7,028
781
29
3
0
183,350
2
L
Gilgamesh
6,586
732
24
3
0
194,789
1
L
Loki
6,829
759
34
4
0
187,861
0
W
Shiva
7,238
804
19
2
0
203,421
0
W
Baron Samedi
7,775
864
38
4
0
182,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role