Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Apathy3478
Danzaburou
Level 152
God Stats
1W - 0L
1,893 SR
Queue Stats
124W - 85L
1,586 Elo+
Party 2
Chaac
Chaac
Bravestf1end
Chaac
Level 128
God Stats
2W - 1L
1,451 SR
Queue Stats
136W - 122L
1,522 Elo+
Party 3
Ah Puch
Ah Puch
IIG3N3II
Ah Puch
Level 124
God Stats
5W - 3L
1,553 SR
Queue Stats
154W - 146L
1,517 Elo+
Party 3
Fenrir
Fenrir
KGalik
Fenrir
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 60L
1,585 Elo+
Party 2
Team Averages
Level 128
1,579 SR
1,542 Elo+

VS

Team Averages
Level 135
1,508 SR
1,606 Elo+
He Bo
He Bo
Div1nity M3dic
He Bo
Level 149
God Stats
0W - 1L
1,311 SR
Queue Stats
63W - 55L
1,549 Elo+
Party 1
Ratatoskr
Ratatoskr
EndlessAnarchy
Ratatoskr
Level 158
God Stats
4W - 2L
1,543 SR
Queue Stats
319W - 268L
1,659 Elo+
Party 1
Awilix
Awilix
Lady Akii
Awilix
Level 118
God Stats
0W - 1L
1,552 SR
Queue Stats
35W - 19L
1,707 Elo+
Party 1
Cthulhu
Cthulhu
Swiftyfire421
Cthulhu
Level 88
God Stats
1W - 1L
1,384 SR
Queue Stats
7W - 7L
1,441 Elo+
Solo
Ah Puch
Ah Puch
rNoxx
Ah Puch
Level 160
God Stats
2W - 1L
1,748 SR
Queue Stats
217W - 186L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
8 / 3 / 9
10,356
863
11,475
10,751
7,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Apathy3478
Danzaburou
17
4 / 4 / 8
10,243
854
9,077
9,469
3,925
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 11
10,095
841
9,053
12,108
16,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
IIG3N3II
Ah Puch
18
5 / 1 / 14
10,374
865
10,909
8,631
3,685
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
KGalik
Fenrir
15
2 / 3 / 15
9,959
830
5,048
10,029
17,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 6
8,828
736
3,321
8,595
2,464
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
EndlessAnarchy
Ratatoskr
17
5 / 5 / 5
9,923
827
7,089
10,141
3,264
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Lady Akii
Awilix
15
1 / 2 / 8
8,784
732
4,960
8,442
2,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
16
1 / 5 / 9
9,258
772
12,378
13,102
13,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
rNoxx
Ah Puch
18
3 / 3 / 8
10,089
841
13,785
9,703
5,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
49
22
Kills
13
13
Deaths
22
57
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
3
9
4.17
W
Danzaburou
Apathy3478
Danzaburou
4
4
8
2
W
3
2
11
4.25
L
3
7
6
0.86
L
Ratatoskr
EndlessAnarchy
Ratatoskr
5
5
5
1.5
W
Ah Puch
IIG3N3II
Ah Puch
5
1
14
12
W
Fenrir
KGalik
Fenrir
2
3
15
3.17
L
Awilix
Lady Akii
Awilix
1
2
8
2.5
L
Cthulhu
1
5
9
1.1
L
Ah Puch
rNoxx
Ah Puch
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,562
Damage
41,533
50,988
Taken
49,983
50,019
Mitigated
27,191
21,043
Healing
15,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,475
1,129
2,400
4,833
10,751
7,994
1,902
5,810
4,872
22,473
0
W
Danzaburou
Apathy3478
Danzaburou
9,077
1,186
387
1,178
9,469
3,925
2,742
6,145
3,176
0
33,570
W
9,053
733
387
4,725
12,108
16,568
168
5,545
6,306
1,282
14,724
L
3,321
52
2,266
847
8,595
2,464
362
3,223
5,372
5,798
0
L
Ratatoskr
EndlessAnarchy
Ratatoskr
7,089
1,727
1,441
1,165
10,141
3,264
1,007
5,773
4,368
0
9,402
W
Ah Puch
IIG3N3II
Ah Puch
10,909
215
1,114
3,042
8,631
3,685
806
5,843
2,640
29,148
0
W
Fenrir
KGalik
Fenrir
5,048
657
1,532
1,445
10,029
17,847
70
5,248
4,510
0
7,981
L
Awilix
Lady Akii
Awilix
4,960
1,392
1,212
1,032
8,442
2,987
598
4,176
4,266
0
14,760
L
Cthulhu
12,378
301
839
2,102
13,102
13,432
384
5,543
7,559
23,874
0
L
Ah Puch
rNoxx
Ah Puch
13,785
341
1,265
3,135
9,703
5,044
826
4,510
5,193
39,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,027
Gold Earned
46,882
154
Minions Killed
142
0
Camps Cleared
0
1,144,783
Distance Traveled
1,122,220
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,356
863
37
3
0
214,238
0
W
Danzaburou
10,243
854
53
4
0
231,714
2
W
Chaac
10,095
841
8
1
0
228,709
0
L
He Bo
8,828
736
16
1
0
216,064
0
L
Ratatoskr
9,923
827
11
1
0
229,997
0
W
Ah Puch
10,374
865
52
4
0
226,475
0
W
Fenrir
9,959
830
4
0
0
243,647
3
L
Awilix
8,784
732
24
2
0
231,948
5
L
Cthulhu
9,258
772
23
2
0
229,614
1
L
Ah Puch
10,089
841
68
6
0
214,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role