Player Matchup

Ganesha
Ganesha
BacchusBlast
Ganesha
Level 25
God Stats
2W - 1L
1,651 SR
Queue Stats
45W - 44L
1,451 Elo+
Party 1
Izanami
Izanami
Enchiladas26
Izanami
Level 42
God Stats
1W - 0L
1,303 SR
Queue Stats
16W - 22L
1,294 Elo+
Party 2
Jormungandr
Jormungandr
ZaddySpace
Jormungandr
Level 69
God Stats
3W - 1L
1,391 SR
Queue Stats
310W - 342L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
trolluisfer
Sun Wukong
Level 115
God Stats
1W - 2L
1,158 SR
Queue Stats
21W - 28L
1,342 Elo+
Party 2
Nu Wa
Nu Wa
xA Arrow
Nu Wa
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
226W - 260L
1,470 Elo+
Party 1
Team Averages
Level 63
1,401 SR
1,402 Elo+

VS

Team Averages
Level 48
1,377 SR
1,318 Elo+
Izanami
Izanami
AOmie10
Izanami
Level 48
God Stats
8W - 13L
1,311 SR
Queue Stats
57W - 74L
1,372 Elo+
Party 3
Ares
Ares
DAD3456918
Ares
Level 16
God Stats
0W - 2L
1,286 SR
Queue Stats
2W - 10L
1,132 Elo+
Party 3
Cliodhna
Cliodhna
KELO3632
Cliodhna
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 138L
1,389 Elo+
Solo
Tyr
Tyr
iSlayTooMuch_4
Tyr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 133L
1,340 Elo+
Solo
Nu Wa
Nu Wa
mrlovehandle289
Nu Wa
Level 46
God Stats
0W - 2L
1,286 SR
Queue Stats
49W - 66L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BacchusBlast
Ganesha
12
0 / 0 / 8
7,128
509
2,169
10,863
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Enchiladas26
Izanami
12
0 / 2 / 6
6,707
479
5,306
6,810
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
ZaddySpace
Jormungandr
14
10 / 0 / 2
8,373
598
8,119
7,454
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
trolluisfer
Sun Wukong
15
6 / 0 / 1
9,260
661
5,207
7,994
5,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
xA Arrow
Nu Wa
11
3 / 3 / 4
7,081
506
6,567
6,330
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AOmie10
Izanami
10
1 / 3 / 1
5,906
422
4,900
6,257
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 3
6,008
429
1,265
9,375
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
KELO3632
Cliodhna
11
3 / 3 / 2
6,890
492
5,933
10,098
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 6 / 1
6,295
450
2,226
9,441
4,746
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
5,976
427
3,520
6,660
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
19
Kills
5
5
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
AOmie10
Izanami
1
3
1
0.5
W
Ganesha
BacchusBlast
Ganesha
0
0
8
4
L
0
3
3
0.5
W
Izanami
Enchiladas26
Izanami
0
2
6
1.5
L
Cliodhna
KELO3632
Cliodhna
3
3
2
1.33
W
Jormungandr
ZaddySpace
Jormungandr
10
0
2
11
L
0
6
1
0.08
L
1
4
1
0.38
W
Sun Wukong
trolluisfer
Sun Wukong
6
0
1
6.5
W
Nu Wa
xA Arrow
Nu Wa
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,368
Damage
17,844
39,451
Taken
41,831
20,647
Mitigated
15,869
12,130
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AOmie10
Izanami
4,900
2,557
0
1,802
6,257
1,445
659
3,357
2,874
0
45,479
W
Ganesha
BacchusBlast
Ganesha
2,169
45
107
3,878
10,863
7,370
261
912
9,821
21,567
6,252
L
1,265
362
0
1,100
9,375
5,299
124
4,118
5,135
5,579
0
W
Izanami
Enchiladas26
Izanami
5,306
3,156
165
2,789
6,810
1,901
983
501
6,219
0
46,327
L
Cliodhna
KELO3632
Cliodhna
5,933
405
0
2,430
10,098
2,757
0
2,464
7,494
0
43,620
W
Jormungandr
ZaddySpace
Jormungandr
8,119
1,707
0
373
7,454
3,505
0
750
6,614
50,874
0
L
2,226
188
0
1,628
9,441
4,746
0
1,787
7,576
0
26,151
L
3,520
749
0
106
6,660
1,622
172
4,277
2,097
20,067
0
W
Sun Wukong
trolluisfer
Sun Wukong
5,207
983
0
3,835
7,994
5,962
0
410
7,454
0
60,699
W
Nu Wa
xA Arrow
Nu Wa
6,567
1,451
0
983
6,330
1,909
656
1,642
4,558
30,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,549
Gold Earned
31,075
404
Minions Killed
275
0
Camps Cleared
0
1,305,814
Distance Traveled
1,261,115
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,906
422
89
6
0
229,300
5
W
Ganesha
7,128
509
21
2
0
271,246
3
L
Ares
6,008
429
13
1
0
253,436
1
W
Izanami
6,707
479
101
7
0
247,205
3
L
Cliodhna
6,890
492
78
6
0
284,923
2
W
Jormungandr
8,373
598
86
6
0
288,812
1
L
Tyr
6,295
450
57
4
0
260,118
2
L
Nu Wa
5,976
427
38
3
0
233,338
5
W
Sun Wukong
9,260
661
138
10
0
266,744
2
W
Nu Wa
7,081
506
58
4
0
231,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role