Player Matchup

Tyr
Tyr
Kovok420
Tyr
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 196L
1,456 Elo+
Party 3
Thor
Thor
Poseidrax
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 32L
1,842 Elo+
Party 1
Artemis
Artemis
Sëphy
Artemis
Level 82
God Stats
7W - 10L
1,608 SR
Queue Stats
83W - 70L
1,551 Elo+
Party 1
Bacchus
Bacchus
deboss99
Bacchus
Level 34
God Stats
0W - 3L
1,337 SR
Queue Stats
65W - 70L
1,484 Elo+
Party 3
Ullr
Ullr
uwuWarrior
Ullr
Level 18
God Stats
10W - 5L
1,887 SR
Queue Stats
48W - 24L
1,651 Elo+
Party 1
Team Averages
Level 47
1,566 SR
1,597 Elo+

VS

Team Averages
Level 70
1,506 SR
1,575 Elo+
Nox
Nox
NezukoKimetsu
Nox
Level 83
God Stats
14W - 10L
1,516 SR
Queue Stats
223W - 214L
1,451 Elo+
Party 2
Bastet
Bastet
Nurkt
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Olorun
Olorun
Weathr
Olorun
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 74L
1,611 Elo+
Party 4
Sun Wukong
Sun Wukong
Zìgh
Sun Wukong
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 12L
1,805 Elo+
Party 4
Thanatos
Thanatos
squantanimo
Thanatos
Level 27
God Stats
6W - 3L
1,516 SR
Queue Stats
53W - 46L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
9,903
450
13,758
24,984
19,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
3 / 11 / 3
10,363
471
8,137
21,206
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Sëphy
Artemis
15
0 / 8 / 2
9,217
419
7,593
14,492
4,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
deboss99
Bacchus
13
2 / 4 / 2
8,994
409
8,062
19,047
18,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 9 / 2
10,493
477
9,937
18,678
7,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 14
11,396
518
10,689
12,281
9,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Nurkt
Bastet
15
3 / 1 / 13
10,969
499
7,588
12,306
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Weathr
Olorun
20
12 / 1 / 8
13,875
631
21,705
16,366
8,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Zìgh
Sun Wukong
19
6 / 4 / 9
12,415
564
20,785
23,040
21,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
squantanimo
Thanatos
18
14 / 3 / 9
11,959
544
16,444
19,542
18,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
11
Kills
39
39
Deaths
12
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
4
3
14
3.67
W
Bastet
Nurkt
Bastet
3
1
13
9.5
L
Thor
3
11
3
0.41
L
Artemis
Sëphy
Artemis
0
8
2
0.13
W
Olorun
Weathr
Olorun
12
1
8
16
W
Sun Wukong
Zìgh
Sun Wukong
6
4
9
2.63
L
Bacchus
deboss99
Bacchus
2
4
2
0.75
W
Thanatos
squantanimo
Thanatos
14
3
9
6.17
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,487
Damage
77,211
98,407
Taken
83,535
57,614
Mitigated
67,364
18,715
Healing
45,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,758
2,653
0
8,213
24,984
19,724
0
5,928
18,077
0
69,760
W
10,689
1,293
0
3,069
12,281
9,003
476
1,640
10,641
63,578
0
W
Bastet
Nurkt
Bastet
7,588
2,288
0
3,019
12,306
9,328
200
3,129
9,177
0
27,658
L
Thor
8,137
1,516
0
3,738
21,206
7,624
0
6,576
14,428
0
51,615
L
Artemis
Sëphy
Artemis
7,593
3,535
0
3,897
14,492
4,733
0
7,769
6,674
0
57,543
W
Olorun
Weathr
Olorun
21,705
16,169
1,255
12,499
16,366
8,516
5,456
1,024
15,342
124,196
6,792
W
Sun Wukong
Zìgh
Sun Wukong
20,785
4,521
0
8,001
23,040
21,529
1,212
1,357
20,815
7,883
73,855
L
Bacchus
deboss99
Bacchus
8,062
1,126
369
1,803
19,047
18,440
0
8,101
10,855
22,833
0
W
Thanatos
squantanimo
Thanatos
16,444
5,410
0
18,048
19,542
18,988
397
912
18,630
0
74,509
L
9,937
3,132
0
695
18,678
7,093
0
6,617
11,930
0
64,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,970
Gold Earned
60,614
462
Minions Killed
571
0
Camps Cleared
0
1,940,504
Distance Traveled
2,090,598
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,903
450
139
6
0
409,406
0
W
Nox
11,396
518
123
6
0
391,193
6
W
Bastet
10,969
499
32
1
0
419,731
10
L
Thor
10,363
471
88
4
0
393,524
1
L
Artemis
9,217
419
101
5
0
363,490
7
W
Olorun
13,875
631
176
8
0
418,923
7
W
Sun Wukong
12,415
564
145
7
0
437,536
3
L
Bacchus
8,994
409
22
1
0
430,525
1
W
Thanatos
11,959
544
95
4
0
423,215
4
L
Ullr
10,493
477
112
5
0
343,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role