Player Matchup

Hou Yi
Hou Yi
ASTREAKJ
Hou Yi
Level 52
God Stats
13W - 12L
1,365 SR
Queue Stats
145W - 146L
1,408 Elo+
Party 2
Susano
Susano
Essence_Darker
Susano
Level 40
God Stats
5W - 6L
1,500 SR
Queue Stats
73W - 87L
1,323 Elo+
Party 2
Ymir
Ymir
ISSUES75
Ymir
Level 26
God Stats
4W - 6L
1,295 SR
Queue Stats
49W - 63L
1,264 Elo+
Party 2
Chaac
Chaac
N_505-Shadowgun
Chaac
Level 23
God Stats
3W - 2L
1,439 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Thoth
Thoth
x_Shadow_LopEz_x
Thoth
Level 49
God Stats
4W - 9L
1,306 SR
Queue Stats
86W - 110L
1,337 Elo+
Party 2
Team Averages
Level 38
1,381 SR
1,366 Elo+

VS

Team Averages
Level 57
1,470 SR
1,376 Elo+
Thanatos
Thanatos
B1xxnk
Thanatos
Level 46
God Stats
52W - 49L
1,403 SR
Queue Stats
99W - 125L
1,367 Elo+
Party 1
Medusa
Medusa
BIGxDANKxRIGZ
Medusa
Level 47
God Stats
6W - 9L
1,522 SR
Queue Stats
58W - 65L
1,420 Elo+
Solo
Osiris
Osiris
Booblack2010
Osiris
Level 115
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 3L
1,219 Elo+
Solo
Ra
Ra
BrollyLSSJ87
Ra
Level 75
God Stats
23W - 25L
1,465 SR
Queue Stats
335W - 318L
1,374 Elo+
Solo
Cthulhu
Cthulhu
TacticalTaco821
Cthulhu
Level 3
God Stats
1W - 3L
1,453 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ASTREAKJ
Hou Yi
17
11 / 1 / 3
11,698
557
13,714
13,828
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 5
9,912
472
8,338
15,357
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
13
0 / 2 / 11
9,251
441
6,314
18,221
18,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 2 / 3
11,809
562
9,149
15,512
16,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 1 / 3
8,673
413
4,619
7,770
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B1xxnk
Thanatos
14
6 / 3 / 1
9,944
474
11,015
16,014
10,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 5 / 0
8,563
408
10,717
15,832
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
16
1 / 3 / 0
8,605
410
3,696
12,423
14,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 2 / 4
11,388
542
17,211
9,770
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 2
7,424
354
3,860
12,198
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
9
9
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ASTREAKJ
Hou Yi
11
1
3
12.5
L
Thanatos
B1xxnk
Thanatos
6
3
1
2.17
L
1
5
0
0.2
L
Osiris
1
3
0
0.33
L
1
2
4
1.5
W
4
3
5
2.17
W
Ymir
0
2
11
2.75
W
4
2
3
2.75
L
0
6
2
0.17
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,134
Damage
46,499
70,688
Taken
66,237
48,526
Mitigated
46,938
15,321
Healing
21,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ASTREAKJ
Hou Yi
13,714
7,977
0
6,005
13,828
4,298
1,524
2,996
10,832
0
63,549
L
Thanatos
B1xxnk
Thanatos
11,015
3,497
0
10,266
16,014
10,050
0
2,173
13,841
0
66,983
L
10,717
4,821
0
3,965
15,832
5,774
0
2,365
13,467
0
63,556
L
Osiris
3,696
1,648
0
818
12,423
14,937
1,306
312
12,111
0
38,720
L
17,211
1,746
712
3,994
9,770
4,784
841
2,118
7,652
111,628
0
W
8,338
1,146
0
2,795
15,357
6,245
0
4,653
10,704
0
59,609
W
Ymir
6,314
2,491
0
3,366
18,221
18,953
216
7,132
11,089
20,935
0
W
9,149
3,017
0
2,994
15,512
16,858
1,830
1,585
13,927
0
75,910
L
3,860
944
270
1,103
12,198
11,393
162
3,965
8,233
12,028
0
W
4,619
325
0
161
7,770
2,172
86
4,705
3,065
53,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,343
Gold Earned
45,924
473
Minions Killed
433
0
Camps Cleared
0
2,132,117
Distance Traveled
1,927,869
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,698
557
95
5
0
410,242
6
L
Thanatos
9,944
474
87
4
0
430,032
5
L
Medusa
8,563
408
95
5
0
389,179
2
L
Osiris
8,605
410
64
3
0
398,144
0
L
Ra
11,388
542
173
8
0
409,292
2
W
Susano
9,912
472
95
5
0
466,501
5
W
Ymir
9,251
441
30
1
0
408,442
0
W
Chaac
11,809
562
158
8
0
451,269
1
L
Cthulhu
7,424
354
14
1
0
301,222
0
W
Thoth
8,673
413
95
5
0
395,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role