Player Matchup

Chang'e
Chang'e
Bhusta-Cap
Chang'e
Level 45
God Stats
2W - 1L
1,301 SR
Queue Stats
37W - 40L
1,311 Elo+
Party 1
Atlas
Atlas
The_Black_Baron0
Atlas
Level 29
God Stats
5W - 2L
1,447 SR
Queue Stats
20W - 17L
1,311 Elo+
Party 1
Ullr
Ullr
mo_black1975
Ullr
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 21L
1,311 Elo+
Party 1
Team Averages
Level 61
1,416 SR
1,311 Elo+

VS

Team Averages
Level 42
1,460 SR
1,321 Elo+
Bellona
Bellona
MLG Unihorn
Bellona
Level 43
God Stats
25W - 30L
1,380 SR
Queue Stats
234W - 341L
1,240 Elo+
Party 2
Ravana
Ravana
NBackus
Ravana
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
182W - 251L
1,224 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
garabogarabito
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bhusta-Cap
Chang'e
14
4 / 2 / 13
10,147
725
7,265
10,946
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
6 / 2 / 14
11,351
811
7,161
12,927
14,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
12 / 0 / 10
11,972
855
16,470
10,307
3,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MLG Unihorn
Bellona
11
1 / 9 / 2
8,238
588
10,336
14,067
11,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ravana
NBackus
Ravana
12
1 / 5 / 2
8,159
583
5,039
10,951
9,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
garabogarabito
Morgan Le Fay
13
2 / 8 / 1
8,851
632
10,258
11,773
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
22
Kills
4
4
Deaths
22
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bhusta-Cap
Chang'e
4
2
13
5.25
L
Bellona
MLG Unihorn
Bellona
1
9
2
0.22
L
Ravana
NBackus
Ravana
1
5
2
0.4
W
6
2
14
6.5
L
Morgan Le Fay
garabogarabito
Morgan Le Fay
2
8
1
0.31
W
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,896
Damage
25,633
34,180
Taken
36,791
21,847
Mitigated
25,229
9,976
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bhusta-Cap
Chang'e
7,265
421
3,687
4,414
10,946
3,680
523
3,680
6,906
17,743
0
L
Bellona
MLG Unihorn
Bellona
10,336
2,468
370
765
14,067
11,595
0
6,892
6,853
0
23,918
L
Ravana
NBackus
Ravana
5,039
2,034
393
1,220
10,951
9,555
0
3,658
7,073
0
11,615
W
7,161
2,679
167
991
12,927
14,220
378
3,384
9,271
20,727
0
L
Morgan Le Fay
garabogarabito
Morgan Le Fay
10,258
602
0
91
11,773
4,079
0
3,687
7,950
31,795
0
W
16,470
7,050
0
717
10,307
3,947
1,223
2,695
7,362
0
48,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,470
Gold Earned
25,248
139
Minions Killed
93
6
Camps Cleared
5
756,717
Distance Traveled
626,791
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,147
725
29
2
0
254,702
0
L
Bellona
8,238
588
31
2
3
207,745
1
L
Ravana
8,159
583
16
1
1
209,455
1
W
Atlas
11,351
811
21
2
0
257,531
0
L
Morgan Le Fay
8,851
632
46
3
1
209,591
1
W
Ullr
11,972
855
89
6
6
244,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role