Player Matchup

Vamana
Vamana
Executioner_2-1
Vamana
Level 48
God Stats
7W - 5L
1,471 SR
Queue Stats
92W - 111L
1,350 Elo+
Party 1
Ah Puch
Ah Puch
Shadii_20
Ah Puch
Level 67
God Stats
5W - 7L
1,204 SR
Queue Stats
547W - 666L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mochaa1211
Tsukuyomi
Level 67
God Stats
22W - 34L
1,534 SR
Queue Stats
589W - 685L
1,415 Elo+
Party 1
Team Averages
Level 61
1,403 SR
1,402 Elo+

VS

Team Averages
Level 76
1,451 SR
1,489 Elo+
Anubis
Anubis
ImaLickYoEarlobe
Anubis
Level 98
God Stats
2W - 1L
1,354 SR
Queue Stats
27W - 26L
1,537 Elo+
Party 2
Vamana
Vamana
Jacktown
Vamana
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,562 Elo+
Party 2
Achilles
Achilles
SwallowThisRod
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
11,524
640
9,233
15,974
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Shadii_20
Ah Puch
16
3 / 2 / 6
11,747
653
14,542
10,580
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
mochaa1211
Tsukuyomi
17
4 / 4 / 3
12,071
671
12,921
12,488
7,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
12,149
675
14,135
14,379
5,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Jacktown
Vamana
16
4 / 4 / 4
11,855
659
8,696
19,687
13,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
17
2 / 2 / 7
11,836
658
10,395
16,257
19,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
10
Kills
10
10
Deaths
10
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
4
4
4
1.5
W
Vamana
Jacktown
Vamana
4
4
4
1.5
L
Ah Puch
Shadii_20
Ah Puch
3
2
6
3
W
Achilles
2
2
7
2.75
L
Tsukuyomi
mochaa1211
Tsukuyomi
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,696
Damage
33,226
39,042
Taken
50,323
26,447
Mitigated
39,591
7,151
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,233
2,661
0
4,032
15,974
13,852
688
5,630
10,344
0
27,696
W
14,135
367
229
5,869
14,379
5,953
551
3,876
9,709
52,141
0
W
Vamana
Jacktown
Vamana
8,696
4,274
318
3,457
19,687
13,660
702
5,722
13,140
0
36,965
L
Ah Puch
Shadii_20
Ah Puch
14,542
443
0
1,374
10,580
5,070
0
4,821
5,759
46,134
0
W
Achilles
10,395
3,695
0
1,543
16,257
19,978
287
5,643
9,916
0
42,767
L
Tsukuyomi
mochaa1211
Tsukuyomi
12,921
3,423
0
1,745
12,488
7,525
737
3,950
8,538
0
49,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,342
Gold Earned
35,840
162
Minions Killed
215
2
Camps Cleared
15
1,009,196
Distance Traveled
959,687
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,524
640
42
2
1
342,927
1
W
Anubis
12,149
675
96
5
5
294,367
3
W
Vamana
11,855
659
53
3
6
317,509
1
L
Ah Puch
11,747
653
62
3
0
322,014
1
W
Achilles
11,836
658
66
4
4
347,811
0
L
Tsukuyomi
12,071
671
58
3
1
344,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role