Player Matchup

Gilgamesh
Gilgamesh
Slaughkur
Gilgamesh
Level 157
God Stats
8W - 4L
1,957 SR
Queue Stats
597W - 332L
1,815 Elo+
Party 1
Cthulhu
Cthulhu
SuperSpartanMLG
Cthulhu
Level 159
God Stats
6W - 2L
1,857 SR
Queue Stats
563W - 307L
1,776 Elo+
Party 1
Scylla
Scylla
XardaDemon45
Scylla
Level 141
God Stats
2W - 1L
1,281 SR
Queue Stats
366W - 187L
1,733 Elo+
Party 1
Team Averages
Level 152
1,698 SR
1,775 Elo+

VS

Team Averages
Level 116
1,475 SR
1,871 Elo+
Ne Zha
Ne Zha
TomDolan
Ne Zha
Level 87
God Stats
15W - 9L
1,559 SR
Queue Stats
420W - 97L
1,940 Elo+
Party 2
Neith
Neith
Tryhardlesbian
Neith
Level 124
God Stats
3W - 9L
1,558 SR
Queue Stats
99W - 101L
1,631 Elo+
Solo
Ra
Ra
nitsvA
Ra
Level 138
God Stats
2W - 2L
1,308 SR
Queue Stats
405W - 76L
2,042 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Slaughkur
Gilgamesh
13
2 / 2 / 6
7,293
729
6,230
10,018
7,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 5
7,412
741
5,897
5,871
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
5 / 2 / 4
7,903
790
4,853
5,487
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
TomDolan
Ne Zha
11
2 / 3 / 2
6,909
691
5,590
6,219
2,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 3
6,836
684
3,859
8,341
2,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
11
2 / 2 / 2
6,869
687
5,499
5,046
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
5
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Slaughkur
Gilgamesh
2
2
6
2.5
W
3
1
5
5.5
L
Ne Zha
TomDolan
Ne Zha
2
3
2
1
L
1
5
3
0.5
W
Scylla
5
2
4
3.5
L
Ra
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,980
Damage
14,948
21,376
Taken
19,606
14,583
Mitigated
7,133
4,809
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Slaughkur
Gilgamesh
6,230
1,145
0
662
10,018
7,405
402
2,944
7,074
0
19,352
W
5,897
87
384
2,227
5,871
5,487
0
2,078
3,793
22,081
0
L
Ne Zha
TomDolan
Ne Zha
5,590
348
0
634
6,219
2,764
0
3,246
2,824
0
17,463
L
3,859
815
0
1,582
8,341
2,526
0
4,778
3,301
0
19,514
W
Scylla
4,853
93
72
1,464
5,487
1,691
813
987
4,500
27,651
0
L
Ra
5,499
618
875
1,376
5,046
1,843
0
2,448
2,470
21,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,608
Gold Earned
20,614
125
Minions Killed
109
8
Camps Cleared
2
546,355
Distance Traveled
551,223
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,293
729
19
2
5
207,853
2
W
Cthulhu
7,412
741
44
4
2
167,415
1
L
Ne Zha
6,909
691
19
2
1
207,391
4
L
Neith
6,836
684
55
6
1
155,698
3
W
Scylla
7,903
790
62
6
1
171,087
3
L
Ra
6,869
687
35
4
0
188,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role