Player Matchup

King Arthur
King Arthur
DiegoJames1998
King Arthur
Level 48
God Stats
3W - 7L
1,290 SR
Queue Stats
329W - 315L
1,483 Elo+
Solo
Cerberus
Cerberus
IiI_juice11
Cerberus
Level 6
God Stats
0W - 2L
1,135 SR
Queue Stats
3W - 8L
1,182 Elo+
Party 2
Da Ji
Da Ji
Kujo_Jotaro89
Da Ji
Level 67
God Stats
4W - 5L
1,517 SR
Queue Stats
66W - 84L
1,335 Elo+
Party 2
Raijin
Raijin
Marujima
Raijin
Level 25
God Stats
2W - 3L
1,499 SR
Queue Stats
50W - 68L
1,349 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XxBlackGamer86xX
Cu Chulainn
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 115L
1,339 Elo+
Party 2
Team Averages
Level 47
1,388 SR
1,338 Elo+

VS

Team Averages
Level 36
1,395 SR
1,271 Elo+
Neith
Neith
ItsCaliche_CR
Neith
Level 18
God Stats
66W - 95L
1,174 SR
Queue Stats
151W - 201L
1,137 Elo+
Party 1
Arachne
Arachne
ItsFatBunny_CR
Arachne
Level 55
God Stats
20W - 13L
1,696 SR
Queue Stats
260W - 333L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
ItsLuisJH__CR
Kukulkan
Level 23
God Stats
45W - 33L
1,426 SR
Queue Stats
360W - 460L
1,247 Elo+
Party 1
Anubis
Anubis
KaliLaFlame
Anubis
Level 66
God Stats
14W - 7L
1,353 SR
Queue Stats
375W - 483L
1,354 Elo+
Party 1
Ymir
Ymir
Redsmothie
Ymir
Level 20
God Stats
40W - 51L
1,326 SR
Queue Stats
196W - 262L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiegoJames1998
King Arthur
13
0 / 3 / 3
8,355
418
3,851
13,350
12,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
IiI_juice11
Cerberus
10
0 / 6 / 1
7,083
354
3,099
14,036
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
6 / 9 / 1
9,098
455
11,565
15,042
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
Marujima
Raijin
13
1 / 6 / 1
8,108
405
4,144
12,136
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
XxBlackGamer86xX
Cu Chulainn
12
0 / 7 / 2
7,628
381
7,542
15,926
8,424
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
9,029
451
6,200
5,440
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 1 / 12
10,203
510
8,977
12,035
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ItsLuisJH__CR
Kukulkan
16
2 / 2 / 5
10,090
505
6,034
7,377
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
16 / 2 / 9
12,023
601
24,018
15,068
7,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 14
9,792
490
5,600
16,225
13,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
7
Kills
31
31
Deaths
8
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DiegoJames1998
King Arthur
0
3
3
0.5
L
Cerberus
IiI_juice11
Cerberus
0
6
1
0.08
W
3
1
11
8.5
W
6
1
12
12
W
Kukulkan
ItsLuisJH__CR
Kukulkan
2
2
5
2.25
W
Anubis
16
2
9
10.25
L
6
9
1
0.72
L
Raijin
Marujima
Raijin
1
6
1
0.25
W
4
2
14
5.5
L
Cu Chulainn
XxBlackGamer86xX
Cu Chulainn
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,201
Damage
50,829
70,490
Taken
56,145
35,118
Mitigated
31,560
8,427
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DiegoJames1998
King Arthur
3,851
288
0
674
13,350
12,419
313
7,019
6,331
0
40,851
L
Cerberus
IiI_juice11
Cerberus
3,099
617
0
2,929
14,036
6,124
0
6,254
7,782
13,340
0
W
6,200
3,841
0
1,670
5,440
1,608
1,668
798
4,642
0
39,343
W
8,977
7,120
0
4,917
12,035
5,951
405
1,140
10,895
0
67,478
W
Kukulkan
ItsLuisJH__CR
Kukulkan
6,034
514
0
0
7,377
2,802
124
0
7,377
58,085
0
W
Anubis
24,018
855
342
9,286
15,068
7,924
2,026
2,630
12,438
86,560
4,693
L
11,565
2,682
0
1,700
15,042
5,254
241
7,454
7,588
0
42,055
L
Raijin
Marujima
Raijin
4,144
173
0
504
12,136
2,897
0
6,153
5,983
43,824
0
W
5,600
1,331
210
1,941
16,225
13,275
500
2,675
13,550
37,407
0
L
Cu Chulainn
XxBlackGamer86xX
Cu Chulainn
7,542
1,994
238
2,382
15,926
8,424
0
8,501
7,425
0
51,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
51,137
337
Minions Killed
495
0
Camps Cleared
0
1,698,534
Distance Traveled
1,879,982
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,355
418
81
4
0
357,170
4
L
Cerberus
7,083
354
26
1
0
277,158
1
W
Neith
9,029
451
84
4
0
350,444
0
W
Arachne
10,203
510
91
5
0
479,651
1
W
Kukulkan
10,090
505
141
7
0
365,820
1
W
Anubis
12,023
601
131
7
0
356,176
1
L
Da Ji
9,098
455
63
3
0
367,545
1
L
Raijin
8,108
405
86
4
0
355,910
0
W
Ymir
9,792
490
48
2
0
327,891
0
L
Cu Chulainn
7,628
381
81
4
0
340,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role