Player Matchup

Hou Yi
Hou Yi
CrispiestNugget
Hou Yi
Level 119
God Stats
1W - 4L
1,341 SR
Queue Stats
11W - 15L
1,413 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxlokiboixX7926
Morgan Le Fay
Level 25
God Stats
6W - 5L
1,559 SR
Queue Stats
77W - 104L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
im not a synth
Sun Wukong
Level 149
God Stats
0W - 1L
1,314 SR
Queue Stats
90W - 84L
1,522 Elo+
Solo
Team Averages
Level 98
1,405 SR
1,447 Elo+

VS

Team Averages
Level 102
1,581 SR
1,542 Elo+
Fenrir
Fenrir
Bongdude2911
Fenrir
Level 33
God Stats
8W - 9L
1,505 SR
Queue Stats
19W - 22L
1,441 Elo+
Solo
Kukulkan
Kukulkan
CannorFarts
Kukulkan
Level 143
God Stats
3W - 0L
1,545 SR
Queue Stats
74W - 58L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
Skreatz
Cthulhu
Level 129
God Stats
10W - 6L
1,694 SR
Queue Stats
83W - 64L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 6
18,962
677
25,350
22,933
8,389
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
XxlokiboixX7926
Morgan Le Fay
20
7 / 11 / 8
18,353
655
26,152
24,679
8,506
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
im not a synth
Sun Wukong
20
6 / 6 / 13
18,913
675
25,250
37,367
42,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 13 / 9
18,097
646
16,767
32,153
11,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
CannorFarts
Kukulkan
20
12 / 5 / 9
21,838
780
33,189
23,513
10,163
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Skreatz
Cthulhu
20
6 / 5 / 12
19,155
684
21,798
33,455
51,549
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
55
23
Kills
25
25
Deaths
23
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
13
9
0.88
W
Kukulkan
CannorFarts
Kukulkan
12
5
9
3.3
L
10
8
6
1.63
W
Cthulhu
Skreatz
Cthulhu
6
5
12
2.4
L
Morgan Le Fay
XxlokiboixX7926
Morgan Le Fay
7
11
8
1
L
Sun Wukong
im not a synth
Sun Wukong
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,752
Damage
71,754
84,979
Taken
89,121
58,934
Mitigated
73,260
13,958
Healing
20,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,767
4,628
0
3,773
32,153
11,548
452
12,030
20,123
0
45,342
W
Kukulkan
CannorFarts
Kukulkan
33,189
1,784
0
9,459
23,513
10,163
1,681
5,235
18,278
143,805
0
L
25,350
10,617
0
1,686
22,933
8,389
280
15,644
6,850
0
73,803
W
Cthulhu
Skreatz
Cthulhu
21,798
1,185
1,108
5,863
33,455
51,549
34
10,036
23,419
57,533
0
L
Morgan Le Fay
XxlokiboixX7926
Morgan Le Fay
26,152
1,054
0
2,548
24,679
8,506
0
17,766
6,448
71,101
0
L
Sun Wukong
im not a synth
Sun Wukong
25,250
4,290
0
9,724
37,367
42,039
285
19,605
16,150
0
81,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,228
Gold Earned
59,090
286
Minions Killed
298
13
Camps Cleared
10
1,354,242
Distance Traveled
1,295,941
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
18,097
646
32
1
1
418,384
0
W
Kukulkan
21,838
780
192
7
8
459,995
4
L
Hou Yi
18,962
677
89
3
4
419,542
3
W
Cthulhu
19,155
684
74
3
1
417,562
0
L
Morgan Le Fay
18,353
655
89
3
2
418,295
2
L
Sun Wukong
18,913
675
108
4
7
516,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role