Player Matchup

Medusa
Medusa
NathanOnMars
Medusa
Level 89
God Stats
8W - 21L
1,336 SR
Queue Stats
266W - 440L
1,366 Elo+
Party 1
Chang'e
Chang'e
SlumpppGod
Chang'e
Level 87
God Stats
19W - 18L
1,262 SR
Queue Stats
357W - 551L
1,388 Elo+
Party 1
Bastet
Bastet
THATFR3SHM1DGET
Bastet
Level 65
God Stats
3W - 9L
1,508 SR
Queue Stats
163W - 295L
1,259 Elo+
Party 1
Team Averages
Level 80
1,369 SR
1,337 Elo+

VS

Team Averages
Level 61
1,432 SR
1,244 Elo+
Baron Samedi
Baron Samedi
BeardedBrother
Baron Samedi
Level 64
God Stats
40W - 33L
1,296 SR
Queue Stats
120W - 136L
1,244 Elo+
Party 2
Horus
Horus
Kthco
Horus
Level 77
God Stats
9W - 7L
1,500 SR
Queue Stats
25W - 26L
1,244 Elo+
Party 2
Kuzenbo
Kuzenbo
RagingDrunk
Kuzenbo
Level 43
God Stats
24W - 18L
1,500 SR
Queue Stats
135W - 157L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 3 / 2
11,061
651
13,756
14,950
5,061
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
SlumpppGod
Chang'e
15
0 / 6 / 4
10,087
593
9,471
16,895
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 8 / 2
10,523
619
8,110
16,308
5,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeardedBrother
Baron Samedi
18
11 / 2 / 4
12,724
748
22,812
12,853
8,161
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Kthco
Horus
17
5 / 0 / 11
11,742
691
10,102
19,498
22,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
RagingDrunk
Kuzenbo
16
1 / 2 / 14
10,950
644
8,241
21,422
30,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
4
Kills
17
17
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BeardedBrother
Baron Samedi
11
2
4
6.5
W
Horus
Kthco
Horus
5
0
11
10.5
L
Medusa
2
3
2
1
W
Kuzenbo
RagingDrunk
Kuzenbo
1
2
14
4
L
Chang'e
SlumpppGod
Chang'e
0
6
4
0.33
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,337
Damage
41,155
48,153
Taken
53,773
15,031
Mitigated
61,466
7,732
Healing
19,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BeardedBrother
Baron Samedi
22,812
783
4,248
3,137
12,853
8,161
807
1,990
10,863
71,388
0
W
Horus
Kthco
Horus
10,102
3,878
3,112
5,805
19,498
22,451
1,416
4,601
14,897
0
23,645
L
Medusa
13,756
5,892
0
1,658
14,950
5,061
0
9,448
5,148
0
54,484
W
Kuzenbo
RagingDrunk
Kuzenbo
8,241
3,025
791
2,274
21,422
30,854
578
3,723
17,699
21,478
0
L
Chang'e
SlumpppGod
Chang'e
9,471
1,586
1,953
2,516
16,895
4,944
740
11,342
5,115
39,802
0
L
8,110
2,596
197
1,408
16,308
5,026
0
10,030
5,879
0
28,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
35,416
188
Minions Killed
164
9
Camps Cleared
5
780,628
Distance Traveled
940,748
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,724
748
108
6
3
288,454
2
W
Horus
11,742
691
30
2
1
337,446
2
L
Medusa
11,061
651
80
5
2
271,577
1
W
Kuzenbo
10,950
644
26
2
1
314,848
2
L
Chang'e
10,087
593
58
3
4
274,422
2
L
Bastet
10,523
619
50
3
3
234,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role