Player Matchup

Ra
Ra
D_Un4Givn
Ra
Level 106
God Stats
20W - 25L
1,422 SR
Queue Stats
505W - 569L
1,383 Elo+
Solo
Athena
Athena
StaySpazing
Athena
Level 138
God Stats
4W - 4L
1,374 SR
Queue Stats
372W - 399L
1,375 Elo+
Solo
Kali
Kali
elipockies
Kali
Level 40
God Stats
3W - 7L
1,323 SR
Queue Stats
32W - 56L
1,253 Elo+
Solo
Cupid
Cupid
mmmaarrccc
Cupid
Level 122
God Stats
3W - 4L
1,273 SR
Queue Stats
126W - 132L
1,397 Elo+
Solo
Chaac
Chaac
thedog14
Chaac
Level 61
God Stats
5W - 7L
1,437 SR
Queue Stats
99W - 131L
1,377 Elo+
Solo
Team Averages
Level 93
1,366 SR
1,357 Elo+

VS

Team Averages
Level 94
1,455 SR
1,412 Elo+
Thanatos
Thanatos
Grimreaper12635
Thanatos
Level 139
God Stats
4W - 9L
1,687 SR
Queue Stats
413W - 452L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
Prime bim3573
Cthulhu
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
181W - 180L
1,657 Elo+
Party 2
Ah Puch
Ah Puch
TheMrHeaven777
Ah Puch
Level 100
God Stats
54W - 45L
1,460 SR
Queue Stats
829W - 840L
1,321 Elo+
Solo
Yemoja
Yemoja
merrp33
Yemoja
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
221W - 239L
1,367 Elo+
Party 1
Medusa
Medusa
symbolmonkey1130
Medusa
Level 101
God Stats
10W - 9L
1,129 SR
Queue Stats
196W - 211L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,565
571
5,281
9,551
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
4 / 3 / 6
7,462
497
7,354
11,604
9,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 4 / 2
6,947
463
5,127
12,840
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
14
5 / 2 / 8
8,376
558
9,519
11,194
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
thedog14
Chaac
14
4 / 0 / 0
8,376
558
8,157
13,151
7,135
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 6 / 4
7,409
494
6,546
11,794
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
11
0 / 2 / 1
6,747
450
6,318
11,188
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
7 / 3 / 1
9,087
606
13,451
8,405
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
merrp33
Yemoja
10
1 / 3 / 4
6,713
448
4,785
9,139
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 2
5,677
378
3,649
7,988
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
19
Kills
11
11
Deaths
19
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Thanatos
3
6
4
0.83
L
Cthulhu
0
2
1
0.25
W
Athena
4
3
6
2.33
L
7
3
1
2.5
W
2
4
2
0.75
L
Yemoja
merrp33
Yemoja
1
3
4
1
W
Cupid
5
2
8
4.5
L
0
5
2
0.2
W
Chaac
thedog14
Chaac
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,438
Damage
34,749
58,340
Taken
48,514
32,108
Mitigated
24,121
23,169
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,281
177
67
2,742
9,551
3,888
120
6,199
3,352
52,487
0
L
Thanatos
6,546
2,009
0
6,654
11,794
4,879
0
2,339
9,455
0
40,473
L
Cthulhu
6,318
1,305
0
2,558
11,188
8,594
0
0
11,188
35,114
0
W
Athena
7,354
1,854
370
3,422
11,604
9,682
167
3,807
7,797
22,923
4,823
L
13,451
587
0
1,588
8,405
3,250
0
2,278
6,127
61,868
0
W
5,127
2,267
0
5,084
12,840
7,602
0
3,438
9,371
0
36,000
L
Yemoja
merrp33
Yemoja
4,785
1,498
1,477
3,165
9,139
5,080
0
4,398
4,741
17,132
0
W
Cupid
9,519
4,591
1,429
6,641
11,194
3,801
730
4,688
6,506
0
46,369
L
3,649
1,547
363
1,200
7,988
2,318
238
3,204
4,784
0
22,908
W
Chaac
thedog14
Chaac
8,157
2,412
0
3,414
13,151
7,135
438
5,788
6,760
0
50,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,726
Gold Earned
35,633
386
Minions Killed
306
0
Camps Cleared
0
1,437,185
Distance Traveled
1,299,489
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,565
571
124
8
0
271,218
8
L
Thanatos
7,409
494
71
5
0
315,655
1
L
Cthulhu
6,747
450
69
5
0
260,645
0
W
Athena
7,462
497
38
3
0
297,763
4
L
Ah Puch
9,087
606
110
7
0
266,808
4
W
Kali
6,947
463
45
3
0
284,176
2
L
Yemoja
6,713
448
21
1
0
256,862
0
W
Cupid
8,376
558
87
6
0
289,247
6
L
Medusa
5,677
378
35
2
0
199,519
0
W
Chaac
8,376
558
92
6
0
294,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role