Player Matchup

Jing Wei
Jing Wei
GnarlyWarrior18
Jing Wei
Level 65
God Stats
9W - 9L
1,525 SR
Queue Stats
828W - 863L
1,482 Elo+
Party 2
Chaac
Chaac
RomanMyth
Chaac
Level 158
God Stats
4W - 2L
1,443 SR
Queue Stats
191W - 114L
1,605 Elo+
Party 2
Baron Samedi
Baron Samedi
oUniiverseL
Baron Samedi
Level 56
God Stats
90W - 59L
1,597 SR
Queue Stats
405W - 453L
1,430 Elo+
Party 2
Team Averages
Level 93
1,522 SR
1,506 Elo+

VS

Team Averages
Level 115
1,645 SR
1,505 Elo+
Persephone
Persephone
 
Persephone
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Beasty_Ninja123
Shiva
Level 154
God Stats
4W - 5L
1,500 SR
Queue Stats
176W - 173L
1,523 Elo+
Party 1
Nemesis
Nemesis
Zgraen
Nemesis
Level 114
God Stats
3W - 2L
1,935 SR
Queue Stats
29W - 34L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
5 / 6 / 17
10,767
769
9,784
14,799
5,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
RomanMyth
Chaac
17
12 / 4 / 11
11,975
855
12,542
23,791
26,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
oUniiverseL
Baron Samedi
16
11 / 4 / 13
12,082
863
18,722
15,584
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
3 / 10 / 8
11,705
836
14,945
12,380
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 11 / 8
10,793
771
13,213
21,478
14,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Zgraen
Nemesis
15
8 / 7 / 4
11,930
852
13,453
16,601
8,066
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
28
Kills
14
14
Deaths
28
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
10
8
0.7
L
3
11
8
0.64
W
Jing Wei
5
6
17
2.25
W
Chaac
RomanMyth
Chaac
12
4
11
4.38
L
Nemesis
Zgraen
Nemesis
8
7
4
1.43
W
Baron Samedi
oUniiverseL
Baron Samedi
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,048
Damage
41,611
54,174
Taken
50,459
39,559
Mitigated
27,676
18,689
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
14,945
600
41
1,522
12,380
4,870
698
3,553
8,817
34,524
0
L
13,213
2,992
536
3,474
21,478
14,740
644
9,531
11,947
0
27,986
W
Jing Wei
9,784
7,196
0
2,209
14,799
5,331
1,543
5,414
8,794
0
30,657
W
Chaac
RomanMyth
Chaac
12,542
3,043
0
6,859
23,791
26,886
568
6,322
16,792
0
36,722
L
Nemesis
Zgraen
Nemesis
13,453
4,489
0
2,089
16,601
8,066
1,385
5,660
10,941
0
29,127
W
Baron Samedi
oUniiverseL
Baron Samedi
18,722
1,349
2,960
6,661
15,584
7,342
360
2,680
12,445
44,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,824
Gold Earned
34,428
146
Minions Killed
102
7
Camps Cleared
1
735,063
Distance Traveled
690,931
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,705
836
44
3
0
197,874
3
L
Shiva
10,793
771
33
2
0
221,975
7
W
Jing Wei
10,767
769
42
3
0
232,862
2
W
Chaac
11,975
855
53
4
5
265,021
3
L
Nemesis
11,930
852
25
2
1
271,082
1
W
Baron Samedi
12,082
863
51
4
2
237,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role