Player Matchup

Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
KingHarIequin
Jing Wei
Level 128
God Stats
2W - 1L
1,731 SR
Queue Stats
37W - 47L
1,491 Elo+
Party 4
Hel
Hel
QueenXLust
Hel
Level 65
God Stats
1W - 2L
1,663 SR
Queue Stats
16W - 30L
1,376 Elo+
Party 4
Ymir
Ymir
RedRanger_5oh3
Ymir
Level 118
God Stats
4W - 1L
1,688 SR
Queue Stats
112W - 98L
1,548 Elo+
Solo
Tyr
Tyr
joacko-07
Tyr
Level 157
God Stats
8W - 9L
1,631 SR
Queue Stats
291W - 316L
1,560 Elo+
Party 2
Team Averages
Level 125
1,642 SR
1,495 Elo+

VS

Team Averages
Level 126
1,481 SR
1,572 Elo+
Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BlinkFirstRelic
Erlang Shen
Level 159
God Stats
1W - 0L
1,344 SR
Queue Stats
36W - 25L
1,706 Elo+
Party 1
Nemesis
Nemesis
FearlessSeaCow
Nemesis
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 76L
1,460 Elo+
Party 3
Athena
Athena
HeyYouShutUp
Athena
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 72L
1,644 Elo+
Party 1
Ra
Ra
SAIVISUNG
Ra
Level 160
God Stats
7W - 5L
1,559 SR
Queue Stats
113W - 103L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 3 / 2
8,999
818
12,517
15,121
6,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
KingHarIequin
Jing Wei
14
1 / 4 / 8
7,842
713
6,999
12,030
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 3 / 4
7,880
716
6,417
10,240
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 8
7,819
711
5,345
14,634
13,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 2 / 4
7,286
662
4,202
7,444
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 0 / 4
9,034
821
13,318
5,729
2,550
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
BlinkFirstRelic
Erlang Shen
15
3 / 3 / 9
8,158
742
9,291
13,876
12,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 6
7,683
698
3,496
9,416
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
1 / 2 / 10
8,223
748
7,116
12,939
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 5
9,263
842
15,738
6,981
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
10
Kills
15
15
Deaths
10
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
3
2
2
W
Hachiman
 
Hachiman
5
0
4
7
W
Erlang Shen
BlinkFirstRelic
Erlang Shen
3
3
9
2.5
W
2
2
6
2.5
W
Athena
1
2
10
3
L
Jing Wei
KingHarIequin
Jing Wei
1
4
8
1.25
L
4
3
4
2
L
0
3
8
1.33
W
4
3
5
2.17
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,480
Damage
48,959
59,469
Taken
48,941
33,248
Mitigated
33,577
17,710
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,517
2,272
0
4,929
15,121
6,412
0
5,604
9,517
0
37,910
W
Hachiman
 
Hachiman
13,318
8,134
0
1,589
5,729
2,550
895
788
4,882
0
41,089
W
Erlang Shen
BlinkFirstRelic
Erlang Shen
9,291
4,824
0
3,582
13,876
12,644
0
3,975
9,814
0
18,348
W
3,496
858
0
1,074
9,416
3,659
108
1,419
7,965
0
15,060
W
Athena
7,116
2,122
0
3,782
12,939
11,751
14
4,063
8,788
14,381
0
L
Jing Wei
KingHarIequin
Jing Wei
6,999
5,397
0
2,083
12,030
4,239
1,205
4,955
7,075
0
29,947
L
6,417
657
3,177
4,298
10,240
3,824
504
4,746
5,494
15,892
0
L
5,345
907
261
1,341
14,634
13,462
0
4,796
9,838
17,074
0
W
15,738
1,612
563
1,532
6,981
2,973
0
1,517
5,397
59,081
0
L
4,202
311
0
1,621
7,444
5,311
0
2,753
4,691
0
16,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
42,361
183
Minions Killed
219
0
Camps Cleared
0
1,077,913
Distance Traveled
1,121,899
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,999
818
53
5
0
221,120
1
W
Hachiman
9,034
821
69
6
0
217,510
4
W
Erlang Shen
8,158
742
18
2
0
224,932
0
W
Nemesis
7,683
698
19
2
0
219,583
1
W
Athena
8,223
748
11
1
0
233,152
0
L
Jing Wei
7,842
713
49
4
0
205,778
3
L
Hel
7,880
716
21
2
0
216,394
0
L
Ymir
7,819
711
24
2
0
199,324
3
W
Ra
9,263
842
102
9
0
226,722
3
L
Tyr
7,286
662
36
3
0
235,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role