Player Matchup

Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EAH1997
Odin
Level 126
God Stats
23W - 33L
1,561 SR
Queue Stats
861W - 829L
1,530 Elo+
Party 1
Set
Set
GazapoSH
Set
Level 147
God Stats
6W - 10L
1,497 SR
Queue Stats
843W - 808L
1,534 Elo+
Party 1
Hachiman
Hachiman
frostyboi022
Hachiman
Level 24
God Stats
0W - 1L
1,441 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 109
1,500 SR
1,513 Elo+

VS

Team Averages
Level 90
1,726 SR
1,668 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
HollywoodSLEEZ
Awilix
Level 33
God Stats
5W - 1L
1,840 SR
Queue Stats
13W - 14L
1,617 Elo+
Solo
Hou Yi
Hou Yi
KingAnALoG
Hou Yi
Level 104
God Stats
2W - 1L
1,617 SR
Queue Stats
210W - 99L
1,774 Elo+
Party 3
Ah Puch
Ah Puch
KxS_SnipesYou
Ah Puch
Level 130
God Stats
1W - 0L
1,808 SR
Queue Stats
91W - 79L
1,600 Elo+
Party 3
Bellona
Bellona
TATillery19
Bellona
Level 24
God Stats
8W - 1L
1,866 SR
Queue Stats
17W - 5L
1,851 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
3 / 2 / 3
6,505
542
5,338
8,842
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
 
Janus
10
0 / 4 / 2
6,116
510
3,430
5,970
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
EAH1997
Odin
12
0 / 0 / 0
6,321
527
5,457
8,174
6,069
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
5,924
494
2,403
9,450
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
frostyboi022
Hachiman
8
2 / 7 / 0
5,290
441
2,486
8,892
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 2 / 7
6,546
546
4,466
11,071
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 0 / 1
7,129
594
4,381
7,542
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
KingAnALoG
Hou Yi
12
5 / 3 / 4
7,351
613
9,196
8,825
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
11
4 / 1 / 3
6,976
581
7,801
5,251
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TATillery19
Bellona
10
0 / 0 / 0
6,226
519
4,540
9,001
8,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
15
15
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
2
3
2.25
L
Janus
 
Janus
0
4
2
0.25
W
Kuzenbo
 
Kuzenbo
2
2
7
2.75
L
Odin
EAH1997
Odin
0
0
0
0
L
1
2
1
0.75
W
4
0
1
4.5
W
Hou Yi
KingAnALoG
Hou Yi
5
3
4
2.33
W
Ah Puch
4
1
3
5.5
W
Bellona
TATillery19
Bellona
0
0
0
0
L
Hachiman
frostyboi022
Hachiman
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,114
Damage
30,384
41,328
Taken
41,690
18,813
Mitigated
25,998
4,798
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,338
1,586
0
1,981
8,842
6,569
0
2,944
5,898
15,401
0
L
Janus
 
Janus
3,430
319
0
158
5,970
1,360
0
3,409
2,561
37,479
0
W
Kuzenbo
 
Kuzenbo
4,466
1,756
0
3,873
11,071
10,316
160
3,510
7,054
13,657
3,048
L
Odin
EAH1997
Odin
5,457
961
0
1,429
8,174
6,069
0
664
7,510
0
39,675
L
2,403
1,150
0
690
9,450
2,787
0
3,489
5,961
0
31,268
W
4,381
871
0
4,154
7,542
2,783
0
1,699
5,843
0
49,336
W
Hou Yi
KingAnALoG
Hou Yi
9,196
4,645
0
3,653
8,825
2,827
410
2,046
6,779
0
47,145
W
Ah Puch
7,801
198
0
1,830
5,251
1,812
0
1,513
3,738
37,915
0
W
Bellona
TATillery19
Bellona
4,540
2,110
0
3,664
9,001
8,260
0
0
9,001
0
33,065
L
Hachiman
frostyboi022
Hachiman
2,486
1,691
0
540
8,892
2,028
0
1,477
7,415
0
15,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
34,228
279
Minions Killed
352
0
Camps Cleared
0
1,157,968
Distance Traveled
1,208,377
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,505
542
17
1
0
240,788
6
L
Janus
6,116
510
86
7
0
228,303
3
W
Kuzenbo
6,546
546
27
2
0
262,227
5
L
Odin
6,321
527
78
7
0
231,529
6
L
Set
5,924
494
68
6
0
251,323
2
W
Awilix
7,129
594
93
8
0
275,970
5
W
Hou Yi
7,351
613
80
7
0
203,306
3
W
Ah Puch
6,976
581
81
7
0
228,025
0
W
Bellona
6,226
519
71
6
0
238,849
0
L
Hachiman
5,290
441
30
3
0
206,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role