Player Matchup

Tyr
Tyr
Chazrio
Tyr
Level 144
God Stats
3W - 4L
1,560 SR
Queue Stats
112W - 136L
1,385 Elo+
Party 2
Vulcan
Vulcan
DemesneAssassin
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 83L
1,377 Elo+
Party 2
Chernobog
Chernobog
GoldenYazrio
Chernobog
Level 160
God Stats
9W - 9L
1,587 SR
Queue Stats
353W - 329L
1,586 Elo+
Party 2
Ymir
Ymir
Kozrio
Ymir
Level 58
God Stats
4W - 5L
1,508 SR
Queue Stats
54W - 73L
1,389 Elo+
Party 2
Bastet
Bastet
Rickination
Bastet
Level 122
God Stats
1W - 3L
1,493 SR
Queue Stats
82W - 80L
1,453 Elo+
Party 2
Team Averages
Level 118
1,530 SR
1,438 Elo+

VS

Team Averages
Level 99
1,450 SR
1,527 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
BigBowlOfLegs
Yu Huang
Level 72
God Stats
4W - 6L
1,427 SR
Queue Stats
125W - 128L
1,526 Elo+
Solo
Cthulhu
Cthulhu
harmlis
Cthulhu
Level 108
God Stats
7W - 6L
1,593 SR
Queue Stats
200W - 165L
1,580 Elo+
Solo
Mercury
Mercury
kongo1110
Mercury
Level 143
God Stats
3W - 4L
1,232 SR
Queue Stats
194W - 193L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
2 / 3 / 3
7,446
745
7,777
8,028
9,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 3 / 0
6,764
676
5,175
5,993
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chernobog
GoldenYazrio
Chernobog
14
2 / 1 / 2
7,827
783
4,207
5,826
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Kozrio
Ymir
12
1 / 3 / 3
7,060
706
6,370
9,701
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
12
0 / 3 / 1
6,389
639
6,904
8,131
3,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 0 / 6
7,997
800
5,911
8,411
9,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
 
Shiva
14
2 / 1 / 9
7,502
750
6,990
8,799
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
BigBowlOfLegs
Yu Huang
14
1 / 1 / 3
7,447
745
5,278
4,168
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
harmlis
Cthulhu
14
5 / 1 / 6
7,757
776
8,723
7,900
7,526
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
kongo1110
Mercury
13
1 / 2 / 7
7,109
711
5,373
8,572
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
13
13
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
6
7
W
Shiva
 
Shiva
2
1
9
6.5
W
Yu Huang
BigBowlOfLegs
Yu Huang
1
1
3
2.5
L
Tyr
2
3
3
1.17
L
0
3
0
0
L
Chernobog
GoldenYazrio
Chernobog
2
1
2
3
L
Ymir
Kozrio
Ymir
1
3
3
0.83
L
Bastet
0
3
1
0.17
W
Cthulhu
harmlis
Cthulhu
5
1
6
8
W
Mercury
kongo1110
Mercury
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,433
Damage
32,275
37,679
Taken
37,850
23,206
Mitigated
30,111
5,853
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,911
676
0
3,598
8,411
9,084
220
1,996
6,228
0
22,812
W
Shiva
 
Shiva
6,990
731
518
1,006
8,799
7,860
176
3,367
5,363
0
22,318
W
Yu Huang
BigBowlOfLegs
Yu Huang
5,278
522
0
180
4,168
1,553
1,009
2,173
1,967
31,254
0
L
Tyr
7,777
738
0
1,470
8,028
9,514
0
2,486
5,382
0
22,088
L
5,175
1,512
169
587
5,993
1,953
0
3,595
2,330
21,918
0
L
Chernobog
GoldenYazrio
Chernobog
4,207
1,647
0
696
5,826
2,118
268
2,724
3,046
0
25,504
L
Ymir
Kozrio
Ymir
6,370
739
306
1,108
9,701
6,598
0
2,569
6,989
9,656
0
L
Bastet
6,904
1,710
0
1,517
8,131
3,023
0
2,627
5,402
0
17,333
W
Cthulhu
harmlis
Cthulhu
8,723
0
1,024
693
7,900
7,526
0
2,218
5,630
22,047
0
W
Mercury
kongo1110
Mercury
5,373
2,523
0
505
8,572
4,088
0
1,791
6,669
0
24,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
37,812
165
Minions Killed
226
0
Camps Cleared
0
994,818
Distance Traveled
1,000,593
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,997
800
36
4
0
225,809
1
W
Shiva
7,502
750
36
4
0
207,182
3
W
Yu Huang
7,447
745
68
7
0
195,156
2
L
Tyr
7,446
745
35
4
0
205,346
0
L
Vulcan
6,764
676
40
4
0
205,948
0
L
Chernobog
7,827
783
55
6
0
210,902
3
L
Ymir
7,060
706
11
1
0
166,572
0
L
Bastet
6,389
639
24
2
0
206,050
0
W
Cthulhu
7,757
776
50
5
0
154,097
0
W
Mercury
7,109
711
36
4
0
218,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role